Forum Topic: As: Main

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Denvish

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Posted at: 10/18/05 02:50 PM

Denvish DARK LEVEL 46

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Posts: 16,229

BASIC (32)
AS: Animated Buttons by Inglor
AS: Bars (Health/Score/etc) by Inglor
AS: Basic A.I. by Dancing-Thunder
AS: Beginning Actionscript by Ninja-Chicken
AS: Bounce & Gravity by ImpotentBoy2
AS: ClipEvents by Inglor
AS: Drag & Drop by Inglor
AS: Duplicated Movie Clips
AS: Dynamic Color Changes by Rantzien
AS: Dynamically Resizing Objects by Spamburger
AS: Frame Functions by Spamburger
AS: Inventory 1 by Inglor
AS: Loops & Conditions by BleeBlap
AS: Loops - For... In by Inglor
AS: Loops - While by Ninja-Chicken
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling Background by DrDeath2k3
AS: Movement - Scrolling Objects by lan00
AS: Movie Control by Spamburger
AS: Password by Dancing-Thunder
AS: Performance & Optimisation Tips by T-H
AS: Quality Toggling
AS: Random by -Reedo11-
AS: Replay Button by Inglor
AS: Sound
AS: Stop & Play Buttons by Inglor
AS: swapDepths by -liam-
AS: Symbolic Operators (and, or, not) by SpamBurger
AS: Symbols by Joelasticot
AS: Timeout by Inglor
AS: Variables by Rantzien

INTERMEDIATE (27)
AS: Arrays
AS: Basic Combos by -Toast-
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collision Detection by BleeBlap
AS: Constant Distance (Ragdoll Basics) by T-H
AS: Debugging Syntax by Inglor
AS: Elasticity by Joelasticot
AS: Filters (Flash 8) by Inglor
AS: Following/Shooting at Mouse
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Listeners by F13
AS: Load External Data/Cross-Domain
AS: Logical Thinking by Glaiel_Gamer
AS: Maths - Intermediate by Inglor
AS: Mouse Wheel by Inglor
AS: Movement - On slopes by Joelasticot
AS: Movement - Random by -liam-
AS: Output Panel Manipulation by Inglor
AS: Platform Game Basics by Atomic_Sponge
AS: Save and Load
AS: Strings by Inglor
AS: SWF Copy Protection by JackSmack
AS: SWF Right-Click Menu
AS: Upload/Download (Flash 8) by -liam-

ADVANCED (19)
AS: 3Dimension - Basic by dELta_Luca
AS: 3Dimension - Intermediate by dELta_Luca
AS: Actionscripted Tweens by BleeBlap
AS: API by -liam-
AS: API Curves by Glaiel_Gamer
AS: API 3-Gradient Fills by Inglor
AS: Binary Increasement by Inglor
AS: Components by dELta_Luca
AS: Line to Line Collision by Glaiel_Gamer
AS: Modular Programming by Inglor
AS: Non-Tilebased Pathfinding by dELta_Luca
AS: Tile-based Pathfinding by dELta_Luca
AS: Tile-based Game Development Map by Inglor
AS: Tile-based Line-of-Sight Algorithm by zoohl
AS: OOP (Object Oriented Programming) by Inglor
AS: Prototype, Proto & Inheritance by BleeBlap
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Trigonometry by BleeBlap
AS: XML by Inglor

- - Flash - Music - Images - -

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Denvish

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Posted at: 10/18/05 02:50 PM

Denvish DARK LEVEL 46

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Posts: 16,229

AS: SPECIFIC EFFECTS/PROJECTS:

BEGINNER (4)
AS: Clock by Glaiel_Gamer
AS: Custom Cursor by lan00
AS: Elastic Mouse Chaser by lan00
AS: Preloader
AS: Photo Negative by Glaiel_Gamer

