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reelbigcheese
reelbigcheese
  • Member since: Aug. 12, 2005
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my game 2006-01-20 17:23:50 Reply

tell me what you think constructive critisism and all that, and how i could improve it i havent made enemies yet .. ill probbaly start them tomorrow

COMMANDO

Phasez
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Response to my game 2006-01-20 17:30:39 Reply

Very good engine

JPI
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  • Member since: May. 9, 2005
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Response to my game 2006-01-20 17:36:37 Reply

ok, very nice engine so far.

- Add gradients and stuff on tank an buildings to make them look more life like to fit more into its surrounding sprite background.
- Instructions, its hard to understand how to do shit :P
- Ability to move multiple tanks.
- Ability to scroll faster round the screen when you want to (not the cursor, the background screen).
- Take out the tank following mouse, its annoying. Program it so when it moves it stays still.
- Text box in the bottom left is annoying, make it a dynamic text or sumthing. A good idea is not to have it's description, just what it is and its price. And another button called info, that when you press the info scrolls up.
- hitTest on tanks and buildings, you can go though both at the mo...

Otherwise, it's looking fishizzle :D


SIG YOINK!

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different
different
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Response to my game 2006-01-20 17:37:55 Reply

Sweet engine. Get this finished! :-)


> twitter.

reelbigcheese
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Response to my game 2006-01-20 17:46:12 Reply

ok thanks for everyones comments im reading them now XD

reelbigcheese
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Response to my game 2006-01-20 17:48:25 Reply

At 1/20/06 05:35 PM, -Reedo11- wrote: Thats really cool! Is that all tile based?

nope

Nice programming! Maybe raise the FPS a little, because the cursor can get a little choppy.

i will

reelbigcheese
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Response to my game 2006-01-20 17:51:52 Reply

At 1/20/06 05:36 PM, James_Prankard_Inc wrote: ok, very nice engine so far.
- Instructions, its hard to understand how to do shit :P

yep ill put them in when i make the menu

- Ability to move multiple tanks.

i tried, i failed i might just leave it as it is

- Ability to scroll faster round the screen when you want to (not the cursor, the background screen).

i was thinking about that i will do.

- Take out the tank following mouse, its annoying.

yeah i will make it face its red dot

A good idea is not to have it's description, just what it is and its price. And another button called info, that when you press the info scrolls up.

good idea XD

- hitTest on tanks and buildings, you can go though both at the mo...

maybe if its not too hard

Otherwise, it's looking fishizzle :D

thanks =P, and thanks for all your comments

Felis
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Response to my game 2006-01-20 17:57:54 Reply

looks pretty good, only thing i would want is a cannon that fires, and some enemy tanks


I have nothing to say that is at all relevant.

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cherries
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  • Member since: Jun. 7, 2005
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Response to my game 2006-01-20 17:58:44 Reply

AGH!?

what are the controls?

reelbigcheese
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Response to my game 2006-01-20 18:00:40 Reply

At 1/20/06 05:58 PM, -cherries- wrote: AGH!?

what are the controls?

move the red dot to move the building/tank click on a building to open it up (truck>building)

menu on the botton when certain buildings are selected you can buy stuffs

XD

ShotInTheHead
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Response to my game 2006-01-20 18:17:42 Reply

zOMG an rts engine!!11!!twelve
finish it now!!! (and get red alert sprites for the tanks and buildings :P)

reelbigcheese
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Response to my game 2006-01-20 18:28:22 Reply

At 1/20/06 06:17 PM, ShotInTheHead wrote: zOMG an rts engine!!11!!twelve finish it now!!!

lolz ok

(and get red alert sprites for the tanks and buildings :P)

i already tried ill look around

i cant reply to any more posts because im going to bed , XD
LonLonRanch
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Response to my game 2006-01-20 20:44:00 Reply

I think this engine is looking really good. I hope the tank and stuff are just filler drawings and that you'll make them look alot better when finished. Also, I personally highly recommend that you use absolutely no sprites. I hate them....