The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.34 / 5.00 31,296 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 10,082 Viewsim wondering if there is anyway to have hardware acceleration in a program just for doing calculations, not neccesarigly for graphics - > openGl, directX
it would really help in a thingymajobby im remaking if i could have hardware acceleration
(millions of complex number/quaternion calculations)
It can be done, and I'm fairly sure it's being used in Folding@Home, or is at least being worked on to be able to use them. It's called GPU if you want to find a resource.
At 11/7/05 03:44 PM, dELta_Luca wrote: im wondering if there is anyway to have hardware acceleration in a program just for doing calculations, not neccesarigly for graphics - > openGl, directX
it would really help in a thingymajobby im remaking if i could have hardware acceleration
(millions of complex number/quaternion calculations)
There really isn't any hardware acceleration for tasks like that. There are certain SIMD(Single Instruction Multiple Data) commands that will help with a vast amount of calculations. Here is a couple links for them, have fun digging.
SSESSE with MFC , SSE2 In Assembly , Intel Architecture Volume 1 , Intel Architecture Volume 2
Problem with all of these is you have to know the math for quaternions, which I'm sure you can just look up.
At 11/8/05 12:00 AM, Ravens_Grin wrote:At 11/7/05 03:44 PM, dELta_Luca wrote: im wondering if there is anyway to have hardware acceleration in a program just for doing calculations, not neccesarigly for graphics - > openGl, directXThere really isn't any hardware acceleration for tasks like that. There are certain SIMD(Single Instruction Multiple Data) commands that will help with a vast amount of calculations. Here is a couple links for them, have fun digging.
it would really help in a thingymajobby im remaking if i could have hardware acceleration
(millions of complex number/quaternion calculations)
SSESSE with MFC , SSE2 In Assembly , Intel Architecture Volume 1 , Intel Architecture Volume 2
Problem with all of these is you have to know the math for quaternions, which I'm sure you can just look up.
i already have two classes (an old c++ one and an updated AS2 one which can be converted) which has just about all the complex functions i could gather together, and an outdated quaternion one in c++ which needs updating so thats not the problem, ill have alook into those thanks and to the others
At 11/7/05 03:44 PM, dELta_Luca wrote: im wondering if there is anyway to have hardware acceleration in a program just for doing calculations
You can, many years ago you could buy math coprocessors as a separate item (they were not built into the main CPU then). There was also that other one made by Weitek if you had a CAD workstation or similar.
Today, all CPUs have coprocessors built in, so there isn't really any need for a separate one. is more processing power is required, it is generally easier to use multiple processors either in the same machine, or separate machines arranged into a cluster.