Looking across the epic soundtracks of 2A03 type compositions of NES vidyas versus the roms filesize, I'm seeing with my own eyes that an entire video game of Music, complete with scores unique for dozens upon dozens of circunstances, weighs 10x less than a single .mp3 song off that same track.
The whole NES game is magically under a Mb, and I haven't even started on graphics. I'm mad because I took classes in Flash and studied flash for years, and when I finally decide to make my own epic 8 bit, hopefully as extensive as the original Final Fantasies, I come to find that flash interface is extremely counterintuitive, regarding efficiency. I found a workaround via Ben Silvisā bitmaptransfer method for graphics. Easy enough. Can you guys help me get my chiptune files rendered under the wing of .swf without bloating into a fat monster. Thanks