Forum Topic: As: Main

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Denvish

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Posted at: 4/8/06 04:24 AM

Denvish DARK LEVEL 45

Sign-Up: 04/25/03

Posts: 16,238

AS: Main - Alphabetic List
Notepad version of the list

BASIC - GENERAL
AS: _currentframe by True_Darkness
AS: _name by Darkfire_Blaze
AS: _x and _y by True_Darkness
AS: Actionscripted Colour by -Thomas
AS: Animated Buttons by Inglor
AS: Bad Ideas by GameCubeFreak2004
AS: Bars (Health/Score/etc) by Inglor
AS: Bars (Health/Score/etc) by Darkfire_Blaze
AS: Basic A.I. by Dancing-Thunder
AS: Beginning Actionscript by Ninja-Chicken
AS: Bounce & Gravity by ImpotentBoy2
AS: ClipEvents by Inglor
AS: Concepts and Corrosion by Johnny_Krysys
AS: Date Object by -SNAIL-
AS: Drag & Drop by Inglor
AS: Duplicated Movie Clips
AS: Dynamic Color Changes by Rantzien
AS: Dynamically Resizing Objects by Spamburger
AS: Frame Functions by Spamburger
AS: Hierarchy by Rantzien
AS: KeyCode by -Toast-
AS: loadMovie() by Spamburger
AS: loadMovie by GuyWithHisComp
AS: Loops & Conditions by BleeBlap
AS: Loops - For... In by Inglor
AS: Loops - While by Ninja-Chicken
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling Background by DrDeath2k3
AS: Movement - Scrolling Objects by lan00
AS: Performance & Optimisation Tips by T-H
AS: Print by -Thomas-
AS: Quality Toggling
AS: Random by -Reedo11-
AS: Random - More by Spamburger
AS: Replay Button by Inglor
AS: Sound
AS: Starting Out by -Thomas-
AS: Stop & Play Buttons by Inglor
AS: swapDepths by -liam-
AS: Symbolic Operators (and, or, not) by SpamBurger
AS: Symbols by Joelasticot
AS: Timeout by Inglor
AS: Tricks and Titbits by Glaiel_Gamer
AS: Variables by Rantzien
AS: Video by FlashMasterMX2004

BASIC - SPECIFIC
AS: Clock by Glaiel_Gamer
AS: Custom Cursor by lan00
AS: Easy Time Counter by PhAsEz
AS: Elastic Mouse Chaser by lan00
AS: Inventory 1 by Inglor
AS: Mouse Avoider by Hoeloe
AS: Moving, Dad 'n Me style by -Thomas-
AS: Mad Libs by SpamBurger
AS: Password by Dancing-Thunder
AS: Paypal Button by Ozcar
AS: Preloader
AS: Photo Negative by Glaiel_Gamer
AS: Subtitles by -Toast-

