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Audio Mastering Engineer for hire!

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Jabun
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Hello fellow Newgrounders,

I've been doing audio work for a few years now, and thought I'd extend my services to the Newgrounds community. I mainly work on Animation Post production (A recent example being for: "Tales of Zale" by Hikarian), but this post is about Audio Mastering (directed mainly at songs/music, but the info is also relevant to animations).

For those who are unfamiliar with the term, mastering (in short) refers to the final processing on audio before it goes out into the world, and is the process which generally separates a lot demo sounding songs from radio/pro quality songs. The job of a mastering engineer is to make sure the tracks sound the best they can be before distribution, are in line with industry standards and in the case of albums/EPs that all tracks are consistent with each other in terms of quality, by adding one final pass of processing to the mixes. As you can probably appreciate, mastering is a big responsibility. Of course mastering is not a substitute for a good mix, and not everything can be "fixed" simply by mastering. It can however take a good mix and make it sound awesome!

Why hire a mastering engineer? There are many reasons why you might want to hire one. Examples include not being comfortable with mastering yourself. Mastering can be a difficult task, and done incorrectly can do more damage than good to a song. Another reason is that it allows another person to listen to the song and make adjustments which you may not be able to hear, whether due to equipment or because you've already put countless hours into a project and lost perspective.

If you'd like any advise on mastering, or would like to hire me to master your songs / Albums, please send me a direct message and I'll get back to you as soon as I can. You can listen to examples of my mastering work on my website, the most recent album of which is "From The Ground UP" by Lights, Camera, Attraction!, which I also mixed. I can also master a short section of audio for you personally if you'd like a personal sample of my work (free of charge). Feel free to buzz me about animation mastering and post-production too.

Thanks for reading and feel free to post questions and feedback below. I look forward to working with you!


Website:JabunAudio
Facebook: JabunAudio
SoundCloud: Jabun

TheBetterAudioPortal
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Response to Audio Mastering Engineer for hire! 2015-03-31 16:40:36 Reply

Master this

  • So Minimal
    So Minimal by TheBetterAudioPortal

    u will not believe how minimal it is

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    Genre
    House
    Popularity
    220 Views


p.s. ur gay

MetalRenard
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Response to Audio Mastering Engineer for hire! 2015-03-31 17:38:48 Reply

At 3/31/15 04:40 PM, TheBetterAudioPortal wrote: Master this

Please don't take his post seriously.

ANYWAY. Any idea how much you'd charge (per song/per album with 10-12 songs) and which genres you specialise in? I have an album project in mind and might consider hiring someone to master it. It would be a blend of world music and heavy metal (yep).


Rocker, Composer and World Ambassador for Foxes! I'm on Youtube. Veteran REAPER user. Click below for the song that got me 2nd place. :)

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DavidOrr
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Response to Audio Mastering Engineer for hire! 2015-03-31 21:13:39 Reply

Thanks for sharing your services! I'm on my laptop now so I can't listen to your demos, but do you have an A/B comparisons on your website? I didn't see any, and it would be great to hear the pre-master as well as the master so we can get a better sense of what you're doing.


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Sequenced
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Response to Audio Mastering Engineer for hire! 2015-03-31 21:37:16 Reply

i can mster tracks with izotope master 8 by team r2r too !!


lel

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VJ1607
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Response to Audio Mastering Engineer for hire! 2015-03-31 21:49:53 Reply

At 3/31/15 09:37 PM, Sequenced wrote: i can mster tracks with izotope master 8 by team r2r too !!

Why do you post like an imbecile all the time

SquidFurnace
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At 3/31/15 09:49 PM, VJ1607 wrote:
At 3/31/15 09:37 PM, Sequenced wrote: i can mster tracks with izotope master 8 by team r2r too !!
Why do you post like an imbecile all the time

Cuz the title mastering engineer gets thrown around like childsplay.

*edit * *whaat you can edit posts now??!?


hi

DavidOrr
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Response to Audio Mastering Engineer for hire! 2015-04-01 00:54:36 Reply

At 4/1/15 12:31 AM, SquidFurnace wrote: Cuz the title mastering engineer gets thrown around like childsplay.

