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Posted at: 5/15/06 07:08 PM
Sign-Up: 04/25/03
Posts: 16,236
AS: Main - Alphabetic List Notepad version of the list
BASIC - GENERAL AS: _currentframe by True_Darkness AS: _name by Darkfire_Blaze AS: _x and _y by True_Darkness AS: Actionscripted Colour by -Thomas AS: Animated Buttons by Inglor AS: Bad Ideas by GameCubeFreak2004 AS: Bars (Health/Score/etc) by Inglor AS: Bars (Health/Score/etc) by Darkfire_Blaze AS: Basic A.I. by Dancing-Thunder AS: Beginning Actionscript by Ninja-Chicken AS: Bounce & Gravity by ImpotentBoy2 AS: ClipEvents by Inglor AS: Concepts and Corrosion by Johnny_Krysys AS: Date Object by -SNAIL- AS: Drag & Drop by Inglor AS: Duplicated Movie Clips AS: Dynamic Color Changes by Rantzien AS: Dynamically Resizing Objects by Spamburger AS: Frame Functions by Spamburger AS: Hierarchy by Rantzien AS: KeyCode by -Toast- AS: loadMovie() by Spamburger AS: loadMovie by GuyWithHisComp AS: Loops & Conditions by BleeBlap AS: Loops - For... In by Inglor AS: Loops - While by Ninja-Chicken AS: Maths - Basic by T-H AS: Movement - Basic AS: Movement - Scrolling Background by DrDeath2k3 AS: Movement - Scrolling Objects by lan00 AS: Performance & Optimisation Tips by T-H AS: Print by -Thomas- AS: Quality Toggling AS: Random by -Reedo11- AS: Random - More by Spamburger AS: Replay Button by Inglor AS: Sound AS: Starting Out by -Thomas- AS: Stop & Play Buttons by Inglor AS: swapDepths by -liam- AS: Symbolic Operators (and, or, not) by SpamBurger AS: Symbols by Joelasticot AS: Timeout by Inglor AS: Tricks and Titbits by Glaiel_Gamer AS: Variables by Rantzien AS: Video by Depredation
BASIC - SPECIFIC AS: Clock by Glaiel_Gamer AS: Custom Cursor by lan00 AS: Easy Time Counter by PhAsEz AS: Elastic Mouse Chaser by lan00 AS: Inventory 1 by Inglor AS: Mouse Avoider by Hoeloe AS: Moving, Dad 'n Me style by -Thomas- AS: Mad Libs by SpamBurger AS: Password by Dancing-Thunder AS: Paypal Button by Ozcar AS: Preloader AS: Photo Negative by Glaiel_Gamer AS: Subtitles by -Toast-
- - Flash - Music - Images - -
Posted at: 5/15/06 07:09 PM
INTERMEDIATE - GENERAL AS: Arrays AS: Arrays by Creeepy AS: Artificial Thinking by -Vengeance- AS: Basic Combos by -Toast- AS: Binary and Bitwise Operators by Claxor AS: Camera Control by Inglor AS: Collisions by Glaiel_Gamer AS: Collisions - Boundaries by Spamburger AS: Collisions - Circle To Shape Hittest by 23450 AS: Collision Detection by BleeBlap AS: Collisions - HitTesting Duped MCs by SpamBurger AS: Collisions - Move To Contact by Tela_Ferrum AS: Components Stuff by Darkfire_Blaze AS: Constant Distance (Ragdoll Basics) by T-H AS: Debugging Syntax by Inglor AS: Dynamic FPS by -dELta- AS: Elasticity by Joelasticot AS: File Upload (uses PHP) by Khao AS: Filters (Flash 8) by Inglor AS: Flash & PHP by shazwoogle AS: Flash > ASP > Txt AS: Forms by Darkfire_Blaze AS: Functions by mikebud AS: Functions - Basic by Inglor AS: Intervals by Inglor AS: Linear Increasement by Inglor AS: Listeners by F13 AS: Load External Data/Cross-Domain AS: Loading/Unloading Data by shazwoogle AS: Logical Thinking by Glaiel_Gamer AS: Maths - Intermediate by Inglor AS: Mouse Wheel by Inglor AS: Movement - On slopes by Joelasticot AS: Movement - Random by -liam- AS: Pointing/Shooting at Mouse AS: Popup Window (Javascript/Flash) by Ozcar AS: Random Enemies by Kabomb AS: Save and Load AS: Specific Anti-theft Protection by authorblues AS: Strings by Inglor AS: String Manipulation by SpamBurger AS: SWF Copy Protection by JackSmack AS: SWF Right-Click Menu AS: Text Fields by GuyWithHisComp AS: Text - HTML by shazwoogle AS: Try And Catch (Error Handling) by authorblues AS: Upload/Download (Flash 8) by -liam-
