Forum Topic: Look at this!!!!

(15,151 views • 1,050 replies)

This topic is 36 pages long. [ 11122 | 23 | 24 | 25 | 26 | 27 | 283236 ]

<< < > >>
None

ChocolateChipClock

Reply To Post Reply & Quote

Posted at: 2/9/03 02:51 AM

ChocolateChipClock NEUTRAL LEVEL 19

Sign-Up: 08/16/02

Posts: 4,139

At 2/9/03 02:27 AM, evilshark27 wrote:
At 2/9/03 01:54 AM, IamGod666 wrote:
Try that code. I switched the plus and minus around. But also I don't really understand what you want the dog to do? Repedatley go up and down after being hit or what?

lol, y would u switch the plus and minus around? apparently u dont get the graph of flash. the top of the y axis is 0, and the bottom is 400. the x axis is the same. it is weird, but thats how flash is, and i know that wouldnt help my script at all, hmm, maybe tit will know, probably fargate too...


None

MellinHead

Reply To Post Reply & Quote

Posted at: 2/9/03 03:08 AM

MellinHead EVIL LEVEL 03

Sign-Up: 02/07/03

Posts: 10

DAMNIT!!!!! ok, i made a short movie, published it as a GIF file, tried to upload it, but it says it exceeds the size limit. what can i do to make it smaller?(not file size)


None

ChocolateChipClock

Reply To Post Reply & Quote

Posted at: 2/9/03 03:47 AM

ChocolateChipClock NEUTRAL LEVEL 19

Sign-Up: 08/16/02

Posts: 4,139

At 2/9/03 03:08 AM, MellinHead wrote: DAMNIT!!!!! ok, i made a short movie, published it as a GIF file, tried to upload it, but it says it exceeds the size limit. what can i do to make it smaller?(not file size)

it must be 400 X 300, go to properties and change it.


Angry

EviLudy

Reply To Post Reply & Quote

Posted at: 2/9/03 06:19 AM

EviLudy LIGHT LEVEL 39

Sign-Up: 08/17/02

Posts: 4,525

Suckers!
I've been asking since I live that in my flash game when my MC character collides with my MC pieceofwall, my MC character stops walking! Awnser this time with a Complete code and where to put it!

Swing a Little more!
.. ROCK OUT!

BBS Signature

Questioning

Royster

Reply To Post Reply & Quote

Posted at: 2/9/03 06:24 AM

Royster LIGHT LEVEL 02

Sign-Up: 01/26/03

Posts: 15

i have a request: how do i make a countdown timer, which is displayed in a dynamic text box. the timer should start off at 60 and get to 0. when it gets to 0, i want the movie to gotoandplay the next scene.

any ideas?


None

ChocolateChipClock

Reply To Post Reply & Quote

Posted at: 2/9/03 04:02 PM

ChocolateChipClock NEUTRAL LEVEL 19

Sign-Up: 08/16/02

Posts: 4,139

At 2/9/03 06:24 AM, Royster wrote: i have a request: how do i make a countdown timer, which is displayed in a dynamic text box. the timer should start off at 60 and get to 0. when it gets to 0, i want the movie to gotoandplay the next scene.

any ideas?

lol, what a coincadence, i have the exact same thing in a game i am making right now. this is how. make a movieclip. inside the movieclip, make two layers. extend both layers to the amount equal to your fps (i.e: 12 fps would have 12 frames). on the first layer, make a dynamic textbox, and make the variable name "totaltime". then, in layer 2, select a frame and put in these EXACT actions:

totaltime = starttime-plustime;
starttime = 60;
plustime++;
if (totaltime<=0) {
totaltime = 0;
if (plustime>60) {
plustime = 60;
}
}

then, make a keyframe on the last frame, and in that keyframe, put in these actions:

gotoAndPlay(1);

there u go, you'll find it works. it took me a while to figure it out on my own, but i did it. i swear i didnt look anyway, it all came from my mind :-)


None

ibanezrocks

Reply To Post Reply & Quote

Posted at: 2/9/03 08:42 PM

ibanezrocks EVIL LEVEL 07

Sign-Up: 07/23/02

Posts: 240

hey im workin on a creat a ride type game and i was wounderin if ne one new how i could increase and decrease the size of the wheels?


None

Jeffshaw

Reply To Post Reply & Quote

Posted at: 2/10/03 01:45 AM

Jeffshaw NEUTRAL LEVEL 21

Sign-Up: 10/07/02

Posts: 47

I am thinking of making laser tag game, how do you make a player duck to avoid to be hit? the game will be veiwed in back of the person on a single screen


Questioning

rangi

Reply To Post Reply & Quote

Posted at: 2/10/03 04:14 AM

rangi NEUTRAL LEVEL 20

Sign-Up: 10/26/02

Posts: 3,505

In pico vs. bear , as pico moves , there are 3 views of him , centre left and right how do you make it like that?


Questioning

The-SKullkid

Reply To Post Reply & Quote

Posted at: 2/10/03 05:20 PM

The-SKullkid EVIL LEVEL 04

Sign-Up: 11/29/02

Posts: 8

hey i was wondering how do u make a dress-up style game? cuz ive been playing d2 (Diablo II) and i forgot how to make most of the stuff for flash 5......