*edit * *whaat you can edit posts now??!?

Maybe so, but that doesn't mean you should dismiss anyone claiming to fill the role. Unless you can provide legitimate feedback/criticism on his portfolio, generic cynicism does nothing but turn off a potentially valuable addition to the Newgrounds community.

That said, it'd still be great to get some A/B demos if available -- it's hard to tell the craftsmanship without some point of reference.


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Sequenced
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Response to Audio Mastering Engineer for hire! 2015-04-01 01:25:34 Reply

At 3/31/15 09:49 PM, VJ1607 wrote:
At 3/31/15 09:37 PM, Sequenced wrote: i can mster tracks with izotope master 8 by team r2r too !!
Why do you post like an imbecile all the time

Who are you and why should I care

Lmfao


lel

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Jabun
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Response to Audio Mastering Engineer for hire! 2015-04-01 08:46:59 Reply

At 3/31/15 05:38 PM, MetalRenard wrote:
At 3/31/15 04:40 PM, TheBetterAudioPortal wrote: Master this
Please don't take his post seriously.

ANYWAY. Any idea how much you'd charge (per song/per album with 10-12 songs) and which genres you specialise in? I have an album project in mind and might consider hiring someone to master it. It would be a blend of world music and heavy metal (yep).

Hehe, well maybe if he's paying, though I can imagine it being a subjective nightmare, sooo maybe I'll pass XD

Genres-wise, I specialise in music with a rock band type arrangement (so: rock, punk, metal, some hiphop etc...), acoustic music, and most but not all types of orchestral/cinematic and electronic. Basically what I listen to a lot of. I don't have much experience with modern Hiphop, R'n'B, jazz or experimental/noise music (or grindcore....), though I'm up for giving it a go. The world music vs heavy metal sounds awesome! Have you heard of a band called Ill Niño? They're kinda latin vs metal!

Prices-wise, it's not a clear-cut answer, but ideally you're looking at ~$50/£35 per track based on a 5 minute length. That'd give you a commercial CD quality master 16bit/44.1kHz WAV (Ready for CD formatting), a non-dithered higher quality file for your own records and digital encoding, and revisions until you're satisfied with the end result (within reason of course). Please note: I don't do specific medium formatting (like CD text writing, or physical burning/pressing), but if you let me know you're goals for release (CD, vinyl, i-tunes), I can try to cater for them. Of course, if the track is only 2 minutes long, I'd be happy to shave off some of the cost, and likewise i'd charge more if it's a longer track. For that reason it's difficult to give a definite cost for an album without knowing all the details, but I'd be happy giving a good discount if you're having multiple tracks done.

The general way I work is to get the client to send over an uncompressed stereo mixdown and a CD quality file of some reference material which they'd like to aim for sonically. I'll then do a 30 second mastered clip to make sure the client is happy with my style (revisions as necessary). Then I'll give a rough turnaround time (if they want it super fast, then I'll add rush charges), and if the client is happy for me to proceed, we'll sort out payment and contracts (basic stuff). Then I'll master, there'll be more rounds of revisions as necessary, then delivery, and final payments if not already sent.

Contracts-wise, it's just basic stuff: what my specific task is, how much we agree on paying and when (I'll always ask for a minimum 50% up front after the 30 second demo stages) etc... I'll also ask that I be credited as the mastering engineer in the album credits (on sleeve or in album download/streaming description etc...) and ask whether and how you'd be happy for me to use your music in my public portfolio and/or to demonstrate my skills to potential future clients. No soul signing, just pretty reasonable stuff. No physical signing would be necessary either. They always end in: "Opening / use of this product constitutes your acceptance of these terms." so once we've agreed on the contract them, I'll be free to start.

Hope that answers any questions you have but feel reply here or DM me if you need any more info.