INTERMEDIATE - SPECIFIC AS: Black and White (Flash 8) by fwe AS: Cannon by reality_check7 AS: Fading Trail Effect (Bullet Time) AS: Fireworks (API) by Inglor AS: Flash/PHP Webpage Hit Counter AS: Flash Registration Form by bigftballjock AS: Flicker Effect by _Paranoia_ AS: Game 1 - Moving and Jumping by Ninja-Chicken AS: Game 2 - Shooting & Power-ups by Ninja-Chicken AS: Jumping Engine For All by Rystic AS: Maze by Begoner AS: Movement - Asteroids Ship by GuyWithHisComp AS: Movie Control by Spamburger AS: Overhead Car by -Ryu- AS: Overhead Game by pyro111 AS: Platform Placing by Hoeloe AS: Platform Game Basics by Atomic_Sponge AS: Platformer: N00b to Pro by MusicianEXE AS: Platformer by Thomas2005 AS: Platformer LearnIt by GooGum AS: Platformer with Slopes by pyro111 AS: Pong Physics & Gravity by -Toast- AS: Rain Effect (API) by Inglor AS: Random Enemy Attacks by Flash_Kid AS: RTS Movement by pyro111 AS: Scoreboard by Inglor AS: Starfield (API) AS: Timer by GuyWithHisComp AS: Typewriter Effect by Atomic_Sponge AS: Varispeed Rollover Scrollbar AS: Volume Slider by Star_Cleaver
ADVANCED - GENERAL AS: 3Dimension - Basic by -dELta- AS: 3Dimension - Intermediate by -dELta- AS: Actionscripted Tweens by BleeBlap AS: API by -liam- AS: API 3-Gradient Fills by Inglor AS: API Curves by Glaiel_Gamer AS: API Fading by True_Darkness AS: Ball Angle hitTest And Bouncing by Khao AS: Binary Increasement by Inglor AS: BitmapData - Basic by -liam- AS: Circle to Line hitTesting by Inglor AS: Components by -dELta- AS: Faux Tile Boundaries by GooGum AS: Line to Line Collision by Glaiel_Gamer AS: Math - Exponential Functions by Sekky AS: Mechs - Vector Arithmetic by Sekky AS: Modular Programming by Inglor AS: Nested arrays by arby AS: Non-Tilebased Pathfinding by -dELta- AS: Numerics - Recursion by Sekky AS: Scoreboard Protection AS: OOP (Object Oriented Programming) by Inglor AS: OOP Classes by authorblues AS: OOP Classes For Morons by Johnny_Krysys AS: OOP Packages by Newsdee AS: OOP - Static Properties/Methods by authorblues AS: Prototype, Proto & Inheritance by BleeBlap AS: System Capabilities (Flash-PC Communication) by Inglor AS: Tile-based Game Development Map by Inglor AS: Tile-based Line-of-Sight Algorithm by zoohl AS: Tile-based Pathfinding by -dELta- AS: Trigonometry by BleeBlap AS: Very Basic Wireframe 3D by Begoner AS: XML by Inglor AS: XML For Online Interactivity by -KhAo-
ADVANCED - SPECIFIC AS: Flash Game Instant Replay by Cojones893 AS: Key Queue by Inglor AS: OOP Inventory System by Afro_Ninja AS: RSS Class by authorblues AS: Syntax Checking Stack by Inglor AS: XML Sockets - Chatroom by Ninja_Chicken
=========
OTHER USEFUL LINKS:
Flash Newbie Help by -ArcticHigh- Flash (noob) tutorial by -hellraiser- Starting with Flash by Otacon
