At 12/29/05 11:27 AM, Altera wrote:
Put this on a button;
on (press) {
_root.onEnterFrame = function() {
gotoAndPlay(_root._currentframe+2);
};
}
Where '2' is the speed of the fast forward!
wrong. that wouldn't stop going fast forwarding when you release the button
on (press) {
_root.onEnterFrame = function() {
gotoAndPlay(_currentframe+2)
};
}
on (release, releaseOutside) {
_root.onEnterFrame = null;
play();
}