Forum Topic: Full Animation Dvd - Job Offers

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OTCGP

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Posted at: 2/2/06 12:44 AM

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Greetings from Over The Counter Graphic Production and Tomary Ink Inc

Introduction

Over The Counter [Graphic] Productions (OTCGP) and Tomary Ink Inc. are beginning a massive joint animation project. The project has been plotted into a Production Process outline and as we are currently hiring skilled applicants, the actual work will begin Late March to Early April.

The Project

We WILL NOT disclose specific information about the project to anyone but paid hires. The premise is an Action Packed war-based animation. It will span 90 minutes in length and total 18 Episodes. 5 of these episodes WILL BE released on websites such as www.OTCGP.com, www.TomaryInk.com, and of course, www.Newgrounds.com... The episodes will be released spaced out allowing team members to work on the overall project.

The overall project will be sold on DVD early 2007. Long time away I know, but it is a HUGE project. Each episode will also consist of the following features preview as well as a 5 minute compilation cinematic trailer.

The Jobs to Fill

Here is a list of the following job positions for this project (some are taken as written)...

Production Process Creator: Jeremy Toms

Production Process Editor: Scott Sancho

Production Manager: Matt Blethen

General Concept Creator: Jeremy Toms

Concept Editor and Supervisor 1: Jeremy Toms

Concept Editor and Supervisor 2: Matt Blethen

Writer 1: Jeremy Toms

Writer 2: Matt Blethen

Writer 3: Scott Sutherland

Writer 4: Ryan Mesuro

Writer 5:

Story Editor:

Story Board Conceptual Artist:

Story Board Artist:

Story Board Editor:

Graphic Design Artist 1: Jeremy Toms

Graphic Design Artist 2:

FBF Animator 1:

FBF Animator 2:

FBF Supervisor:

Animation Artist 1: Jeremy Toms

Animation Artist 2:

Animation Artist 3:

Animation Artist 4:

Animation Artist 5:

Animation Supervisor:

Effects Artist 1: Matt Blethen

Effects Artist 2:

Effects Artist 3:

Effects Supervisor:

Audio Composer:

Audio Supervisor:

UI Conceptual Designer:

UI Programmer:

UI Artist:

Respected Critic 1: Scott Sutherland

Respected Critic 2:

Respected Critic 3:

Historical Reference Expert:

Action/Combat Scene Supervisor:

Executive Editor:

Executive Producer: Jeremy Toms

*** Empty positions denote available job offerings

Payment

Anyone who is hired for a job position listed above will be paid via PayPal or mailed a Certified Check for their work. Work will be paid based on Level of Public Interest at a MINIMAL AMOUNT of 25$ per episode but a MAXIMUM AMOUNT of up to 150$ per episode...Hired Employees will also recieve a payment of a VERY GENEROUS AMOUNT for the overall DVD version compilation.

***Payment will be made at the end of overall production of DVD Compilation. Payments also very based on held job position and amout of work / effort / enthusiasm put into overall project.

***Payment's Minimum and Maximum amounts per episode are non negotiable.

Requirements for Applicants

Applicants must fill out an application based on the following criteria...

Personal Information

1) Name

2) Age

3) Website (if applicable)

4) Email Address (valid emails only)

Work Experience / Questionare

1) What job position you are applying for? (Refer to list above)

2) How long have you worked in said feild?

3) What programs / software have you worked with?

4) What other job positions have held outside of this feild?

5) Do you have any job references that we at OTCGP can contact for employee research?

Credentials

1) Please post a MINIMUM of 5 links to examples of your work avaliable via the WWW.

2) The more you post the better your chances of getting the job!

Additional Information

1) Please in a maximum of 100 words describe why you would be a good hire for this job position.

***If you are applying as a writer the word minimum is 200.

That's All Folks

Please take time to fill out the application above and email it the following address...

Jobs@OTCGP.com

For any questions of comments, I, Jeremy Toms, am available via the following services...

AIM : OTCGPinc
EMAIL: OverTheCounterProductions@yahoo.com

I am available on these services almost 24/7

After filling out application above email it and allow 2-3 Days for us to receive said application and additional 5-10 business days to review your application and credentials.