NG's best tutorial movies Flash tuts list by AGH The Big Tutorial List by IWantSomeCookies
Flashkit actionscript.org AS: Main Kirupa good-tutorials.com
NG Preloaders Xenosteel's guide NG Submission Tips Get your Flash deleted
Liveswif 2.2 - Free Flash maker Sham Bhangal's Flash V-Cam
Optimization and File Size Tutorial by jmtb02 Kinematics - Video Tutorial by authorblues Custom XKey Class by authorblues Flash: FP Version Checker (component) by JeremysFilms Keycode Getter by gorman2001
Flash/ASP scoreboard Flash/PHP scoreboard Cross-domain policies
Sprite page list by different Music and Sound Effect sites V2 by different
Bookmarking and favicons by Ozcar Flash: Shortcut Keys by -Unknown- Flash: Code Shortcut keys by Rantzien Claymation info by schorhr FOSS: Main AS3 Language Specs Fixing problems with importing sound How to: Flash to animated .gif
Posted at: 5/16/06 04:45 AM
Sign-Up: 08/21/05
Posts: 699
ok, my tutorial: AS: Jumping Engine
Posted at: 5/19/06 03:04 PM
Sign-Up: 05/28/03
Posts: 7,304
http://www.newground../topic.php?id=488715
Halo 3 GamerTag: XCornDawgX
Posted at: 5/20/06 04:29 PM
http://www.newground../topic.php?id=489395
Posted at: 5/26/06 05:12 PM
Sign-Up: 09/05/05
Posts: 4,782
At 5/20/06 04:29 PM, 23450 wrote: http://www.newground../topic.php?id=489395
Nice tut's, i learned somthing.
OMFG!
Posted at: 5/28/06 03:11 PM
Sign-Up: 01/14/05
Posts: 2,976
As: Platformer with slopes
A much better platformer code than I had made before, also much shorter and easier to understand. Much simpler than any other codes out there, and it works the same if not better. Also easier to make.
Posted at: 5/30/06 04:09 PM
Sign-Up: 12/11/04
Posts: 14,536
AS: AsBroadcaster
File Uploader (swf, jpg, gif, bmp, etc).
Posted at: 6/3/06 10:15 AM
Sign-Up: 12/04/04
Posts: 3,146
http://www.newground../topic.php?id=496478 - AS PRELOADERS
Snubby Land Creative Media | Cartoons | Games
Posted at: 6/3/06 04:40 PM
Sign-Up: 09/26/05
Posts: 428
My hard-worked on tutorial (I am not over-reacting, it took very long to figure this all out and write it down!) AS: Basic Sidescrolling and moving!
Posted at: 6/10/06 05:38 PM
Sign-Up: 02/27/04
Posts: 6,912
*Adds thread to favourites*
I'm just beginning Flash so this thread will deffinitly help me out. Thanks, Denvish!
Blog [ T | F | G/MSN ] --Ubuntu 9.10 "Karmic Koala" User--
Posted at: 6/10/06 06:56 PM
Sign-Up: 10/08/05
Posts: 476
Wow! This thread helped me alot! It's really cool! But I need a tutorial that's called As: Sytnax.
Puts head down in shame :(
Posted at: 6/10/06 10:08 PM
How did you get your site to look just like NG?
Posted at: 6/11/06 05:32 AM
Sign-Up: 04/29/04
Posts: 5,014
i can never remember how to link gotoAndStop() in to a scene..... like gotoAndStop("Scene 1", 2);
and there are no tutorials with it in......
:*sigh
Sex! ------------------------------ Super Nuke Bros. Melee, the web's no. 1 awaited Super Smash Tribute Game!
Posted at: 6/11/06 07:16 AM
At 6/11/06 05:32 AM, Hoeloe wrote: i can never remember how to link gotoAndStop() in to a scene..... like gotoAndStop("Scene 1", 2); and there are no tutorials with it in......
Is it not just like frame but take out the frame?
on(release) { gotoAndPlay("scene 1"); }
or something like that?