At 3/31/15 09:13 PM, DavidOrr wrote: Thanks for sharing your services! I'm on my laptop now so I can't listen to your demos, but do you have an A/B comparisons on your website? I didn't see any, and it would be great to hear the pre-master as well as the master so we can get a better sense of what you're doing.

Aha! Very good point there and thanks for taking an interest. You're right there aren't any A/Bs on the website, but I should make a demo reel certainly. I've buzzed some past (but recent) clients for permissions etc... so if they're quick to reply, I'll try and get a demo reel up here by the end of the week. (I knew some of the clients locally, so we didn't bother with formal contracts, but ever since, I've very much regretted not having it in writing... Always good to have contracts!) Many thanks for your patience.


Website:JabunAudio
Facebook: JabunAudio
SoundCloud: Jabun

VJ1607
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At 4/1/15 01:25 AM, Sequenced wrote:
At 3/31/15 09:49 PM, VJ1607 wrote:
At 3/31/15 09:37 PM, Sequenced wrote: i can mster tracks with izotope master 8 by team r2r too !!
Why do you post like an imbecile all the time
Who are you and why should I care

Lmfao

Yeah sorry that i'm not a part of your secret club.

What is the real purpose of this board?

There are a few people composing/producing on a high level here, they always post in a serious and meaningful manner. You also got a bunch of people who are not as good, but they are slowly improving. These people also post properly, and both groups are mostly looking to work on serious projects.

Now on the other side you got a handful of people making the place look like a forum for edgy teens, by posting "funni" comments in serious threads, or starting new pointless threads. This type of behavior seems to be completely alright though. The two sides don't really interact with eachother either. What the hell is the point of it, is this truly entertaining you?

MetalRenard
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Yes, I would appreciate it if serious threads could remain serious, please. The OP obviously knows his stuff and is serious, please do not ruin my reputation by association with such silliness. Could Moderators help fix this perpetual issue please?

Thanks for the detailed reply, Jabun. Let me know when you have that demo reel up, I'd be interested in giving it a listen!


Rocker, Composer and World Ambassador for Foxes! I'm on Youtube. Veteran REAPER user. Click below for the song that got me 2nd place. :)

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Sequenced
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My phone being weird woops


lel

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At 4/1/15 02:00 PM, Sequenced wrote:
At 4/1/15 08:54 AM, VJ1607 wrote:
At 4/1/15 01:25 AM, Sequenced wrote:

This is for op too

Then you come along. Acting like forums are suppose to act like the way you want them to react? You were expectating to make money off of us you pretentious fuck. Thets why I was being sarcastic cause you didn't seem at all genuine and had a smirk behind your computer screen thinkin "these guys are suckers, haha".

Well , bye bye now. You wanted a serious reponse so there you have it.


lel

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Response to Audio Mastering Engineer for hire! 2015-04-01 14:09:26 Reply

At 4/1/15 02:00 PM, Sequenced wrote:
At 4/1/15 08:54 AM, VJ1607 wrote: At 4/1/15
Who are you and why should I care

Lmfao
What the hell is the point of it, i
Yes

Also you seem to forget that a lot of producers here have no money and are doing this as a hobby.

And by the way, all of us get a long fairly well. Most of the time its via fb or Skype because we have been here for quite a long time.

Then you come along. Acting like forums are suppose to act like the way you want them to react? You were expectating to make money off of us you pretentious fuck. That's why I was being sarcastic cause you didn't seem at all genuine and had a smirk behind your computer screen thinkin "these guys are suckers, haha".


Well , bye bye now. You wanted a serious reponse so there you have it.

lel

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Agitat0r
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This is why so many people leave NG. Because we have jerks bombing people's threads every time.


Guide to Music Production
One of the things that I love about technology is that what pushes it up against the boundary of physics, so whatever works, works. ~ Hans Zimmer

Bspendlove
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Response to Audio Mastering Engineer for hire! 2015-04-01 14:19:21 Reply

At 4/1/15 02:15 PM, dem0lecule wrote: This is why so many people leave NG. Because we have jerks bombing people's threads every time.

Took the words out of my mouth!


