Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 Viewsthis is agravating! I can't set a streamed music file to stream over scenes, so I had to convert all my scenes individually to individual Movie clips, then set them in the timeline of the "main" scene, with the song. But that does not stream the animation INSIDE the movie cliped scenes! it only makes them last the right amout of time on the screen. I was wondering if anyone has already been through this problem, and knows what to do. I believe the only way is to take out every frame of each scene, and put them into the timeline? but I don't think I have the ram for that. -_-
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Hey man, what's up? Well, one way you can do it is have a movie clip with the music clip inside of it, streamed. Then have another blank mc that you can put inside of the mc with the music in it. Then, inside of the music movie clip, click on the blank movie clip and press F11, copy paste this into the box:
onClipEvent(enterFrame) {
_root.currentmusic = _parent._currentframe
}
onClipEvent(load) {
_parent.gotoAndPlay(_root.currentmusic)
}
and on the first frame of the entire movie. put this code on the frame:
currentmusic = 1;
and it should work.
If it doesn't... well, there are other ways, I'd post them if I didn't have to go in 2 minutes.
okay, I'll try that, but I think I'll probably be going with just having them all together; every layer of it in one scene. it's slow, but easy-organised. :|
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At 11/29/05 08:29 PM, UncompleteableTeaser wrote: okay, I'll try that, but I think I'll probably be going with just having them all together; every layer of it in one scene. it's slow, but easy-organised. :|
There are much better ways of doing it, just contact me again. Remember me? We worked on that game.... it was really cool.... then we took a break.... and never finished it.....