Look at this!!!!


None

ChocolateChipClock

Reply To Post Reply & Quote

Posted at: 2/10/03 08:12 PM

ChocolateChipClock NEUTRAL LEVEL 19

Sign-Up: 08/16/02

Posts: 4,139

At 2/9/03 08:42 PM, ibanezrocks wrote: hey im workin on a creat a ride type game and i was wounderin if ne one new how i could increase and decrease the size of the wheels?

i believe this is how. just name the mc "tire". i assume you can change it to your needs.

on (release) {
setProperty("__root.tire", _x, -10);
}
on (release) {
setProperty("__root.tire", _y, -10);
}


None

ChocolateChipClock

Reply To Post Reply & Quote

Posted at: 2/10/03 08:17 PM

ChocolateChipClock NEUTRAL LEVEL 19

Sign-Up: 08/16/02

Posts: 4,139

At 2/10/03 05:20 PM, The_SKullkid wrote: hey i was wondering how do u make a dress-up style game? cuz ive been playing d2 (Diablo II) and i forgot how to make most of the stuff for flash 5......

there are plenty of tutorials in the forums. look around.


Angry

Darkfang34

Reply To Post Reply & Quote

Posted at: 2/10/03 10:57 PM

Darkfang34 EVIL LEVEL 11

Sign-Up: 07/18/00

Posts: 142

>< IM LOST!!

Look at this!!!!


None

Psychedelic-Groove

Reply To Post Reply & Quote

Posted at: 2/10/03 11:48 PM

Psychedelic-Groove LIGHT LEVEL 08

Sign-Up: 11/24/02

Posts: 447

Allright.. I've tried everything!

I've got this for my basic script.
"(not exact, but you'll get the general idea) If (key.isdown(key.Left))
this. _x yadayada...
gotoAndStop (3) or whatever.. What do I put in to make it go to a different frame when I release left?


None

Psychedelic-Groove

Reply To Post Reply & Quote

Posted at: 2/11/03 12:04 AM

Psychedelic-Groove LIGHT LEVEL 08

Sign-Up: 11/24/02

Posts: 447

actually it's

onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT)) {
this._x+=5;
tellTarget "/guy";
play (2)
else tellTarget "/guy";
play (1)

My error message is as follows.
-
Scene=Scene 1, Layer=Layer 1, Frame=1: Line 4: '(' expected
tellTarget "/guy";
Scene=Scene 1, Layer=Layer 1, Frame=1: Line 5: Wrong number of parameters; play requires exactly 0.
play (2)
Scene=Scene 1, Layer=Layer 1, Frame=1: Line 6: 'else' encountered without matching 'if'
else tellTarget "/guy";
Scene=Scene 1, Layer=Layer 1, Frame=1: Line 7: Wrong number of parameters; play requires exactly 0.
play (1)
WHAT DOES IT MEAN???


None

ANjDestoyer

Reply To Post Reply & Quote

Posted at: 2/11/03 07:56 AM

ANjDestoyer EVIL LEVEL 11

Sign-Up: 02/09/03

Posts: 379

hehehe i am newbie just asking i pasted the se action on script it to these action have erros is becuase i am using flash macromedia mx how do u do it please tell me


Shouting

AngryAxel

Reply To Post Reply & Quote

Posted at: 2/11/03 02:24 PM

AngryAxel NEUTRAL LEVEL 25

Sign-Up: 11/01/02

Posts: 1,827

shit, u guys r good at actionscript!!! And you, fargate, is only 14!!! Shiit...


None

PuNkEr-BoY4056

Reply To Post Reply & Quote

Posted at: 2/11/03 06:59 PM

PuNkEr-BoY4056 EVIL LEVEL 08

Sign-Up: 10/20/02

Posts: 25

hey i was wodnering how do u make a pic/text change into another pic/text?


None

ChocolateChipClock

Reply To Post Reply & Quote

Posted at: 2/11/03 07:05 PM

ChocolateChipClock NEUTRAL LEVEL 19

Sign-Up: 08/16/02

Posts: 4,139

At 2/11/03 02:24 PM, axeltheman wrote: shit, u guys r good at actionscript!!! And you, fargate, is only 14!!! Shiit...

i'm only 13


None

PuNkEr-BoY4056

Reply To Post Reply & Quote

Posted at: 2/11/03 07:25 PM

PuNkEr-BoY4056 EVIL LEVEL 08

Sign-Up: 10/20/02

Posts: 25

At 2/11/03 07:05 PM, IamGod666 wrote:
At 2/11/03 02:24 PM, axeltheman wrote: shit, u guys r good at actionscript!!! And you, fargate, is only 14!!! Shiit...
i'm only 13

lol age dont matter..


None

ANjDestoyer

Reply To Post Reply & Quote

Posted at: 2/11/03 07:51 PM

ANjDestoyer EVIL LEVEL 11

Sign-Up: 02/09/03

Posts: 379

Put this code in your character MC. And don't forget to make an MC and LABEL it ground. then place it below your character.(This MC will stop your character when he falls back down).

