Ever wonder why there's no cool animals out there like unicorns and owlbears?4.15 / 5.00 17,612 Views
A rip-roaring dungeon running adventure!4.01 / 5.00 2,141 Views
Keep calm and shoot down mobsters.3.61 / 5.00 1,585 Views
Hey Denvish can I use ur code in a game that contains Newgrounds API (Flash Ad's); I though I'd ask you since it is your work. I'll PM you about it to.
At 5/15/08 10:01 AM, Brycearoni wrote: Hey Denvish can I use ur code in a game that contains Newgrounds API (Flash Ad's); I though I'd ask you since it is your work. I'll PM you about it to.
Although good practice to ask developers about using their code. You don't have to ask to use anything in the AS:Main that is why it was created.
great guide but I have a problem!! all of the angles r realy messed up and My player shoots the bullets 90 degrees right of my mouse. ive tried to change the angles but its still doesnt work. any help?
Zelda is like high-fructose-corn-syrup-based cookies with extra MSG preserverative, it never goes bad!
wow, this was helpful, just one question, I have my rotating at the opposite end where the bullet is supposed to come out... is this fixable?
Told ya'll we shoulda practiced...
Would you know how to make the code so if i hold the mouse button it fires faster and if i click like in your code it goes slower.
Hey, I'm having problems with putting my "turret" inside another mc, it works fine outside on the main stage...but not within another mc, I adjusted the "gun" so it used _parent. instead of _root. and that allowed it to rotate fine, but how do I fix it not shooting? So how do I put this whole rotation inside another mc, (example: a moving tank, or person)??
At 5/2/12 02:36 PM, stickman8190 wrote: For some reason it didn't work for me :( I don't know why it didn't work, but could somebody show the images of how to do it? it would be more easier
Oh nevermind, I fixed it :D