PLEASE DO NOT POST RESPONSES IN THIS THREAD! For questions or comments contact me via the services above!

Thank you for your time,

Jeremy Anthony Toms
OTCGP Inc. CEO (c) 2005
"The man with a plan"


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OTCGP

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Posted at: 2/2/06 07:15 PM

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UPDATE - 02/02/06 ::: 7:13 pm

We have received several applications which are currently under review...about 3/4 of the original openings are still available!

Please SERIOUS applicants ONLY!

Jeremy Toms
OTCGP CEO (c) 2005
"Papa's got a brand new bag!"


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caseyo

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Posted at: 2/2/06 07:31 PM

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Why would you use Flash for a professional animation? They have like entire machines built for this kind of stuff. Just wondering.


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JPI

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Posted at: 2/2/06 07:32 PM

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At 2/2/06 12:44 AM, OTCGP wrote: PLEASE DO NOT POST RESPONSES IN THIS THREAD! For questions or comments contact me via the services above!

First off, i'd like to appologise for posting here, but i presume this message was regarding applicant issues, eg. the form to fill in.
Besides, if no-one posted here, it wouldn't be "bumped" and thus, very few people will have the oppertunity to see it.

I'm all for "being part of a flash team", as it increases output a lot, and strengthens the flash in all aspects due to the amount of attention on it. And i repect that you have forked out for domain and hosting to make this a professional team, and build up and research DVD production also. However, my main concern is the amount of animators, with that many working in a poject, each with his/her own style, it seems like too many cooks (as in spoiling the broth).

Also, my main concern is this, via your profile i read "you can find the head of OTCP at NG alias Jat."
And he has a Batting average of 2.71 / 5.00 (B+). Which isn't "fantastic". Do you have any other work or best work to show from members of the team.

At the moment, i am fairly busy, and you will have to win me over (if you really want me :P), but i'm sure some of these comments will help other users reading.

- James

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OTCGP

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Posted at: 2/2/06 07:48 PM

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Thanks for posting James - I was really looking towards receiving the emails and not constantly checking this forum but you are right about the "bumping" issue...

I SUPPOSE we can allow posts on this thread...If you have question or comments you can post them here...BUT PLEASE LIMIT APPLICATIONS TO THE EMAIL SERVICE ONLY!

And as for the batting average JAT is was my FIRST account on Newgrounds back when I had no clue how to draw a straight line.

The reason for no flash being submitted on THIS ACCOUNT is its mainly an account for the company me and about 10 others are trying to get off the ground.

There will be a submition soon (A Tile Based remake of the TI-Calc BLOCK DUDE for the Armor Games competition)
------------------------------------------
------------------

I understand your concern James...but you can always contact me for references of my CURRENT WORK. I am ARTIST more so but I DO KNOW HOW to animate fairly well.

Dont worry my art is going to be used but its not the main focus of this project. I am a cartoonist as you can see by the www.OTCGP.com design. But I am TALENTED with still graphic creation.

Ignore the batting average on my OLD ACCOUNT please. This is a group effort we are trying to get animators with SKILL INVOLVED this project is being taken VERY SERIOUSLY.

You think OTCGP would fork over over 1,000 in expenditures (employee payment, advertisment, and publication) if we werent 100% serious about this being an animation of VERY HIGH QUALITY? I would hope not.

IF ANY OF YOU ARE REALLY DOUBTING THE SERIOUSNESS OF THIS PROJECT LOOK AT WWW.OTCGP.COM and you'll see something I hope. Thats ALL designed and DRAWN by ME, Jeremy Toms.

Thanks for your time once again

Jeremy Toms
OTCGP Inc. CEO (c) 2005
"I cant believe my old batting average from 3 years ago came back to bite me in the ass"


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Khao

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Posted at: 2/2/06 07:59 PM

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At 2/2/06 07:32 PM, James_Prankard_Inc wrote:
Also, my main concern is this, via your profile i read "you can find the head of OTCP at NG alias Jat."
And he has a Batting average of 2.71 / 5.00 (B+). Which isn't "fantastic". Do you have any other work or best work to show from members of the team.