- - Flash - Music - Images - -

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Denvish

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Posted at: 4/8/06 04:25 AM

Denvish DARK LEVEL 45

Sign-Up: 04/25/03

Posts: 16,238

INTERMEDIATE - GENERAL
AS: Arrays
AS: Arrays by Creeepy
AS: Artificial Thinking by -Vengeance-
AS: Basic Combos by -Toast-
AS: Binary and Bitwise Operators by Claxor
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collisions - Boundaries by Spamburger
AS: Collision Detection by BleeBlap
AS: Collisions - HitTesting Duped MCs by SpamBurger
AS: Collisions - Move To Contact by Tela_Ferrum
AS: Components Stuff by Darkfire_Blaze
AS: Constant Distance (Ragdoll Basics) by T-H
AS: Debugging Syntax by Inglor
AS: Dynamic FPS by -dELta-
AS: Elasticity by Joelasticot
AS: File Upload (uses PHP) by Khao
AS: Filters (Flash 8) by Inglor
AS: Flash & PHP by shazwoogle
AS: Flash > ASP > Txt
AS: Forms by Darkfire_Blaze
AS: Functions by mikebud
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Listeners by F13
AS: Load External Data/Cross-Domain
AS: Loading/Unloading Data by shazwoogle
AS: Logical Thinking by Glaiel_Gamer
AS: Maths - Intermediate by Inglor
AS: Mouse Wheel by Inglor
AS: Movement - On slopes by Joelasticot
AS: Movement - Random by -liam-
AS: Pointing/Shooting at Mouse
AS: Popup Window (Javascript/Flash) by Ozcar
AS: Save and Load
AS: Specific Anti-theft Protection by authorblues
AS: Strings by Inglor
AS: String Manipulation by SpamBurger
AS: SWF Copy Protection by JackSmack
AS: SWF Right-Click Menu
AS: Text Fields by GuyWithHisComp
AS: Text - HTML by shazwoogle
AS: Try And Catch (Error Handling) by authorblues
AS: Upload/Download (Flash 8) by -liam-

INTERMEDIATE - SPECIFIC
AS: Black and White (Flash 8) by fwe
AS: Cannon by reality_check7
AS: Fading Trail Effect (Bullet Time)
AS: Fireworks (API) by Inglor
AS: Flash/PHP Webpage Hit Counter
AS: Flash Registration Form by bigftballjock
AS: Game 1 - Moving and Jumping by Ninja-Chicken
AS: Game 2 - Shooting & Power-ups by Ninja-Chicken
AS: Jumping Engine For All by Rystic
AS: Maze by Begoner
AS: Movement - Asteroids Ship by GuyWithHisComp
AS: Movie Control by Spamburger
AS: Overhead Car by -Ryu-
AS: Overhead Game by pyro111
AS: Platform Game Basics by Atomic_Sponge
AS: Platformer: N00b to Pro by MusicianEXE
AS: Platformer by Thomas2005
AS: Platformer LearnIt by GooGum
AS: Platformer with Slopes by pyro111
AS: Pong Physics & Gravity by -Toast-
AS: Rain Effect (API) by Inglor
AS: Random Enemy Attacks by Flash_Kid
AS: RTS Movement by pyro111
AS: Scoreboard by Inglor
AS: Starfield (API)
AS: Timer by GuyWithHisComp
AS: Typewriter Effect by Atomic_Sponge
AS: Varispeed Rollover Scrollbar
AS: Volume Slider by Star_Cleaver

- - Flash - Music - Images - -

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Denvish

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Posted at: 4/8/06 04:30 AM

Denvish DARK LEVEL 45

Sign-Up: 04/25/03

Posts: 16,238

ADVANCED - GENERAL
AS: 3Dimension - Basic by -dELta-
AS: 3Dimension - Intermediate by -dELta-
AS: Actionscripted Tweens by BleeBlap
AS: API by -liam-
AS: API 3-Gradient Fills by Inglor
AS: API Curves by Glaiel_Gamer
AS: API Fading by True_Darkness
AS: Ball Angle hitTest And Bouncing by Khao
AS: Binary Increasement by Inglor
AS: BitmapData - Basic by -liam-
AS: Circle to Line hitTesting by Inglor
AS: Components by -dELta-
AS: Faux Tile Boundaries by GooGum
AS: Line to Line Collision by Glaiel_Gamer
AS: Math - Exponential Functions by Sekky
AS: Mechs - Vector Arithmetic by Sekky
AS: Modular Programming by Inglor
AS: Non-Tilebased Pathfinding by -dELta-
AS: Numerics - Recursion by Sekky
AS: Scoreboard Protection
AS: OOP (Object Oriented Programming) by Inglor
AS: OOP Classes by authorblues
AS: OOP Classes For Morons by Johnny_Krysys
AS: OOP Packages by Newsdee
AS: OOP - Static Properties/Methods by authorblues
AS: Prototype, Proto & Inheritance by BleeBlap
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Tile-based Game Development Map by Inglor
AS: Tile-based Line-of-Sight Algorithm by zoohl
AS: Tile-based Pathfinding by -dELta-
AS: Trigonometry by BleeBlap
AS: Very Basic Wireframe 3D by Begoner
AS: XML by Inglor
AS: XML For Online Interactivity by -KhAo-