Posted at: 6/11/06 07:51 AM
Sign-Up: 06/06/05
Posts: 2,877
i love as:main.. i used it hudreds and hundreds of times!lol
Husky <3
Posted at: 6/11/06 09:18 AM
At 6/11/06 05:32 AM, Hoeloe wrote: i can never remember how to link gotoAndStop() in to a scene..... like gotoAndStop("Scene 1", 2);
You put
gotoAndStop(frame, scene);
for example.
gotoAndStop(1, , "Scene1");
Please don't post AS questions here. This is where people can post AS not questions on AS. No offence, just the wrong place to ask.
Hope that helped :)
Posted at: 6/11/06 09:21 AM
Sign-Up: 04/14/06
Posts: 166
Here's something that I wrote on _xmouse and _ymouse, just about everything I could write about it.
My tutorial is here - Click Me (http://www.newgrounds.com/bbs/topic.php?i d=503128)
Posted at: 6/11/06 10:23 AM
Sign-Up: 01/16/03
Posts: 38
Hey everyone, my first tutorial
Perfect Flash Cursor by Alpha eX
Feedback is wanted, good or bad.
Posted at: 6/11/06 11:51 AM
Sign-Up: 11/10/05
Posts: 4,010
AS: Filters by GuyWithHisComp or <a href="http://www.newgrounds.com/bbs/topic. php?id=503190">AS: Filters</a> by <b>GuyWithHisComp</b>
And please change -SNAIL- from AS: Date Object to GuyWithHisComp
Thanks.
Posted at: 6/11/06 12:04 PM
Sign-Up: 06/02/04
Posts: 5,647
At 6/11/06 11:51 AM, GuyWithHisComp wrote: And please change -SNAIL- from AS: Date Object to GuyWithHisComp
Oh and change all of the ones that say Inglor to -fuzz- :P
visit me
Posted at: 6/11/06 12:28 PM
At 6/11/06 05:32 AM, Hoeloe wrote: i can never remember how to link gotoAndStop() in to a scene..... like gotoAndStop("Scene 1", 2); and there are no tutorials with it in...... *sigh
*sigh
Yup, there is one called As: Starting out...
Posted at: 6/13/06 02:23 PM
Sign-Up: 05/17/04
Posts: 1,383
AS: Simple Countdown Timer by -zoy-
:D :D
Posted at: 6/14/06 09:27 PM
Sign-Up: 05/08/04
Posts: 1,703
Someone make a globalToLocal and localToGlobal function AS tutorial! It's useful when you a deep MC inside lots of other MC's to compare x's and y's to MC's on the stage, such as shooting out of a rotating gun.
Posted at: 6/15/06 03:31 PM
At 6/14/06 09:27 PM, Starogre wrote: Someone make a globalToLocal and localToGlobal function AS tutorial! It's useful when you a deep MC inside lots of other MC's to compare x's and y's to MC's on the stage, such as shooting out of a rotating gun.
Yeh, that would be handy. I can't find many tutoriasl on it on the Net either.
Posted at: 6/15/06 04:18 PM
Sign-Up: 12/28/04
Posts: 8,046
http://www.newground../topic.php?id=505959
Glaiel Games | Glaiel Mart
Posted at: 6/27/06 02:25 PM
Sign-Up: 09/18/04
Posts: 2,828
more "advansed" on variables
AS: variables more
C++: MAIN || AS: MAIN || PHP: MAIN
Posted at: 6/27/06 02:28 PM
Sign-Up: 06/21/05
Posts: 6,360
At 6/27/06 02:25 PM, phyconinja wrote: AS: variables more
id like to vote no on this one. i dont feel like it covered anything new. but then again, the fact that i already know this information might make me biased.
GENERATION 1-i: The first time you see this, copy it into your sig on any forum. Square it, and then add i to the generation.
Posted at: 6/27/06 02:31 PM
Sign-Up: 08/17/03
Posts: 17,841
At 6/26/06 09:55 PM, Momo_the_Monkey wrote: how do you do that? I mean putting the a tags not hidden and not in link form?
By using italics.
<a href="http://www.example.com">see!</a>
At 6/27/06 02:28 PM, authorblues wrote: I've been bitch slapped by pimp.
lol.
Any old time, any old time, I'll drink any old time. Now and then, same again, you keep paying and I won't say when. Half past 10, gentlemen, it's way past closing time.
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