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Scene Changing

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MarkWillett
MarkWillett
  • Member since: Sep. 16, 2001
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Scene Changing 2002-02-09 04:05:56 Reply

ERRGHH im making a new game for here but theres only one problem...as soon as this problem is fixed i can launch the game =) the problem stands at i have a 40 scene game. i have 10 characters listed in scene 1 when scene one loads it shows the charachter list, from there you click on the character you want to be. now for the hard part. each character is assigned there own scene since they have diffrent atribbutes for themselves. When you click for example my character its supposed to go to scene CranberryClock. The programming says On release go to and play Scene'Cranberryclock' Frame'1' but the issue is when its tested and clicked it goes to the beggining of the current scene...how do i get away from going to the current scene and going to the selected scene instead of making it all one scene


Eff it.

BobSagetClock
BobSagetClock
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Response to Scene Changing 2002-02-09 11:29:01 Reply

on (release) {
gotoAndPlay ("SCENE HERE", 1);
}

IE:
on (release) {
gotoAndPlay ("CranberryClock", 1);
}

Also, make sure you have all your scene names correct, with no spelling errors.

MarkWillett
MarkWillett
  • Member since: Sep. 16, 2001
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Response to Scene Changing 2002-02-09 18:10:11 Reply

At 2/9/02 11:29 AM, PunkRockSucks wrote: on (release) {
gotoAndPlay ("SCENE HERE", 1);
}


IE:
on (release) {
gotoAndPlay ("CranberryClock", 1);
}



Also, make sure you have all your scene names correct, with no spelling errors.

Thankx for your help but thats the issue with it =) if you read the bootom half of my paragraph it says i used that technique but the falsh registers it as the current scene frame 1


Eff it.