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It's me or ActionScript3.0 Class

526 Views | 8 Replies
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It's me or ActionScript3.0 Class 2014-05-27 05:13:20


It's me or using ActionScript3.0 Class is just stupid.
Man, I been trying to work with it, but it just giving me problem.
I never had any problem like this working with any other programming language.
When ever I use the timeline to code I'm 100% free of error, & even if the is error I'm able to fix it with in a heartbeat.
On the other hand using class is just a different story on here.

Response to It's me or ActionScript3.0 Class 2014-05-27 05:37:43


It's you..

ActionScript 3 is similar to other computer language than Actionscript 2, and a lot more capable.
If you have problem changing from AS2 to AS3, you can always ask.

And for sake of my curiosity, what language have you learned so far?

Response to It's me or ActionScript3.0 Class 2014-05-27 05:49:23


At 5/27/14 05:37 AM, Knight52 wrote: It's you..

ActionScript 3 is similar to other computer language than Actionscript 2, and a lot more capable.
If you have problem changing from AS2 to AS3, you can always ask.

And for sake of my curiosity, what language have you learned so far?

C/C++,C#, basic knowledge of ASM & much more. Don't feel like listing the programming language that I know.
Dude I know ActionScript3.0 is a OOP language similar to C#, java etc.
Dam, even when their should be a colon at the end of something it don't detected that as a error. Which it should.
Like assign a library symbol to a variable. The most part that get me upset about ActionScript3.0 class is that,
I got to save it each time to run the update :(.

Response to It's me or ActionScript3.0 Class 2014-05-27 08:04:30


At 5/27/14 05:49 AM, bkbatman wrote: Dam, even when their should be a colon at the end of something it don't detected that as a error. Which it should.

Should it? That's completely based on the language. Just because some languages enforce that, it doesn't mean every language does.

You can learn about ECMAScript (the language specification that ActionScript follows) and it's semicolon rules here.

Like assign a library symbol to a variable. The most part that get me upset about ActionScript3.0 class is that,
I got to save it each time to run the update :(.

I actually don't pay attention to whether or not I have to save files in other languages, but I'll take a stab in the dark and say you have to in those too. If you don't save a C source file, how does it compile the latest copy?

You say you can program in some low level languages and somehow find it hard to program in AS3, and would prefer to work on the timeline in an unorganised manner rather than in a relatively organised manner with classes and OOP.

Somebody is telling porkies.

Response to It's me or ActionScript3.0 Class 2014-05-27 11:03:08


At 5/27/14 08:04 AM, Sam wrote:
At 5/27/14 05:49 AM, bkbatman wrote: Dam, even when their should be a colon at the end of something it don't detected that as a error. Which it should.
Should it? That's completely based on the language. Just because some languages enforce that, it doesn't mean every language does.

it doesn't but it should. i run into errors with non-cuddles returns.

public function getObject():Object
{
     return
     {// causes invalid return type error, the line above has an assumed semicolon
          x:2,
          y:3
     };
}

just goes to show that cuddling is the bee's knees.

Response to It's me or ActionScript3.0 Class 2014-05-27 12:53:44


At 5/27/14 05:49 AM, bkbatman wrote: C/C++

[...]

The most part that get me upset about ActionScript3.0 class is that,
I got to save it each time to run the update :(.

You even have to compile it. This whole saving and compiling is insane.
Totally different than C and C++ handles this.

cool troll thread complaining about error messages without posting any

Response to It's me or ActionScript3.0 Class 2014-05-27 15:16:37


At 5/27/14 05:49 AM, bkbatman wrote:
At 5/27/14 05:37 AM, Knight52 wrote: It's you..

ActionScript 3 is similar to other computer language than Actionscript 2, and a lot more capable.
If you have problem changing from AS2 to AS3, you can always ask.

And for sake of my curiosity, what language have you learned so far?
C/C++,C#, basic knowledge of ASM & much more. Don't feel like listing the programming language that I know.
Dude I know ActionScript3.0 is a OOP language similar to C#, java etc.
Dam, even when their should be a colon at the end of something it don't detected that as a error. Which it should.
Like assign a library symbol to a variable. The most part that get me upset about ActionScript3.0 class is that,
I got to save it each time to run the update :(.

Isn't C++ an OOP language too; you should be used to classes by now :)

Perhaps part of the problem here is you're using the Flash IDE to code in. It doesn't have many features to make it easier for you to code (like real time warnings or even an auto save :P).

Instead of trying to learn how to code in Flash, start with something simple like this, it's more suited for someone of your experience.


- Matt, Rustyarcade.com

Response to It's me or ActionScript3.0 Class 2014-05-27 17:50:50


Lmbo, "rpgmaker"? really dude.
Insulting my programming experience I see.
Yeah, I'm using Flash Professional IDE to code.

Response to It's me or ActionScript3.0 Class 2014-05-27 20:56:46


Flash is not a gamer generator. You need to do some real work and learning to get what you want out of it. Look in to Flashdevelop for a pure programming IDE. Or Stencyl if you just want to make games rapidly.


If ya have something to say, PM me. I have a lot of time to spare.

Also never PM egg82.

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