Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 Viewsive made a sample for my 3d engine so far and id like to see what fps different people get on it.
Arrows to move camera
Drag mouse to rotate camera
The fps is shown in bottom right corner, if you could post the fps and some details of your computer hardware itd be very helpful.
-----------------
18-20fps
Athlon 64 3400+
1280mb ram
geforce 6800 gt
yay, i was hoping for that level of fps, cos i tried it with my friend and he was getting 4fps?! with a p3 and 512mb ram. once im finished im tihnking of making a simple 3d site with it, but i may have to make a 3d one aswell for lower end computers... and possibly a 3d game since im going to add collision into it,
a 2d one aswell *** cos compuyters at my school it was running around 4ps, but then again there on windows 98 probably with 64mb ram or sumtin
At 5/1/05 06:08 AM, dELta_Luca wrote: ive made a sample for my 3d engine so far and id like to see what fps different people get on it.
i need to talk to you about this add me to messanger NuiStyles@hotmail.com
i got 30-50 fps, but it could go as low as 20 fps.
i'm not sure...pretty sure my computer is loaded with good memory, etc, sry.
------------
512MB,DDR SDRAM,2 DIMMS
60GB,HD,9.5MM,5400RPM
NVIDIA® GeForce⢠FX Go5200 4XAGP
------------
Btw, i have spent over 5 months perfecting my knowledge of ActionScript, but i cannot find any person or book that will explain how to design a 3D Engine. I have the ERain Swift 3D "companion" of flash. I can obviously export to .SWF and .FLA formats. So, i can make the models, but i need some help with scripting. Please explain the script.
Also, nice fps "tell-er." You used variables and get_____ elements?
At 5/1/05 06:23 AM, dELta_Luca wrote: yay, i was hoping for that level of fps, cos i tried it with my friend and he was getting 4fps?! with a p3 and 512mb ram. once im finished im tihnking of making a simple 3d site with it, but i may have to make a 3d one aswell for lower end computers... and possibly a 3d game since im going to add collision into it,
just make a 3d site for faster computers and just a normal html site for the crappier computers
i got around 12-32 fps sometimes 40 when going throught the objects.
3.4 ghz cpu
1 gb ram
128 mb graphics card
----------------------------------------
nice engine though you should make a tutorial on how to make that for some of the newer people to flash (like me:).
Your engine is good, but reading from what it has (all complicated stuff that's normally for high level engines), it's way too slow.
10fps is what I get at max.
Maybe remove all the extra stuff you have. I have a basic 3d engine that runs at 20-30 fps withsomething like 80 vertices and lots of fills. I only have simple 2d backface culling and a simple lighting system.
"Your engine is good, but reading from what it has (all complicated stuff that's normally for high level engines), it's way too slow.
10fps is what I get at max.
Maybe remove all the extra stuff you have. I have a basic 3d engine that runs at 20-30 fps withsomething like 80 vertices and lots of fills. I only have simple 2d backface culling and a simple lighting system.
"
well the reason i have the 'complicated' stuff in it is so that i can make a much larger world that will run at around the same speed as most of the objects would be discarded
" Btw, i have spent over 5 months perfecting my knowledge of ActionScript, but i cannot find any person or book that will explain how to design a 3D Engine. I have the ERain Swift 3D "companion" of flash. I can obviously export to .SWF and .FLA formats. So, i can make the models, but i need some help with scripting. Please explain the script. "
i just used my knowledge of actionscript along with maths ive learnt along the way with some help from articles on making 3d engines for c++
3.54-5.17 while moving
Had Flash MX, Anvil Studio, Paint, Photoshop, MSN, and other stuff running in bckg (but not actively running)
P4 1.59 gHz clock w/ 400 mhz fsb 512k L2 mem, 16k L1 Mem, No HT
ViA Chipset
256 Mb DDR2700 Ram (333 mHz ideal, 166 mHz Actual)
Western Digital 160 Gb HD
Shuttle XPC V1
im only beginning to use c++ but the article i did use was on frustum culling at
http://www.flipcode.com/articles/article_frustumculling.shtml
there are others on there but thats the only one i used
ive never thought about making a tutorial before...... hmmm
About 45 FPS,
3.3ghz (overclocked)
512mb ram
ati radeon x800 videocard