So, haven't got much to say but my Tumblr page will explain much better.
http://vorzdesign.tumblr.com/
Feel free to PM me if you want to collaborate or have any questions.
So, haven't got much to say but my Tumblr page will explain much better.
http://vorzdesign.tumblr.com/
Feel free to PM me if you want to collaborate or have any questions.
also forgot to add, constructive feedbacks are very welcome
Ah, I remember you. You had this reaper that had like a super long scythe.
I see an immense amount of improvement since last year. You never did have a problem with aggressive color schemes and I see you've picked up some rendering skills.
I want to bring some attention to this BAMF. If you needed a milestone of how far you've come, it's this piece.
I give a lot of gripe about folks going nuts with Chromatic Aberration, but it's only because they see it once and go nutty with the effect. CA fits your aesthetic and you definitely know how to use it appropriately like a boss.
You seem to have your hand in multiple digital mediums. How well your concept work will translate to 3D still needs to be seen. You are capable of wearing different hats but I can only wonder if you are overwhelming yourself with your current workload.
Thanks, I've never looked too much into the fundamentals, most of it was just from my understanding and If I feel that it looks right or not, I've always loved experimenting with different techniques and mediums, it spices up things a little and knowledge of 3D is essential for artists these days and so far I am fine with it, not that overwhelming.
considered it a personal achievement really, to complete a whole game level in 1 month time using purely your own stuff when it was supposed to a be team effort(because other artists in the team got lazy and did minimal work so I had to take it upon myself to make pretty much all the essential art assets, otherwise I could just imagine how horrible the final outcome would be)
anyways, here's more stuff :D
chamber of doom :3 not really
the center is supposed to be hollow(forgot to cut it out for this image)