Hey don't worry james, I know this guy and he's good, he has talent and is doing great with his website. I can really trust him and I am currently working on some things for his website and he's even paying some in advance because I bought a bass on eBay and hoped to get the cash for the project before the auction ends but I'm still working on it :)
You can trust him and I hope this project does great :)


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OTCGP

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Posted at: 2/2/06 08:00 PM

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I would just like to formally apologize for so much of THIS and THAT in my last post...to hear that a batting average from 3 years ago came back at me like that threw me off gaurd...


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ScottSutherland

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Posted at: 2/2/06 08:02 PM

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Indeed, I can attest to the animation and teamwork of OTCGP. I myself viewed nearly 5 minutes of high quality material animated as a short concept for the film, which will not be used simply because we are looking for the best.

I personally will be involved with the project, more with editing and planning. If you have questions of my validity, I was the project leader for Liquid Chaos, an animation collaboration sitting at about a 4.00/5.00

This is a project that is original, created by a team that is driven for success. Please, honest applicants, don't hesitate.


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JPI

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Posted at: 2/2/06 08:02 PM

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At 2/2/06 07:31 PM, electricfreak wrote: Why would you use Flash for a professional animation? They have like entire machines built for this kind of stuff. Just wondering.

True, but professional customised animation programs come in at thousands of pounds per project. And i don't think that OTCGP have that sort of funds... yet :p

At 2/2/06 07:48 PM, OTCGP wrote: The reason for no flash being submitted on THIS ACCOUNT is its mainly an account for the company me and about 10 others are trying to get off the ground.

Ok, that's fine. May i ask, who are all of the other confirmed applicants (i assume that shouldn't be a problem, but i can definatly see problems with releasing names of those who havn't confirmed)

There will be a submition soon (A Tile Based remake of the TI-Calc BLOCK DUDE for the Armor Games competition)

Sounds good, i have a TI-83+ ohh :o

"I cant believe my old batting average from 3 years ago came back to bite me in the ass"

That's just life :p I'll try and let it blow over.

And finally, i'll drop you an email, although i'm not completly free at the moment, in fact i have another team i'm currently working with, and loyalty is something that is hard to gain back once lost. Will it be problematic to join the team, prehaps a month down the line?

- James

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ConAir

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Posted at: 2/2/06 08:03 PM

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Just wondering what the distinguishing factor was between FBF Animator and Art Animator..

always behind schedule.

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OTCGP

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Posted at: 2/2/06 08:21 PM

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Not it will not be a problem at all James...right now we are currently recruiting for job positions only. I know we dont have the kind of funds to pay for a massively professional job, but we do have enough funds to pay hired employee's to work on an "get OTCGP off the ground" (if you will) project.

We are taking this project as seriously as if it were going to cost us in the thousands because everyone has to start somewhere. Everyone who belongs to OTCGP and is affiliated with it have been working for YEARS with flash preparing for this moment. If you really need to see some of my artistic talent just drop me a line on email or aim.

Again we wont start the actual drafting process for another month and animation will come a month after. IF YOU WANT we can post the Production Process we spent over a month drafting and finalizing so you can see how seriously we are taking this project.

Jeremy Toms
OTCGP Inc. CEO (c) 2005
"So a penguin and a duck walk into a bar..."


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OTCGP

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Posted at: 2/2/06 08:24 PM

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At 2/2/06 08:03 PM, ConAir wrote: Just wondering what the distinguishing factor was between FBF Animator and Art Animator..

Again all this will be described in MORE detail under the production process which is why were thinking of posting that itself. As long as it is...

Graphic Designers will handle all still objects such as weapons, items, buildings, and backgrounds.

Then the Animation Artists will use tweening and such ALONG with the graphics designed to create a base animation.