ADVANCED - SPECIFIC
AS: Flash Game Instant Replay by Cojones893
AS: Key Queue by Inglor
AS: OOP Inventory System by Afro_Ninja
AS: RSS Class by authorblues
AS: Syntax Checking Stack by Inglor
AS: XML Sockets - Chatroom by Ninja_Chicken

=============

OTHER USEFUL LINKS:

Flash Newbie Help by -ArcticHigh-
Flash (noob) tutorial by -hellraiser-
Starting with Flash by Otacon

NG's best tutorial movies
Flash tuts list by AGH
The Big Tutorial List by IWantSomeCookies

Flashkit
actionscript.org
AS: Main
Kirupa
good-tutorials.com

NG Preloaders
Xenosteel's guide
NG Submission Tips
Get your Flash deleted

Liveswif 2.2 - Free Flash maker
Sham Bhangal's Flash V-Cam

Kinematics - Video Tutorial by authorblues
Custom XKey Class by authorblues
Flash: FP Version Checker (component) by JeremysFilms
Keycode Getter by gorman2001

Flash/ASP scoreboard
Flash/PHP scoreboard
Cross-domain policies

Sprite page list by different
Music and Sound Effect sites V2 by different

Bookmarking and favicons by Ozcar
Flash: Shortcut Keys by -Unknown-
Flash: Code Shortcut keys by Rantzien
Claymation info by schorhr
FOSS: Main
AS3 Language Specs
Fixing problems with importing sound
How to: Flash to animated .gif

- - Flash - Music - Images - -

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citricsquid

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Posted at: 4/8/06 05:53 AM

citricsquid DARK LEVEL 23

Sign-Up: 06/25/05

Posts: 15,841

At 4/8/06 05:50 AM, onnet092 wrote: So far my favourite tutorial here has been the minematics one, it was really good and well explained.

Oh shizzle i meant KINEMATICS


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xflashmanx0

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Posted at: 4/10/06 01:26 PM

xflashmanx0 EVIL LEVEL 10

Sign-Up: 12/11/05

Posts: 339


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jmtb02

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Posted at: 4/11/06 05:36 PM

jmtb02 LIGHT LEVEL 29

Sign-Up: 03/01/04

Posts: 5,837

Other Useful Links Section

Extensive Optimization and File Size by jmtb02

Hi there!

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shazwoogle

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Posted at: 4/14/06 11:54 PM

shazwoogle NEUTRAL LEVEL 11

Sign-Up: 09/27/04

Posts: 2,674

Flash Consol
i know its not a tutorial or even documented well but it is still a very handy little tool i have made


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Paranoia

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Posted at: 4/15/06 09:13 AM

Paranoia DARK LEVEL 33

Sign-Up: 04/22/05

Posts: 9,692

I have to say the growing obsession with tutorials is getting annoying. They're great for finding your feet and all, or a few neat little effects for people who aren't into coding, but the number or people just asking for tutorials on how to do every single feature of their game or animation, without and sense of understanding or working at it themselves. Tutorials should be there to assist people, not to do all their work for them as lots of people new to the forums seem to want them too.

Anyway, like me saying that's going to affect anything. Cheerio.

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23450

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Posted at: 4/16/06 10:32 PM

23450 LIGHT LEVEL 27

Sign-Up: 05/28/03

Posts: 7,302

If you dont mind adding this.

Halo 3 GamerTag: XCornDawgX


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Kabomb

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Posted at: 4/22/06 05:53 AM

Kabomb NEUTRAL LEVEL 20

Sign-Up: 09/25/05

Posts: 120

AS: Random Enemies
And here's one I made earlier. I was also shhocked that no one else had made one like this, there's been random movement and such but no random enemies...


