Forum Topic: Bitmap Data Terrain Destruction

(508 views • 21 replies)

This topic is 1 page long.

<< < > >>
None

Glaiel-Gamer

Reply To Post Reply & Quote

Posted at: 2/25/06 05:51 PM

Glaiel-Gamer NEUTRAL LEVEL 26

Sign-Up: 12/28/04

Posts: 7,063

http://denvish.net/u..40901254_terrain.php

Click to asplode, shift-click to grow
Arrow keys to move, spacebar to jump (sorry forgot to switch jump to the up button)

How it works is that the map is a bitmap data. When you click it makes a black circle appear and grow. The black circle is made visible, drawn to the bitmap data, then made invisible each frame. All the black pixels on the bitmap data are made invisible with color threshold.

Building stuff works in a similar way, except there are now black pixels. Quality has to be low, or else the anti-alias edges do get removed.

This is just a demo engine


None

Khao

Reply To Post Reply & Quote

Posted at: 2/25/06 05:53 PM

Khao EVIL LEVEL 19

Sign-Up: 09/20/03

Posts: 2,767

I sooooo got to learn bitmap data! >:(


None

23450

Reply To Post Reply & Quote

Posted at: 2/25/06 06:04 PM

23450 LIGHT LEVEL 27

Sign-Up: 05/28/03

Posts: 7,297

Nothing crazy new, but sweet none the less. Could be a good game.

Halo 3 GamerTag: XCornDawgX


None

SaintShun

Reply To Post Reply & Quote

Posted at: 2/25/06 06:04 PM

SaintShun LIGHT LEVEL 21

Sign-Up: 02/27/05

Posts: 5,388

haha, the coloring is pretty cool


None

Glaiel-Gamer

Reply To Post Reply & Quote

Posted at: 2/25/06 06:13 PM

Glaiel-Gamer NEUTRAL LEVEL 26

Sign-Up: 12/28/04

Posts: 7,063

At 2/25/06 06:04 PM, 23450 wrote: Nothing crazy new, but sweet none the less. Could be a good game.

well my plans are *cough* i cant really tell you what I'm going to do with it at the moment cause it's kinda .... secret.... Well, i can tell you that it will be awesome. Plus, i am in the middle of a ton of other projects too, so you wont even see the final version for a while. This is kinda a side-project.


None

23450

Reply To Post Reply & Quote

Posted at: 2/25/06 06:15 PM

23450 LIGHT LEVEL 27

Sign-Up: 05/28/03

Posts: 7,297

At 2/25/06 06:13 PM, Glaiel_Gamer wrote:

so you wont even see the final version for a while. This is kinda a side-project.

Starting side projects. Always my first sign on giving up on a major project. :P

Halo 3 GamerTag: XCornDawgX


None

Glaiel-Gamer

Reply To Post Reply & Quote

Posted at: 2/25/06 06:17 PM

Glaiel-Gamer NEUTRAL LEVEL 26

Sign-Up: 12/28/04

Posts: 7,063

At 2/25/06 06:15 PM, 23450 wrote:
At 2/25/06 06:13 PM, Glaiel_Gamer wrote:
so you wont even see the final version for a while. This is kinda a side-project.

Starting side projects. Always my first sign on giving up on a major project. :P

well nightstrike 2 is going to be my main project for a while


None

Vengeance

Reply To Post Reply & Quote

Posted at: 2/25/06 06:21 PM

Vengeance EVIL LEVEL 28

Sign-Up: 03/18/05

Posts: 5,049

nice engine you got there, sound's like you'll turn it into a really good game. if only i knew what the concept is *shifty eyes*

========|| WWWWWWWW>[-[Blog] - [Audio] - [Userpage] - [Flash] - [Last.fm]-]<WWWWWWWW ||========

BBS Signature

None

SpamBurger

Reply To Post Reply & Quote

Posted at: 2/25/06 06:22 PM

SpamBurger NEUTRAL LEVEL 15

Sign-Up: 07/12/05

Posts: 4,620

At 2/25/06 06:13 PM, Glaiel_Gamer wrote: well my plans are *cough* i cant really tell you what I'm going to do with it at the moment cause it's kinda .... secret.... Well, i can tell you that it will be awesome. Plus, i am in the middle of a ton of other projects too, so you wont even see the final version for a while. This is kinda a side-project.

An online-multiplayer would be sweet!

"However, the game received only two orders, one of which Molyneux speculated was from his mother." -Peter Molyneux's first game The Entrepreneur


None

Tantric

Reply To Post Reply & Quote

Posted at: 2/25/06 06:23 PM

Tantric LIGHT LEVEL 10

Sign-Up: 10/29/05

Posts: 473

At Knob o'clock, Glaiel_Gamer wrote:
cryptic code stuff...

Zomgs rly? Awesome.


None

Leetsauce

Reply To Post Reply & Quote

Posted at: 2/25/06 06:23 PM

Leetsauce LIGHT LEVEL 25

Sign-Up: 02/11/05

Posts: 1,089

lol the man went in the hole.