The FBF Animators will use (F)rame (B)y (F)rame animation techniques to increase the quality of action scenes and overall quality...as well as the effects artists whom will handle lighting, shawdowing, blood, smoke, etc etc

I have a fix for the WB's Smallville..sad I know...so I wil return to the forum to answer more questions in about 45 minutes

Jeremy Toms
OTCGP Inc. CEO (c) 2005
"Im a Halo 2 whore"


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Luis

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Posted at: 2/2/06 08:32 PM

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umm assuming someone broke their back for it and did above and beyond the call of duty every episode for the full $150... $750 total for 80-90 mins of animation seems like a huge underpay. 5-6 min animations alone take an animator well over 12 hrs of labor. And being in the professional business myself as hope you are too we both know that flash creative work is in huge demand and it goes for MUCH more than that.

For the sake of a good debate though lets say that johnny does 12 hrs of labor for an episode (making quality work after all does take a good deal of time).. his work is impressive and he earns the full 150... that roughly averages out to $12.50 an hour.
Excuse my bluntness but that is a seriously low wage for the creative talent an artist is giving up. One could be a clock puncher at Macy's or something and make the same wage and not burn the amount of neurons one does on something as tedious as flash animation.
I understand that the jobs are being split amongst a number of animators but from personal experience that is even harder on the artist than working solo.. you have to conform to another persons work habits and stylings.
And finally my last point is what is the copyright situation for this scenario... does the artist forfeit all the rights? Is this a work-for-hire type of project? Or in other words a situation where the artist is a mindless production artist?

good luck on your project,

-L

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Greeley

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Posted at: 2/2/06 08:52 PM

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I think this is a great idea. However I have very little time on my hands so I don't think I'll be contributing to this project, though I would very much enjoy to for the pay alone. Luis has said that the pay isn't good enough but if you find enough younger people, like me, that are skilled at animation, I'm sure they'd be willing to do it for the pay that's involved.
But that brings me to my next question. Is there an age limit? Or is it all the talent of the artist that you decide.


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OTCGP

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Posted at: 2/2/06 09:09 PM

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At 2/2/06 08:32 PM, _Luis_ wrote: umm assuming someone broke their back for it and did above and beyond the call of duty every episode for the full $150... $750 total for 80-90 mins of animation seems like a huge underpay. 5-6 min animations alone take an animator well over 12 hrs of labor. And being in the professional business myself as hope you are too we both know that flash creative work is in huge demand and it goes for MUCH more than that.

OTCGP is just getting itself off the ground...were looking for devoted animators who are willing to be part of this company's project as it "lifts off." No, we do not have the funds to pay each artist what they deserve but that day will come...right now were lifting ourselves up and this is just the start of it...


For the sake of a good debate though lets say that johnny does 12 hrs of labor for an episode (making quality work after all does take a good deal of time).. his work is impressive and he earns the full 150... that roughly averages out to $12.50 an hour.
Excuse my bluntness but that is a seriously low wage for the creative talent an artist is giving up. One could be a clock puncher at Macy's or something and make the same wage and not burn the amount of neurons one does on something as tedious as flash animation.

I am sorry _Luis_ but were not a big name company YET. We can afford to dish out the cash that an artist deserves. But we can afford to pay them what we offered. If all animators care about is the cash then I guess we have misjudged the integrity of the Newgrounds public. I understand its alot of work for not the most deserving pay, were merely asking for dedicated animators who will help us get up on our feet, for the pay offered.

I understand that the jobs are being split amongst a number of animators but from personal experience that is even harder on the artist than working solo.. you have to conform to another persons work habits and stylings.

Were hoping this project will get our name out there, bring some business to us, and THEN we will be able to hire artists for the full pay they deserve, right now the pay we offered is already close to exceeding our expenditure limit. Were being MORE THAN gracious with the limited amount of funds as a new company that we have to lift ourselves off of the ground.

And finally my last point is what is the copyright situation for this scenario... does the artist forfeit all the rights? Is this a work-for-hire type of project? Or in other words a situation where the artist is a mindless production artist?

The final product will of course acredited all the artists as members of OTCGP or free-lance employees (only word use coming to mind). The overall product will be sold by OTCGP on its website as well as with merchendice. We are paying the artists to work FOR US (despite how low it may seem) meaning the work will be compiled under name but acredited to the artist.


good luck on your project,

-L

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W35

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Posted at: 2/2/06 09:14 PM

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In my opinion, alot of those jobs could be combined, but its your project. I also applied. I need something to do.