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Jabun
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Response to Audio Mastering Engineer for hire! 2015-04-01 15:58:07 Reply

At 4/1/15 10:30 AM, MetalRenard wrote: Yes, I would appreciate it if serious threads could remain serious, please. The OP obviously knows his stuff and is serious, please do not ruin my reputation by association with such silliness. Could Moderators help fix this perpetual issue please?

Thanks for the detailed reply, Jabun. Let me know when you have that demo reel up, I'd be interested in giving it a listen!

No worries, and thanks for the vote of confidence. I'm just waiting for one more person to give me permissions on their track then I'll start splicing something together. I hope to have it up on Friday or Saturday (depending on their response time).

At 4/1/15 02:09 PM, Sequenced wrote:
At 4/1/15 02:00 PM, Sequenced wrote:
At 4/1/15 08:54 AM, VJ1607 wrote: At 4/1/15
Who are you and why should I care

Lmfao
What the hell is the point of it, i
Yes
Also you seem to forget that a lot of producers here have no money and are doing this as a hobby.

And by the way, all of us get a long fairly well. Most of the time its via fb or Skype because we have been here for quite a long time.

Then you come along. Acting like forums are suppose to act like the way you want them to react? You were expectating to make money off of us you pretentious fuck. That's why I was being sarcastic cause you didn't seem at all genuine and had a smirk behind your computer screen thinkin "these guys are suckers, haha".

Well , bye bye now. You wanted a serious reponse so there you have it.

Normally I wouldn't reply back to these kind of unrelated comments but since it was directed it towards me, it feels like it'd be rude not to. I don't know what I've done to offend you, Sequenced, and apologies if I have, but don't talk about me as if you know me.

I do expect there to be some unrelated posts on forum threads. It's not great but realistically it's what I've come to expect. I also realise that many producers, songwriters, animators are doing this as a hobby and have no money, because I used to be one of them, but that's many people, not all of them. A great deal of people I've worked with (paid) have been from Newgrounds, and a lot of these are people who have come to me personally to ask for help, not the other way around. If looking for clients by advertising my services to a community of media creators offends you, then I'm sorry, but that's how advertisement works. It's cheap, efficient and it targets the type of people I want to work with. I don't see what the problem is.

You say I want to make money? Yes, of course I do. That's what it means to run a business. What I don't want to do though is just take someone's cash, slam their mix though some preset effects chain, and call it done. If a track sounds bad with my name on the mastering, that reflects badly on me. I want to help people get the best out of their compositions, and know that I helped them achieve that. If you ask "why don't I do it for free", it's because I've already been there and done that. If people are paying me to do one thing, I'm not going to take time out to work on freebies when I could be looking for more paid work (or just working on my own stuff). If you want to know how I work, don't just take my word for it, go and ask the people I've worked with. You can look it up on my website (link in signature) and ask them yourself. They know who I am, and they can assure you of the type of person I am and the quality of my work. Until you've spoken to them, or worked with me yourself, you have no right to comment.

I'm not going to tell you how to treat other people, I've no right to, but I hope you realise that these kind of comments don't add to your credibility, don't help the discussion, and if you're not careful can close doors for you later. I got to where I am today by working hard, keeping an open mind, and making as many friends as possible. Sure, I've been screwed over a few times and made mistakes, but I learnt from it. A lot of work I get now is from people coming back to me after previous work, but I want to grow my business and I want to share my work with more people, so I came here. If you don't like it, then please move onto another thread.

Thanks for everyone else's support so far. I hope this is the end of the unrelated silliness and we can get back to the discussion this thread is supposed to be about soon...


Website:JabunAudio
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MetalRenard
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@Sequenced - Please leave this thread. I'm asking humbly, genuinely and politely. I disagree with your assertions - we are not all hobbyists, and even if we are, some of us do have the means to invest in professional post production/mastering services and seek to make professional long term connections with other musicians/mix/master engineers. So please to no assume we cannot benefit from having people like Jabun around and please do not attempt to scare him off.

@Jabun - I'm sorry about all this, it's kind of embarrassing.