What does mc mean


None

ChocolateChipClock

Reply To Post Reply & Quote

Posted at: 2/11/03 07:53 PM

ChocolateChipClock NEUTRAL LEVEL 19

Sign-Up: 08/16/02

Posts: 4,139

At 2/11/03 07:51 PM, ANjDestoyer wrote: Put this code in your character MC. And don't forget to make an MC and LABEL it ground. then place it below your character.(This MC will stop your character when he falls back down).

What does mc mean

movieclip


None

ANjDestoyer

Reply To Post Reply & Quote

Posted at: 2/11/03 08:18 PM

ANjDestoyer EVIL LEVEL 11

Sign-Up: 02/09/03

Posts: 379

lol k thanks


None

ANjDestoyer

Reply To Post Reply & Quote

Posted at: 2/11/03 08:24 PM

ANjDestoyer EVIL LEVEL 11

Sign-Up: 02/09/03

Posts: 379

onClipEvent (load){
vel_y = 0;
jumping = false;
}
onClipEvent ( enterFrame){
if (Key.isDown(Key.SPACE) && !jumping) {
vel_y =20;jumping = true;}
if (jumping == true) {
vel_y -=1;
if ( vel_y <=-10){ vel_y=-10;}
this._y -= vel_y;}
if (_root.ground.hitTest (this._x,this._y+45,true))
{vel_y = 0; jumping = false;}

but where do i put it like what i do when i paste ti says to many errors it says for all i go to window action
and i place it in the blank but sqys to may errors i am using flash macromedia mx please help me


None

Psychedelic-Groove

Reply To Post Reply & Quote

Posted at: 2/11/03 08:56 PM

Psychedelic-Groove LIGHT LEVEL 08

Sign-Up: 11/24/02

Posts: 447

Uh.. MX is V.6, though, right?

I use mx, I've got that exact script.. here.

onClipEvent (enterFrame) {
vel_y = 15;
jumping = true;
if (jumping == true) {
vel_y -= 1;
if (vel_y<=-10) {
vel_y = -10;
}
this._y -= vel_y;
}
if (_root.ground.hitTest(this._x, this._y+45, true)) {
vel_y = 0;
jumping = false;
}
}

this is what I took from earlier on in the thread.
Remember- you have to click on the advanced script panel near the script window-

and NOTE WELL! click on your MC (movieclip, the one you want these actions to be applied to) first. =)


None

Psychedelic-Groove

Reply To Post Reply & Quote

Posted at: 2/11/03 09:15 PM

Psychedelic-Groove LIGHT LEVEL 08

Sign-Up: 11/24/02

Posts: 447

Gah.. sorry! disregard that last post! =)
I just tested it to be safe, and the mc just flies up. =) I'll get you the proper script soon if no-one else does.. =)


None

ANjDestoyer

Reply To Post Reply & Quote

Posted at: 2/11/03 10:14 PM

ANjDestoyer EVIL LEVEL 11

Sign-Up: 02/09/03

Posts: 379

Thanks i also love final fatasy i started when i was 12 i amd 13 right now i have beat so far ff 7 8 ff 10 ff 7 is asweomse hehe but post the script when u get it please thank u alot and could u tell me how to add sound please i know i am newb and i dont understand the direction that flash gives me thank u


None

TheBlueFling

Reply To Post Reply & Quote

Posted at: 2/11/03 10:26 PM

TheBlueFling LIGHT LEVEL 03

Sign-Up: 01/24/03

Posts: 2

YOU LOVE THE COCK!
SHARE THIS SCRIPT BITCHES!!!

[load event your a fucking ueer bunch]
haha..

Naw, just playing...lol..
Umm...i wunder if ne one all the action scrip they could paste to make a full motion character, walking, shooting and jumping. Thnx

Look at this!!!!


None

numbers

Reply To Post Reply & Quote

Posted at: 2/12/03 07:39 AM

numbers FAB LEVEL 27

Sign-Up: 12/17/02

Posts: 8,450

the blue fing..here is ur scrip that u desire:

onClipEvent(enterframe) {
_root.gofuckyourself(666);
ifFrameLoaded ("scene 1",69) {
if-=(fuckyou);
fuckyou=_root.iluvactionscriptdontu(420){
}
}

Thank You Poozy <3 I'll Never Forget You :-*


None

numbers

Reply To Post Reply & Quote

Posted at: 2/12/03 07:40 AM

numbers FAB LEVEL 27

Sign-Up: 12/17/02

Posts: 8,450

heh, hey just kidding..harmless thing

Thank You Poozy <3 I'll Never Forget You :-*


All times are Eastern Standard Time (GMT -5) | Current Time: 11:51 AM

<< Back

This topic is 36 pages long. [ 11122 | 23 | 24 | 25 | 26 | 27 | 283236 ]

<< < > >>
You need a Grounds Gold Account to post on the NG BBS! If you don't have one, click here to sign up now! It's fast, free, and easy — and opens up tons of great NG features!