With three confirms out of the four. I think I'm ready to announce my team and the game.
@Bcadren (me) @Astranime and @TheDarthMoogle (Someone I recruited from r/GameDevClassifieds on Reddit that just created a Newgrounds account for this).
Still need the last person; have some prospects, but haven't confirmed anything yet. Primarily looking for an additional artist; but may accept a writer. Given the random generation throughout; I'm not sure what a writer would do (probably things related to fleshing out and backstory; won't be much in terms of dialog).
Working title for the game is "Dungeons of Nemelex Xobeh" and single paragraph pitch:
"You (the player) are a high roller gambler, who has heard of a high stakes ‘tournament,’ inside of a mysterious towering casino; which is supposedly owned by the god of gambling, himself, Nemelex Xobeh. All you know is that a ‘high-stakes card game’ could lead to you getting 50,000 troy ounces (5,000 bars) of gold. The catch? Your stake in the tournament is your life. You are given you choice of 8 starting decks and enter the tower. These cards are real magic, summoning creatures and unleashing attacks and the ‘game’ is battling your way through tower, using your magic cards against magical creatures, machines and henchmen within. Deck management and building strategy is the key in this Deckbuilding Roguelike."
I'm treating '4' as a sacred number. As many things as possible will be multiples of 4; Max HP values, cards in your hand (4); maximum cards in a deck (64 [4³]) maximum level on most skills (256 [4⁴]). This is similar to 3 in a lot of games the hex value FF in Final Fantasy; 27 in DCSS; 42 in ADOM, etc.