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FlashStation

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Posted at: 4/22/06 06:22 AM

FlashStation EVIL LEVEL 07

Sign-Up: 02/26/05

Posts: 246

Denvish, just a suggestion, maybe you should have another txt list in which you think are the correct order for a noob, like... 1, Variables, 2. If statements and so on... I think that will help allot of people trying to learn what to do next...


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mofongo9

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Posted at: 4/22/06 11:26 AM

mofongo9 EVIL LEVEL 17

Sign-Up: 03/06/05

Posts: 635

could someone make a tut on fractals and how to use them in flash?


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DannyIsOnFire

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Posted at: 4/22/06 04:38 PM

DannyIsOnFire DARK LEVEL 19

Sign-Up: 04/14/05

Posts: 7,191

At 4/22/06 06:22 AM, FlashStation wrote: Denvish, just a suggestion, maybe you should have another txt list in which you think are the correct order for a noob, like... 1, Variables, 2. If statements and so on... I think that will help allot of people trying to learn what to do next...

Thats actually a really good idea...
Some of the flash gods here, could get together and organise the list in a way in which they think its the best to be learned.
So you start with the basic stuff and when yuov nailed it, move up to the advanced.
It could be pretty helpful XD
You could check it, to see if you know a certian thing, and if so move onto the next and so on.
What you reckon Den ?
Itd be more work for you, and maybe not worth it but meh... you never know


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Tubia87

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Posted at: 4/30/06 04:16 AM

Tubia87 NEUTRAL LEVEL 05

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Posts: 1

Thank you Denvish!! for all the newbie like me this topic is the best!


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Paranoia

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Posted at: 4/30/06 06:31 AM

Paranoia DARK LEVEL 33

Sign-Up: 04/22/05

Posts: 9,692

At 4/22/06 06:22 AM, FlashStation wrote: Denvish, just a suggestion, maybe you should have another txt list in which you think are the correct order for a noob, like... 1, Variables, 2. If statements and so on... I think that will help allot of people trying to learn what to do next...

Yeah, but that would depend very much on what you were trying to make. For an animation, all you really need are timeline control functions and button handlers - maybe a bit about custom cursors and extra effects.

With a platorm game I'd say _x and _y positions first, then variables, then hitTests, then basic physics and perhaps loops. An overhead game, though, wouldn't require physics nearly as much, amd other types of game may not require hitTests, so it would vary greatly.

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Arby

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Posted at: 4/30/06 09:17 PM

Arby LIGHT LEVEL 25

Sign-Up: 10/24/04

Posts: 2,232

Or perhaps someone should make a tutorial that branches to the other tutorials and sumerizes what is learned and needs to be learned to show people where to start off.

neways....

AS: Nested loops

At first there was nothing, then it exploded. - Big bang


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blak-pantha

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Posted at: 5/1/06 05:37 AM

blak-pantha EVIL LEVEL 08

Sign-Up: 09/26/05

Posts: 428


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Hoeloe

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Posted at: 5/1/06 02:02 PM

Hoeloe LIGHT LEVEL 28

Sign-Up: 04/29/04

Posts: 4,981

AS: Platform Placing

Sex!
------------------------------
Super Nuke Bros. Melee, the web's no. 1 awaited Super Smash Tribute Game!

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Hoeloe

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Posted at: 5/1/06 03:58 PM

Hoeloe LIGHT LEVEL 28

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Posts: 4,981

AS: Key Codes

Sex!
------------------------------
Super Nuke Bros. Melee, the web's no. 1 awaited Super Smash Tribute Game!

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Hoeloe

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Posted at: 5/5/06 11:53 AM

Hoeloe LIGHT LEVEL 28

Sign-Up: 04/29/04

Posts: 4,981

can someone make an AS: level editor using strings and stuff? i can make the level, but when i copy the code, it changes my array into a variable, any help?