INTERMEDIATE (14)
AS: Fireworks (API) by Inglor
AS: Game 1 - Moving and Jumping by Ninja-Chicken
AS: Game 2 - Shooting & Power-ups by Ninja-Chicken
AS: Maze by Begoner
AS: Flash Registration Form by bigftballjock
AS: Platformer: N00b to Pro by MusicianEXE
AS: Platformer by Thomas2005
AS: Pong Physics & Gravity by -Toast-
AS: Rain Effect (API) by Inglor
AS: Scoreboard by Inglor
AS: Starfield (API)
AS: Typewriter Effect by Atomic_Sponge
AS: Varispeed Rollover Scrollbar
AS: Volume Slider by Star_Cleaver

ADVANCED (3)
AS: Flash Game Instant Replay by Cojones893
AS: Key Queue by Inglor
AS: Syntax Checking Stack by Inglor

Notepad version of the list

Other useful links:
Flash Newbie Help by -ArcticHigh-
Flash (noob) tutorial by -hellraiser-
Starting with Flash by Otacon
NG's best tutorial movies
Flash tuts list by AGH
Flashkit
actionscript.org
AS: Main
Kirupa
good-tutorials.com
Liveswif 2.2 - Free Flash maker
NG Preloaders
Xenosteel's guide
NG Submission Tips
Get your Flash deleted

Flash: FP Version Checker (component) by JeremysFilms
Flash: Shortcut Keys by -Unknown-
Flash: Code Shortcut keys by Rantzien
Flash/ASP scoreboard
Flash/PHP scoreboard
Cross-domain policies
Rystic's Jumping Engine
Sham Bhangal's Flash V-Cam
Sprite page list by different
Claymation info by schorhr
Music and Sound Effect sites V2 by different
Fixing problems with importing sound
Self-contained Movie Control MC
How to: Flash to animated .gif

- - Flash - Music - Images - -

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SpamBurger

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Posted at: 10/18/05 04:25 PM

SpamBurger NEUTRAL LEVEL 15

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Posts: 4,747

<crappy idea>

<!--OMG! Its worth a shot-->

How bout an AS: Invisibility? It will tell you about the _visible command.
</crappy idea>

"However, the game received only two orders, one of which Molyneux speculated was from his mother." -Peter Molyneux's first game The Entrepreneur


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Creepy

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Posted at: 10/18/05 04:29 PM

Creepy EVIL LEVEL 07

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Posts: 1,241

At 10/18/05 04:25 PM, SpamBurger wrote: <crappy idea>
<!--OMG! Its worth a shot-->
How bout an AS: Invisibility? It will tell you about the _visible command.
</crappy idea>

It's pointless with a whole AS page for one command.


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Denvish

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Posted at: 10/18/05 04:32 PM

Denvish DARK LEVEL 46

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Posts: 16,229

At 10/18/05 04:29 PM, Creeepy wrote:
At 10/18/05 04:25 PM, SpamBurger wrote: <crappy idea>
<!--OMG! Its worth a shot-->
How bout an AS: Invisibility? It will tell you about the _visible command.
</crappy idea>
It's pointless with a whole AS page for one command.

Agreed. If you're going to make a basic AS tut, keep an eye on the forums for questions that are repeatedly asked but haven't already been covered in the existing AS threads. I don't often see questions about _visible, and it doesn't really justify its own topic IMO.

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SpamBurger

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Posted at: 10/18/05 04:35 PM

SpamBurger NEUTRAL LEVEL 15

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At 10/18/05 04:32 PM, Denvish wrote: Agreed. If you're going to make a basic AS tut, keep an eye on the forums for questions that are repeatedly asked but haven't already been covered in the existing AS threads. I don't often see questions about _visible, and it doesn't really justify its own topic IMO.

Yea, I thought so. Are there any you think should be made that havnt been made yet?

"However, the game received only two orders, one of which Molyneux speculated was from his mother." -Peter Molyneux's first game The Entrepreneur


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Glaiel-Gamer

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Posted at: 10/18/05 04:36 PM

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At 10/18/05 04:35 PM, SpamBurger wrote: Yea, I thought so. Are there any you think should be made that havnt been made yet?

why not make an as topic on all of the properties?