None

Khao

Reply To Post Reply & Quote

Posted at: 2/25/06 06:24 PM

Khao EVIL LEVEL 19

Sign-Up: 09/20/03

Posts: 2,767

At 2/25/06 06:22 PM, SpamBurger wrote:
At 2/25/06 06:13 PM, Glaiel_Gamer wrote: well my plans are *cough* i cant really tell you what I'm going to do with it at the moment cause it's kinda .... secret.... Well, i can tell you that it will be awesome. Plus, i am in the middle of a ton of other projects too, so you wont even see the final version for a while. This is kinda a side-project.
An online-multiplayer would be sweet!

you seem to say things without even having any clue about the subject! where the fuck did you see him talk about online multiplayer HUH??

</sarcamesme>

None

Dustball

Reply To Post Reply & Quote

Posted at: 2/25/06 06:31 PM

Dustball NEUTRAL LEVEL 11

Sign-Up: 04/03/03

Posts: 52

At 2/25/06 06:24 PM, Khao wrote:
At 2/25/06 06:22 PM, SpamBurger wrote:
At 2/25/06 06:13 PM, Glaiel_Gamer wrote: well my plans are *cough* i cant really tell you what I'm going to do with it at the moment cause it's kinda .... secret.... Well, i can tell you that it will be awesome. Plus, i am in the middle of a ton of other projects too, so you wont even see the final version for a while. This is kinda a side-project.
An online-multiplayer would be sweet!
you seem to say things without even having any clue about the subject! where the fuck did you see him talk about online multiplayer HUH??

</sarcamesme>

Umm, as a matter of fact, you'll notice that several letters in his words are in BOLD. Put them together and you get "online multiplayer".


None

23450

Reply To Post Reply & Quote

Posted at: 2/25/06 06:32 PM

23450 LIGHT LEVEL 27

Sign-Up: 05/28/03

Posts: 7,297

At 2/25/06 06:31 PM, Dustball wrote: Umm, as a matter of fact, you'll notice that several letters in his words are in BOLD. Put them together and you get "online multiplayer".

wtf. I feel so stupid for not noticing. : (

Halo 3 GamerTag: XCornDawgX


None

Khao

Reply To Post Reply & Quote

Posted at: 2/25/06 06:33 PM

Khao EVIL LEVEL 19

Sign-Up: 09/20/03

Posts: 2,767

At 2/25/06 06:31 PM, Dustball wrote:
Umm, as a matter of fact, you'll notice that several letters in his words are in BOLD. Put them together and you get "online multiplayer".

umm as a matter of fact I noticed even before you and that's why I used the sacarmsmens tag in my post..
me and GG were talking about multiplayer on AIM just about minutes ago


None

Dustball

Reply To Post Reply & Quote

Posted at: 2/25/06 06:36 PM

Dustball NEUTRAL LEVEL 11

Sign-Up: 04/03/03

Posts: 52

At 2/25/06 06:33 PM, Khao wrote:
At 2/25/06 06:31 PM, Dustball wrote:

umm as a matter of fact I noticed even before you and that's why I used the sacarmsmens tag in my post..
me and GG were talking about multiplayer on AIM just about minutes ago

Oh sorry, I don't speak geek.


None

Afro-Ninja

Reply To Post Reply & Quote

Posted at: 2/25/06 06:38 PM

Afro-Ninja EVIL LEVEL 35

Sign-Up: 03/02/02

Posts: 13,171

At 2/25/06 06:36 PM, Dustball wrote:
Oh sorry, I don't speak geek.

haha, yes, because </sarcasm> is ridiculously cryptic :p

BBS Signature

None

stickmoose

Reply To Post Reply & Quote

Posted at: 2/25/06 07:13 PM

stickmoose NEUTRAL LEVEL 18

Sign-Up: 03/10/03

Posts: 1,205

At 2/25/06 06:38 PM, Afro_Ninja wrote:
At 2/25/06 06:36 PM, Dustball wrote:
Oh sorry, I don't speak geek.
haha, yes, because </sarcasm> is ridiculously cryptic :p

STOP SPEAKING CODE MAN!!


None

Rantzien

Reply To Post Reply & Quote

Posted at: 2/25/06 07:20 PM

Rantzien FAB LEVEL 15

Sign-Up: 01/27/05

Posts: 3,422

It's good, it seems to handle very thin floors too.
Did you do that with for loops or did you simply restrict the falling speed a lot?

BBS Signature

None

Glaiel-Gamer

Reply To Post Reply & Quote

Posted at: 2/25/06 09:35 PM

Glaiel-Gamer NEUTRAL LEVEL 26

Sign-Up: 12/28/04

Posts: 7,063

At 2/25/06 07:20 PM, Rantzien wrote: It's good, it seems to handle very thin floors too.
Did you do that with for loops or did you simply restrict the falling speed a lot?

it just moves really slowly at a fast framerate


None

Glaiel-Gamer

Reply To Post Reply & Quote

Posted at: 2/25/06 11:20 PM

Glaiel-Gamer NEUTRAL LEVEL 26

Sign-Up: 12/28/04

Posts: 7,063

updated to work with pixel thin lines...

wasd to move, shift click to build, space click to asplode, click to select a guy


None

Glaiel-Gamer

Reply To Post Reply & Quote

Posted at: 2/25/06 11:23 PM

Glaiel-Gamer NEUTRAL LEVEL 26

Sign-Up: 12/28/04

Posts: 7,063


All times are Eastern Standard Time (GMT -5) | Current Time: 12:56 PM

<< Back

This topic is 1 page long.

<< < > >>
You need a Grounds Gold Account to post on the NG BBS! If you don't have one, click here to sign up now! It's fast, free, and easy — and opens up tons of great NG features!