Ok, so some friends working for Ankama as CM's asked me to try and create a "dye" system (image) to go along with their suggestions to the Devs.
Me being the over zealous type.. I figured I could go one better and try to create a mock up flash game instead of just and image.
The problem however is that I can't really find many up to date tutorials for Flash. **Often people are saying that flash is outdated for a few years now and people only use After Effects now.
Anywho I digress.
Here's the image I created using multiple screenshots of the game:
http://sta.sh/0z214v1j29i
**If anyone can point me in the right direction for turning this into an interactive flash game.. I'd greatly appreciate it.
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What I'd like it to do:
1. Players can drag/drop the dyes into the "Main" and "Alt" slots.
*This will change the colors on the current character insignia (red = main / black = alt).
2. If they click "apply" then the other character model that's within the inventory
box changes to those colors selected and the "Main" / "Alt" boxes reset (empty).
Fine Tuning:
1. "Snapping" of the dyes, when dragging/dropping.
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So far, the suggestion is that I could just use "Dress up Doll" tutorials to accomplish this.
**The best example I could find online (that wasn't made 8 years ago) was this:: http://kawaiipandah.deviantart.com/art/Flash-Dress-Up-Game-Tutorial-190251332
And while that tutorial DOES help address quite a few of my questions, it still falls short on how to "apply" the dyes, reset them or have the characters colors actually change when a dye is put into one of the slots (Main/Alt).
Any critiques and help on this would be greatly appreciated ^_^