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Creepy

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Posted at: 10/18/05 04:38 PM

Creepy EVIL LEVEL 07

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Posts: 1,241

At 10/18/05 04:35 PM, SpamBurger wrote:
At 10/18/05 04:32 PM, Denvish wrote: Agreed. If you're going to make a basic AS tut, keep an eye on the forums for questions that are repeatedly asked but haven't already been covered in the existing AS threads. I don't often see questions about _visible, and it doesn't really justify its own topic IMO.
Yea, I thought so. Are there any you think should be made that havnt been made yet?

what about make some tutorials for a spesific project, f.eks:
- Pacman
- Snake
- Puzzle
?


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Rustygames

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Posted at: 10/18/05 04:40 PM

Rustygames LIGHT LEVEL 18

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Posts: 6,661

-KhAo- is making an XML sockets one which will hopefully become a series (points gun to his back : ))

- Matt, Rustyarcade.com


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Creepy

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Posted at: 10/18/05 04:41 PM

Creepy EVIL LEVEL 07

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Posts: 1,241

At 10/18/05 04:36 PM, Glaiel_Gamer wrote:
At 10/18/05 04:35 PM, SpamBurger wrote: Yea, I thought so. Are there any you think should be made that havnt been made yet?
why not make an as topic on all of the properties?

yeah good idea i will properly make a topic about that :)


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Louissi

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Posted at: 10/19/05 12:33 PM

Louissi NEUTRAL LEVEL 14

Sign-Up: 09/27/03

Posts: 463

the link is not working for me... strange


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Denvish

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Posted at: 10/19/05 12:44 PM

Denvish DARK LEVEL 46

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Posts: 16,229

At 10/19/05 12:33 PM, Louissi wrote: the link is not working for me... strange

Deleted and re-posted

http://www.newground../topic.php?id=364081

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Blaze

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Posted at: 10/19/05 01:25 PM

Blaze LIGHT LEVEL 22

Sign-Up: 08/04/05

Posts: 6,989

Can anybody help me here? I was learning API a while ago, and I think of making a game. I already drew the main lines for the map, BUT, whenever I try to fill it it wont be filled!! Can you tell me why?? This is the code. I even made the lines larger so that that wasnt a reason to not be filled:

_root.createEmptyMovieClip("Base", 13);
with ("Base") {
lineStyle(2, 0x09D741, 100);
beginFill(0x07C73C, 50);
moveTo(-2, 250);
lineTo(252,250);
moveTo(250,410);
lineTo(250,248);
moveTo(1,248);
lineTo(1,402);
moveTo(-5,400);
lineTo(255,400);
endFill();
}

Can anybody please help me?


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FLiXD

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Posted at: 10/19/05 01:47 PM

FLiXD EVIL LEVEL 15

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Posts: 156

At 10/19/05 01:25 PM, Darkfire_Blaze wrote: Can anybody please help me?

This doesn't really belong in this thread (-liam-'s API thread would have been a better choice), but you only need to use moveTo at the start of the shape.

_root.createEmptyMovieClip("Base", 13);
with (Base) {
lineStyle(2, 0x09D741, 100);
beginFill(0x07C73C, 50);
moveTo(-2, 250);
lineTo(252,250);
lineTo(250,248);
lineTo(255,400);
lineTo(1,402);
endFill();
}


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Blaze

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Posted at: 10/19/05 01:49 PM

Blaze LIGHT LEVEL 22

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Posts: 6,989

Thanks! I really was going to post it on -liam-'s API thread, but I had this window and liams API thread open. So i accidentally posted it here. Thanks anyway... I didn't know I just had to use it once. Thanks.


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SpamBurger

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Posted at: 10/19/05 07:18 PM

SpamBurger NEUTRAL LEVEL 15

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Posts: 4,747

AS: Mad Libs

"However, the game received only two orders, one of which Molyneux speculated was from his mother." -Peter Molyneux's first game The Entrepreneur


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Khao

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Posted at: 10/19/05 07:40 PM

Khao EVIL LEVEL 19

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Posts: 2,765


Questioning

Fafey

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Posted at: 10/24/05 12:45 AM

Fafey EVIL LEVEL 10

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Posts: 101

I know I have posted everywhere but everyone has kept on redirecting me or giving me info I cant use. "Please!" Can someone send me a .fla and a .swf of:

Any object doing anything.
When you press the button "A" the frame rate changes to 30 Frames per second.
When you press the button "B" the frame rate changes to normal Frames per second.