Sex!
------------------------------
Super Nuke Bros. Melee, the web's no. 1 awaited Super Smash Tribute Game!

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Paranoia

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Posted at: 5/7/06 04:52 AM

Paranoia DARK LEVEL 33

Sign-Up: 04/22/05

Posts: 9,692

Flicker Effect, if it's any good.

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Depredation

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Posted at: 5/7/06 05:55 AM

Depredation LIGHT LEVEL 17

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Posts: 4,781

At 5/7/06 04:52 AM, _Paranoia_ wrote: Flicker Effect, if it's any good.

Goot Tutorial. Very nice effect and well explained.
Hey Denvish, when you update the list can you change my old name(FlashMasterMx2004) To my New one. Cheers.

=)
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reelbigcheese

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Posted at: 5/8/06 03:26 PM

reelbigcheese LIGHT LEVEL 18

Sign-Up: 08/12/05

Posts: 2,162

At 5/8/06 03:22 PM, Skanky_Andy wrote: hi is there a tutorial in here for sending data from input text box to an e-mail addres
ive had a look and cant find one

AS: forms by Darkfire_Blaze


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E-K

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Posted at: 5/13/06 11:21 PM

E-K NEUTRAL LEVEL 06

Sign-Up: 03/04/06

Posts: 86

At 4/22/06 06:22 AM, FlashStation wrote: Denvish, just a suggestion, maybe you should have another txt list in which you think are the correct order for a noob, like... 1, Variables, 2. If statements and so on... I think that will help allot of people trying to learn what to do next...

i agree. i have learnt a fw things but im not shure what is the first thing i should learn to actually start to get familier with action script.


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Toast

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Posted at: 5/14/06 09:11 AM

Toast DARK LEVEL 09

Sign-Up: 04/02/05

Posts: 8,907

It could be nice to have some upload site which doesn't delete all the content after a month or two, when I need some old tutorials none of the links ever work.


Questioning

rabidbaboy

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Posted at: 5/15/06 02:18 AM

rabidbaboy EVIL LEVEL 07

Sign-Up: 08/21/05

Posts: 699

i have a question.if you want to make a tutorial, you just post it here?
or does it involve emailing someone, and the like?


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Denvish

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Posted at: 5/15/06 05:23 AM

Denvish DARK LEVEL 45

Sign-Up: 04/25/03

Posts: 16,238

At 5/14/06 09:11 AM, -Toast- wrote: It could be nice to have some upload site which doesn't delete all the content after a month or two, when I need some old tutorials none of the links ever work.

My uploader has been cleared out once, I can't promise to never clear it out again (if the bandwidth starts going crazy because too many people are hotlinking), but I will try to leave the files on there intact for as long as possible

At 5/15/06 02:18 AM, rabidbaboy wrote: i have a question.if you want to make a tutorial, you just post it here?

Yes, you just need to post a link to your tut in this thread, and prefereably link back to AS: Main at the start of your tut thread

I will probably update the list for the new page later today

- - Flash - Music - Images - -

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Toast

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Posted at: 5/15/06 06:27 AM

Toast DARK LEVEL 09

Sign-Up: 04/02/05

Posts: 8,907

I know it's impossible not to clear the upload folder, maybe I could code one for AS: Main only, perhaps a password or a special link?

For now if you want to upload things related to AS or AS: Main, feel free to use this. Don't worry, the domain name will be changed soon. :)


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Denvish

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Posted at: 5/15/06 07:08 PM

Denvish DARK LEVEL 45

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Posts: 16,238

Filler post #1

- - Flash - Music - Images - -

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Denvish

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Posted at: 5/15/06 07:08 PM

Denvish DARK LEVEL 45

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Posts: 16,238

Filler post #2

- - Flash - Music - Images - -

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