As: Following/shooting At Mouse
- micky315
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micky315
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...
- IAMRECANT
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IAMRECANT
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So, how would I go about making the shooting a little bit more random? Like a spray?
- 0-DERF-0
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0-DERF-0
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Afro
- Wolfears2
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Wolfears2
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Really informative, nice one denvish =)
- Buster60
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Buster60
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great guide but I have a problem!! all of the angles r realy messed up and My player shoots the bullets 90 degrees right of my mouse. ive tried to change the angles but its still doesnt work. any help?
- Theomylad
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Theomylad
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Zelda is like high-fructose-corn-syrup-based cookies with extra MSG preserverative, it never goes bad!
- stealthxtoons
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stealthxtoons
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can someone please JUST make a sidescroller shooter tutorial please
- mayoarm11
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mayoarm11
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why bump such an old thread for such an insignificant post?
neways, this is a great tut. definetely helped me awhile ago.
- mariomaster123
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mariomaster123
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wow, this was helpful, just one question, I have my rotating at the opposite end where the bullet is supposed to come out... is this fixable?
Told ya'll we shoulda practiced...
- FridgeClock
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FridgeClock
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What instance would you put in the Hit Test bit for the bullet?
Better than your mum,Official Badger Nudging Thread
Whoa, Whoa now. Easy on the OHYEAH
Awsome sig By ChainsawMurderer53, thanks.
- faxmunky
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faxmunky
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Hey
How can I make a wait time between shots (Pistols)?
And how can I make it that you can hold down the mouse to continually shoot (Machine Guns)?
Thanks,
Faxmunky
- JnDproductions2008
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JnDproductions2008
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Would you know how to make the code so if i hold the mouse button it fires faster and if i click like in your code it goes slower.
- kallioli
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kallioli
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how can i make the gun follow the characters hand? ive tried a lot of things.
lolwhut?
- BDBstriker
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BDBstriker
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This is a really good little piece of information!
- WhoknowsmeaUdiO
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WhoknowsmeaUdiO
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At 7/20/09 03:57 PM, BDBstriker wrote: This is a really good little piece of information!
Did you HAVE to bump it?
Yup, I bumped this as well. Right now.
- PowersClan
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PowersClan
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- Nomad13
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Nomad13
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Hey, I'm having problems with putting my "turret" inside another mc, it works fine outside on the main stage...but not within another mc, I adjusted the "gun" so it used _parent. instead of _root. and that allowed it to rotate fine, but how do I fix it not shooting? So how do I put this whole rotation inside another mc, (example: a moving tank, or person)??
- stickman8190
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stickman8190
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For some reason it didn't work for me :( I don't know why it didn't work, but could somebody show the images of how to do it? it would be more easier
- stickman8190
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stickman8190
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At 5/2/12 02:36 PM, stickman8190 wrote: For some reason it didn't work for me :( I don't know why it didn't work, but could somebody show the images of how to do it? it would be more easier
Oh nevermind, I fixed it :D