Rocker, Composer and World Ambassador for Foxes! I'm on Youtube. Veteran REAPER user. Click below for the song that got me 2nd place. :)

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Response to Audio Mastering Engineer for hire! 2015-04-02 00:00:43 Reply

At 4/1/15 04:54 PM, MetalRenard wrote: @Jabun - I'm sorry about all this, it's kind of embarrassing.

This. Not everyone here is like this. There are people that are genuinely curious -- and interested -- in what you are offering.

Would you post (or PM me) if and when you have A/B demos available?


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Jabun
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Response to Audio Mastering Engineer for hire! 2015-04-02 08:05:29 Reply

At 4/1/15 04:20 PM, Lich wrote: Just dropping in to say that you have quite a nice website and I have listened to some of the work you have been mixing for and I like it. Out of curiosity do you have a listing somewhere on your website displaying what plug-in suites and hardware you have in your arsenal of mixing goodies?

Many thanks for the website/audio feedback and happy you like it. I write a weekly news post there if you're interested in in-progress and upcoming projects. Feel free to check it out if interested.

Equipment-wise, I haven't made a list there as a lot of people can get really snooty about production gear (often without real justification) and in my experience, no one really listens to a track and things, "oh this was mixed with this DAW" etc... so I never saw any need to.

Since you ask though, my main mixing/mastering setup is primarily in-the-box in Ableton Live 8 (used to be on Cubase, but I much prefer the Ableton workflow), monitored mainly on a pair KRK Rokit 6s (2nd gen) and a basic Logitech 2.1 system for 2nd reference. If a track sounds good on both of those (and a set of apple headphones), it'll sound good pretty much anywhere. Plugins-wise, I use a lot of the stock Ableton plugins (they're very clean and surgical), as well as some 3rd party VSTs if I want some more coloured processing or specific sounds. Really depends on the task at hand what I'll use, but I have my favorites :D There's some great 3rd party metering plugins I use too, such as the TT Dynamic Range Meter and FluxST Tool Vectorscope. Very useful!

Recording-wise and out of the box, I record a fair amount of guitar and bass and have corresponding recording rigs for those (Let me know if you're interested in hearing more, but there's a fair bit to go though). I also have a customised Akai MPC1000 for (re-)sampling and fingerdrumming/beatmaking, the Korg ESX and EM-1 Electribes and Volca keys, and an m-audio trigger finger for midi control. And finally my trusty Shure SM58 and SM27 microphones. There's a load of other stuff, but I think that's the main bulk of it (Balalaika anyone?). Hope that helps :D

At 4/2/15 12:00 AM, DavidOrr wrote:
At 4/1/15 04:54 PM, MetalRenard wrote: @Jabun - I'm sorry about all this, it's kind of embarrassing.
This. Not everyone here is like this. There are people that are genuinely curious -- and interested -- in what you are offering.

Would you post (or PM me) if and when you have A/B demos available?

Hehe, no worries and no need to apologise on @Sequenced's behalf, @MetalRenard. Many thanks for the support though. @DavidOrr, I got the final permissions though, though I'm out this afternoon so I'll try to get that A/B demo reel up tomorrow for you (If not, hopefully Saturday). Many thanks for you patience.

Cheers for the support everyone.


Website:JabunAudio
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Jabun
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Response to Audio Mastering Engineer for hire! 2015-04-03 09:30:11 Reply

At 4/2/15 12:00 AM, DavidOrr wrote: Would you post (or PM me) if and when you have A/B demos available?

