VICE published a fun read this week, The Life and Death of the Flash Cartoon.
The first three paragraphs are about Flash in general, while the rest of the article is pretty much all about the early years of Newgrounds, with soundbites from @LegendaryFrog, @Krinkels and @The-Super-Flash-Bros.
I think it's important to note there is a lot of confusion about just what it means when people say "Flash is Dead." Flash as a plug-in has definitely been having a rough go at it, with rejection by iOS and some highly publicized security vulnerabilities in recent months. It does, however still work for the moment. Flash games from 1998 work the same as they did in 1998, which can't be said for games that require the Unity3D plugin (removed from Chrome this year) and HTML5 games from just two years ago (changes in browsers have broken some).
It does however seem inevitable that the Flash plug-in will stop being supported by browsers. My hope is that an alternative will exist so that SWF files can continue to be parsed and played in a browser, either via Javascript or a Web Assembly app, if Web Assembly becomes a thing.
If the Flash plug-in does go away and no alternative exists, know that we've made a huge effort here at NG to preserve a growing archive of classic SWF content in MP4 format. This means you'll always be able to watch stuff like The Ultimate Showdown of Ultimate Destiny via an HTML5 video player, just like you can currently watch it on iOS.
Flash games are the big question mark but if nothing else we have cool new HTML5 games such as Newgrounds Zero Hour, made with Construct 2. We also won't be deleting anything, so we'll find ways to make sure you can play your favorite Flash games from over the years.
It also needs to be noted that while the Flash plug-in may eventually die, Flash as a creative tool continues to be used. The majority of web animation and some television animation is currently made in Flash, despite being exported as video (usually via Swivel, developed here at NG by @Mike).
A lot of mobile games are developed with Flash and while many console and Steam games aren't programmed in Flash, their art and animation is produced in Flash.
Whatever the case, NG has prepared for a potential future without Flash. Yet despite having supported animation in video format for years now, we keep finding animators who think we only support SWF. Same with HTML5 and Unity game devs. We did everything right on the development side but totally failed with the marketing.
One of the changes this week reflects that; we added a more prominent "Upload Your Creations!" button in the header. This button links to a new gateway page that better describes all of the supported content and file formats.
This will hopefully improve awareness but people need to be on NG to see it; we would greatly appreciated it if everyone could remind their creative friends that NG is here and can most likely host their animation, games, art and music.
We also continue to be grateful for everyone who votes on and reviews content, as well as those who help moderate the site. I regularly get compliments from artists and developers that they get their best feedback here on NG vs anywhere else. Newgrounds continues to be a special place and we'll keep that torch burning.
There are 11 days left to participate in the Halloween Spooktacular and a few months to make something special for Pixel Day!
Never share your creations on NG before? It's never too late to start! We pride ourselves in being the best place to discover new talent. There's so much noise out there nowadays; NG works to help you rise above it.