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Once the "8-bit" pixel fad dies...

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Painbringer
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Once the "8-bit" pixel fad dies... 2014-04-17 19:13:29 Reply

What new retro trend do you think will come next?

I predict that 3D polygon models (ala Virtua Fighter) will be the next big thing. Since that is exactly what happened throughout the '90s.

Thoughts?

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Response to Once the "8-bit" pixel fad dies... 2014-04-17 19:34:17 Reply

Since when was it a fad besides amateur flash?


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Painbringer
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Response to Once the "8-bit" pixel fad dies... 2014-04-17 19:38:17 Reply

At 4/17/14 07:34 PM, Shadaw wrote: Since when was it a fad besides amateur flash?

Indie games such as Minecraft, for one.

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Response to Once the "8-bit" pixel fad dies... 2014-04-17 19:39:14 Reply

At 4/17/14 07:34 PM, Shadaw wrote: Since when was it a fad besides amateur flash?

about 99.9% of indie games use it, because they're unoriginal as fuck.


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Response to Once the "8-bit" pixel fad dies... 2014-04-17 19:43:13 Reply

At 4/17/14 07:38 PM, Painbringer wrote:
At 4/17/14 07:34 PM, Shadaw wrote: Since when was it a fad besides amateur flash?
Indie games such as Minecraft, for one.

I'm not sure that would qualify as 8bit style because it's technically 3D.

At 4/17/14 07:39 PM, darkjam wrote:
At 4/17/14 07:34 PM, Shadaw wrote: Since when was it a fad besides amateur flash?
about 99.9% of indie games use it, because they're unoriginal as fuck.

Ah shit you're right. I was never a fan of indie games so I didn't pay much attention.


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kazumazkan
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Response to Once the "8-bit" pixel fad dies... 2014-04-17 22:00:03 Reply

perhaps ocarina of time style or mario 64


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Jin
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Response to Once the "8-bit" pixel fad dies... 2014-04-17 22:24:22 Reply

I think it'll stick around forever, simply because sprites are easier to deal with than 3D.


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Response to Once the "8-bit" pixel fad dies... 2014-04-17 23:05:33 Reply

At 4/17/14 07:13 PM, Painbringer wrote: I predict that 3D polygon models (ala Virtua Fighter) will be the next big thing. Since that is exactly what happened throughout the '90s.
Thoughts?

i wouldn't mind seeing an indie game pull this up actually
would be worth a look


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Response to Once the "8-bit" pixel fad dies... 2014-04-17 23:45:36 Reply

It's not a fad and whether it's original is unimportant.

It's popular because it looks good and requires less artistic talent to get into, though those pixel artists with innate artistic talent, as with everything, rise to the top.

Pixel art has certain characteristics that other styles don't have that make it appealing for a certain class of games. (exploration platformers mostly)

I doubt the low-poly-count graphics will ever be a popular thing because it does *not* look good.

It's not a fad and it's not going to die. If you're curious which oldschool art style may be utilized frequently in the near future, my bet would be on vector-based graphics. Look at Guacamelee.

Vector graphics also have some characteristics that no other style has. One being that you can handle various levels of zoom without any loss of fidelity. No need for expensive tessalation or multi-textures.

And like pixel art, it has intrinsic qualities that just look good and evoke, aside from nostalgia, a particular sense, which is important when a game developer is wise enough to target 'theme' as an important priority.


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Response to Once the "8-bit" pixel fad dies... 2014-04-18 00:01:49 Reply

I have no problem with 8-bit graphics, they should stick around forever.


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SapphireLight
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Response to Once the "8-bit" pixel fad dies... 2014-04-18 01:49:44 Reply

8bit is easy to do and you can rake in the retrocred bucks. Shit ain't going anyway anytime soon.


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SmashLuigiFan1
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Response to Once the "8-bit" pixel fad dies... 2014-04-18 13:41:28 Reply

Maybe we'll get a 16-bit fad! I mean, 16-bit is basically 8-bit. 'Cept better, because it creates more of a believable world and just looks nicer. The '8-bit' fad isn't even 8-bit, as they're usually just bland stickmen in pixel form.


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Response to Once the "8-bit" pixel fad dies... 2014-04-18 15:25:03 Reply

It's not going away. The NES revitalized the entire video game industry, and people will not--and, in my opinion, should not--ever forget that. I just hope that NES tributes will eventually start focusing on good things (like simple gameplay and a wider demographic) rather than bad things (like cheap enemy placement and uneven difficulty).


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Response to Once the "8-bit" pixel fad dies... 2014-04-18 16:22:39 Reply

At 4/18/14 03:25 PM, oobooglunk wrote: IThe NES revitalized the entire video game industry, and people will not--and, in my opinion, should not--ever forget that. I just hope that NES tributes will eventually start focusing on good things (like simple gameplay and a wider demographic)

I feel that the NES does not get enough credit for what it accomplished.


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Response to Once the "8-bit" pixel fad dies... 2014-04-19 17:42:01 Reply

I like it when it's executed well.

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Response to Once the "8-bit" pixel fad dies... 2014-04-19 19:01:26 Reply

If we don't jump to a 16 bit fad I can see the 90's 3D being a thing. I remember playing some indie car game that had PS1 style 3D so I can easily see that becoming the new fad.


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