Got some demos sorted! I had a fair bit of material to use so I ended up making 3 demo reels: Rock/Rap, Electronic/Cinematic and Acoustic. Hope this embed works:

  • MasteringDemo Rock&Rap
    MasteringDemo Rock&Rap by Jabun

    JabunAudio Mastering Demo Reel Rock & Rap 2015

    Score
    0 / 5.00
    Type
    Song
    Genre
    General Rock
    Popularity
    34 Views
  • MasteringDemo Electronic
    MasteringDemo Electronic by Jabun

    JabunAudio Mastering Demo Reel Electronic & Cinematic 2015

    Score
    0 / 5.00
    Type
    Song
    Genre
    Cinematic
    Popularity
    33 Views
  • MasteringDemo Acoustic
    MasteringDemo Acoustic by Jabun

    JabunAudio Mastering Demo Reel Acoustic 2015

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    0 / 5.00
    Type
    Song
    Genre
    Solo Instrument
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    40 Views

The clips are arranged in pairs, with the first being the pre-mastered final mix and the 2nd being the final master. Hopefully there's enough of a range there to get a detailed idea of what I'm capable of. I've tried to keep it fairly up to date, so this is all stuff from just the past 2 years of work (apart from the first song in the electronic reel which I think was March 2013, but I like it!) Let me know your thoughts below and thanks for listening.


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Response to Audio Mastering Engineer for hire! 2015-04-03 10:56:26 Reply

I'm not currently in need of any mastering work, but I thought I'd drop by and say that I like what I'm hearing. Demos sound great and you sound like you have a good work ethic.

Bookmarked for future reference.

Jabun
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Response to Audio Mastering Engineer for hire! 2015-04-03 11:31:18 Reply

At 4/3/15 10:56 AM, LunyAlex wrote: I'm not currently in need of any mastering work, but I thought I'd drop by and say that I like what I'm hearing. Demos sound great and you sound like you have a good work ethic.

Bookmarked for future reference.

Many thanks for the feedback and social media follows. Glad to hear you liked the demos and feel free to share them with anyone you think might be interested. I look forward to working with you in the future :D


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Response to Audio Mastering Engineer for hire! 2015-04-03 13:37:58 Reply

Glad to see you here Jabun. Nice examples.
Could you give more insides on the process? What tools are you using? What is your philosophy and goal in mastering?
For what I hear, you started with pretty well balanced material and the most obvious quality after mastering is loudness.

I'm in need of mastering of a jazz/ fusion project. The material is well mixed, but it was recorded in many different places, different performers and has a one year gap between tracks. I need a mastering that would bring it together as a more homogeneous sound.

At Digital Domain, a master by Bob Katz would be 250$ per hour of work, so for 2 tracks would be one or two hours, 250-500$.
At you, 2 tracks of 4 minutes would be around 100$, I would spare some money, but with what result? because I'm not at all interested in "LOUD", I want clear, clean, transparent, not loud.

Jabun
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Response to Audio Mastering Engineer for hire! 2015-04-03 16:05:29 Reply

At 4/3/15 01:37 PM, sorohanro wrote: Glad to see you here Jabun. Nice examples.
Could you give more insides on the process? What tools are you using? What is your philosophy and goal in mastering?
For what I hear, you started with pretty well balanced material and the most obvious quality after mastering is loudness.

I'm in need of mastering of a jazz/ fusion project. The material is well mixed, but it was recorded in many different places, different performers and has a one year gap between tracks. I need a mastering that would bring it together as a more homogeneous sound.

At Digital Domain, a master by Bob Katz would be 250$ per hour of work, so for 2 tracks would be one or two hours, 250-500$.
At you, 2 tracks of 4 minutes would be around 100$, I would spare some money, but with what result? because I'm not at all interested in "LOUD", I want clear, clean, transparent, not loud.

Hi sorohanro, and many thanks for the feedback and interest. Sure I can expand a little into my tools and process :3 As I mentioned in a previous post I master in-the-box using Ableton Live 8 with a variety of reference monitors. I use a combination of digital and analogue modelling EQs, compressors and limiters depending on the task at hand, as well as saturation/exciters, stereo tools and other things IF I feel them to be necessary. I'm not a big believer in multi-effects or mastering suites as I don't feel they offer the flexibility I need for mastering. I find it much easier to construct my own chains which will be individual to the tracks/albums I'm working on at the time and may be simple or complex depending on the task at hand. I also make use of live and offline frequency analyzers, loudness (Peak, RMS and Dynamic range) meters and vectorscopes to help me make good judgments on adjustments.