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Thomas

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Posted at: 10/24/05 01:17 AM

Thomas LIGHT LEVEL 13

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Posts: 2,830

At 10/18/05 04:38 PM, Creeepy wrote: what about make some tutorials for a spesific project, f.eks:
- Pacman
- Snake
- Puzzle
?

You mean something like...an arcade tutorial for all those arcade games?Hmm...

I was just wondering if anyone has covered a 3d movement type game.I'm still perfecting a code for one and should be done soon.

Un-perfected version of code.

Notice that if you go forward far enough,it ends up looking like you fall over.That is bug #1.The rest mostly have to do with boundaries.

Just wondering.


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Toast

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Posted at: 10/24/05 03:26 AM

Toast DARK LEVEL 09

Sign-Up: 04/02/05

Posts: 8,924

Don't be lazy, look at the list!

AS: 3Dimension - Basic by dELta_Luca
AS: 3Dimension - Intermediate by dELta_Luca

But I doubt you will understand 'em, real 3D is not something people like me and you can do. I mean, in delta's tutorials it isn't just _xscale = _yscale += 5 :P


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Devenger

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Posted at: 10/24/05 04:02 AM

Devenger NEUTRAL LEVEL 09

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Posts: 1,103

I will understand 3D at some point, but for now I'm just going to make games people will like instead of magnificent actionscript wonders. :D

I'm back! on a temporary basis. No-one can remember who I am! but I don't really mind.


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Thomas

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Posted at: 10/24/05 08:21 AM

Thomas LIGHT LEVEL 13

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Posts: 2,830

At 10/24/05 03:26 AM, -Toast- wrote: Don't be lazy, look at the list!

Yah I know,your right :)

But whatever I have in mind is probably way more basic or something.Whatever.

You can't make me be un-lazy!

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Toast

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Posted at: 10/24/05 08:29 AM

Toast DARK LEVEL 09

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Posts: 8,924

LOL, dude, of course it doesn't work.
You're using width and height, meaning that it becomes bigger and bigger, BUT the farthest point is not in the middle of the screen, so it just goes upwards as you go foward, meaning that it gives an illusion of going down..


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Thomas

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Posted at: 10/24/05 08:49 AM

Thomas LIGHT LEVEL 13

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Posts: 2,830

No,the screen looks like your character is starting to fall,but yes,it's all because of the width and height things.Falling is fun.


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Cybex

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Posted at: 10/24/05 10:24 AM

Cybex NEUTRAL LEVEL 20

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Posts: 7,721

Can someone make an html: main in the programming forum if there isn't already one? It would be really usefull.


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Inglor

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Posted at: 10/24/05 10:30 AM

Inglor NEUTRAL LEVEL 17

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html isn't programming and it takes 50 minutes to learnn... just read the tutorial on w3schools.com


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Paranoia

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Posted at: 10/24/05 10:35 AM

Paranoia DARK LEVEL 34

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Posts: 9,697

Is it me or is programming one of the BBS's slower forums?

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Cybex

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Posted at: 10/24/05 10:36 AM

Cybex NEUTRAL LEVEL 20

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Posts: 7,721

At 10/24/05 10:30 AM, Inglor wrote: html isn't programming and it takes 50 minutes to learnn... just read the tutorial on w3schools.com

Ok, thanks. What about php? Whats a good way of learning that?


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T-H

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Posted at: 10/24/05 10:40 AM

T-H LIGHT LEVEL 39

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Posts: 4,893

At 10/24/05 10:24 AM, cybex wrote: Can someone make an html: main in the programming forum if there isn't already one? It would be really usefull.

I laugh at the prospect, HTML is baby stuff, there are like 30 tags in the whole "language" lol.


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