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OTCGP

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At 2/2/06 08:52 PM, Greeley wrote: I think this is a great idea. However I have very little time on my hands so I don't think I'll be contributing to this project, though I would very much enjoy to for the pay alone. Luis has said that the pay isn't good enough but if you find enough younger people, like me, that are skilled at animation, I'm sure they'd be willing to do it for the pay that's involved.
But that brings me to my next question. Is there an age limit? Or is it all the talent of the artist that you decide.

Were not going to turn away an 8 yr old artist if they are a godly animator. Hire is purely based off skill...

Again the pay is small but only because this is a great idea (atleast when we read the plot it sounds great) and unlike most companies (_Luis_ etc etc) we cant afford to start small we trying to get a jumpstart with this project.

OTCGP is purchasing a studio apartment within the next 6 months to work out of. We will be willing to pay for few animators and programmers to fly out and work with us personally....This is just the jump start project before anything like that happens though.


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OTCGP

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Posted at: 2/2/06 09:17 PM

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At 2/2/06 09:14 PM, -W35- wrote: In my opinion, alot of those jobs could be combined, but its your project. I also applied. I need something to do.

Thanks for the application, we will review it thouroughly. It seems money is an issue unfortunately but as this is the jump start project for this company we cant afford huge pay other than what is listed. So we are currently discussing narrowin the job count to about 10 positions and increasing the pay.


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agent0064lifem

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Posted at: 2/2/06 09:50 PM

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I am actually fine with the pay given, as it gives people an opportunity to start with a business wihch has potential to grow with you. Think about it for a second. If you become a trusted employee with this company, you will be promoted as the company grows and expands. Do you think Nike or Microsoft could afford to pay people lots of money when they first started off?


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OTCGP

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Posted at: 2/2/06 10:21 PM

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Someone out there understands lol


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Greeley

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Posted at: 2/2/06 10:24 PM

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In my opinion, the pay shouldn't become an issue, as it is good enough exspecially for young animators. I'm still debating whether or not I should fill out an application. If I commit myself to this, I will most definately be fully committed but I'm not sure I'm ready to make that commitment because I have alot on my hands right now.
It's awsome to see that you're taking this really seriously though. It's great that you are almost able to by a studio apartment. Keep it up!


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OTCGP

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Posted at: 2/2/06 10:25 PM

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UPDATE 02/02/06 ::: 10:22pm

The heads of this project just met...Me, Matt Blethen and our Executive Editor, Scott Sutherland....

We agreed that to hire seriously talened animators, the pay needs to be hiked...so like the money saving penny pinchers we are, we just cut and combined the spots avaialble

UPDATED POSITION LIST

Writer 1: Jeremy Toms
Writer 2: Matt Blethen
Writer 3: Scott Sutherland
Writer 4: Ryan Mesuro
Animation Artist 1: Jeremy Toms
Animation Artist 2: Matt Blethen
Animation Artist 3:
Executive Supervisor: Jeremy Toms
Assitant to Executive Editor: Matthew Kupka
Executive Editor: Scott Sutherland
Executive Producer: Jeremy Toms

So Matthew Kupka sent me email application for an editorial spot and after the three of us reviewing it, he has been hired. How ever to make this successful...we are ONLY ALLOWING one more animation position...

IF YOUR INTERESTED POST UP OR APPLY!


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OTCGP

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Posted at: 2/4/06 12:56 AM

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UPDATE 02/03/06 ::: 12:57pm

The last position has been filled...sorry guys (even though this generate much interest)

UPDATED POSITION LIST

Writer 1: Jeremy Toms
Writer 2: Matt Blethen
Writer 3: Scott Sutherland
Writer 4: Ryan Mesuro
Animation Artist 1: Jeremy Toms
Animation Artist 2: Matt Blethen
Animation Artist 3: xHardWearx
Executive Supervisor: Jeremy Toms
Assitant to Executive Editor: Matthew Kupka
Executive Editor: Scott Sutherland
Executive Producer: Jeremy Toms


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