My general philosophy in mastering to bring out the best in a track without destroying the feeling of it. I generally like dynamic, clean and punchy masters, though a little analogue style warmth is nice if the track feels a little too clinical/sterile. I like a smooth bass presence and clear, but not harsh highs, making sure that elements of the mix are as defined as they can be. I like to make the mix sound glued together, rather than a load of recordings stacked on top of each-other so that the instruments feels like a collective performance. I like to make masters which encourage people to turn up the music, rather than turn it down.

Loudness wise, I'm a firm believer in dynamics, and like tracks to have a balanced frequency response with the loudness at its sweet spot (which will depend on the track at hand), rather than sounding like half of commercial releases today: slammed past the point of distorting with weak bass and compromised punch. Loudness should never be a compromise for audio quality/clarity. However, not everyone shares that opinion as me, so while I will try to advise clients on the matter, I am prepared to master LOUD if I'm requested to. Can I make it sound reasonable? Up to a point I think so, but it'd be better quieter. Would I advise it? Absolutely not. There are of course exceptions to the rule. For example, if there is a track with well contrasting loud and quiet sections, I may push the loud sections more than I would usually push a track, but only if it feels right and adds something.

The main reason for the difference in loudness in the demos is that I ask for mixes with ~ 3 - 6 dBs of headroom (just to make sure there's absolutely no chance of any digital distortion before it gets to me). The Masters however peak at between -1 and -0.5 dB so already without any processing at all there will be a little more loudness. I'll generally use some compression to make the mix gel together a little. This is at the expense of a little dynamic range, but used carefully can really make a nice difference. There might also be a stray momentary peak a few dBs above the average peak level which doesn't really need to be there so I'll tame that to get some overall loudness back. Overall the track becomes a lot louder with almost no noticeable negative artifacts. After that further processing can bring up the track's level more transparently, or if you want it super loud, with some noticeable artifacts. The main processes I use in mastering are to make sure the track gels well and has balanced frequency response (this is much more noticeable when the mastered and un-mastered versions are volume matched to a more similar RMS). Loudness is not generally an issue unless I'm told to make it one XD Generally speaking my masters (unless told otherwise) are a few dBs lower than the modern commercial chart releases in their genres, so by modern standards, they aren't overly loud.

It sounds like a good project you have there and I'd love to be the one to master it. The difference in performers, recording space, etc... will naturally lend the tracks to having different feels, but that's something I'd personally embrace (you wouldn't EQ a Stratocaster just to sound like a Les Paul, right?). I will however be able to bring them closer in character so they don't sound worlds apart when placed side by side. Think a compilation album: there might be tracks by different artists, but they don't usually sound strange next to each other when you play them.

If you're interested in me mastering your project, I'd be happy to do some short demos for each track so you know roughly what you'll be paying for, both loudness and clarity-wise as well as matching the tracks so they sound more homogeneous. There's a previous post in the thread explaining some of my business methods, but feel free to ask more questions or send me a PM if you'd like to know more. Hope you found this post helpful and again thank you for taking interest in my work :D


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Whoops! Sorry I waffled on there a bit more than usual XD But I hope you found it helpful @sorohanro.


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Response to Audio Mastering Engineer for hire! 2015-04-03 16:29:39 Reply

At 4/3/15 04:07 PM, Jabun wrote: Whoops! Sorry I waffled on there a bit more than usual XD But I hope you found it helpful @sorohanro.

I actually did, and I have the feel that I'll not be the only one. Maybe more people interested in this will read. I love the "I like to make masters which encourage people to turn up the music, rather than turn it down" part.

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Response to Audio Mastering Engineer for hire! 2015-04-04 00:04:37 Reply

Awesome, thanks for taking the effort to provide pre-master references. I'm away from the studio for the weekend so I can't listen to the mixes on monitors I know, but I enjoyed reading about your process. I've got a few of things coming up in a couple months -- I'll send you a PM after the weekend for more info.

Thanks again!


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