00:00
00:00
Newgrounds Background Image Theme

Kingkavvvv just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

OverSexEd dev topic

13,622 Views | 55 Replies
New Topic Respond to this Topic

Response to OverSexEd dev topic 2014-01-12 15:40:04


Alpha 0.007
http://tenebrys.free.fr/index.php?page=links

How to use this link :
On Google Drive do "ctrl + s" and you will save the .rar (containing all the files) to your computer.
All the files are necessary.
Uncompress the .rar in a new repository, wherever you want with the name you want.
Do not rename them or change their repository (for example "background.jpg" must be in "./pictures/" repository)
Launch OverSexEd by clicking OverSexEd.swf

DONE :
- create the animated gif element
- better display in the containers
- load and interpret XML mod files
- create the "addToPage" attribut for elements
- teaching buttons calls lesson pages + endDay/newDay event
- create "callPage" element (call a page like a button does but without the click action. should be used with conditions elements)

TODO LIST :
- update XML documentation
- split the right container into "Stats" and "Equipments"
- random values
- random background pictures
- Events
- create the "removeElement" element
- update the button element. more custom options (size, color, ...)
- create the credits screen with all helpers listed in it
- create a save system working with 3 slots + save volume preferences
- create the achievements screen : unlock achievements by finishing the game, unlock unique scenes and "new game" rewards
- create a documentation about mod creation (HTML and CSS usage)
- add hidden stats (counters, boolean, text, ...)
- add conditions in XML for test boolean and text
- create external text element
- text balises for insert values
- capturing text input element (used for enter the character name for example)

KNOWN BUGS :
- first container element react very strangely if not text element
- animated gif location is automatically the last page element

Response to OverSexEd dev topic 2014-01-12 16:04:12


"After several hard years of studying you've applied for a job as a trainee teacher at Hent High School, one of the most famous and best high schools all across the country. You seem to have made a great impression during your job interview, as the headmaster gladly offers you a chance to prove yourself.

For the next 69 days of your traineeship, you have to make sure that the trust put in you was worth it. But as it turns out, the theories you've learned from your books have nothing in common with the weird events of the daily life at Hent High..."

This would be a take on how a given frame of days would actually make sense.
Also, this would make the character someone in the mid 20s, leaving room for younger and older... targets.

I want the next version to be limited in time (maybe 60 days or less) then you get a good/bad ending.
That way there will be a real challenge.

I guess "Good or Bad" Ending doesn't really apply here, since there are - as i can see - three factors you want to include:
* Scoring with pupils [Quality as a teacher]
* Scoring with other teachers [Quality as a colleague]
* Scoring with the headmaster [Test results]

Only if one of those three scorings gets too bad, it should result in a specific bad ending. Otherwise, the mixture of these stats could result in something unique [Maybe good scorings in two factors result in threesomes or something like that?]. This would require way more balancing than in your first two games, maybe also the decision that you just can't get everything in a single try and forcing a player to his/her decisions. These decisions, on the next level, may definitely include your planed casino and whatever mods - and maybe also just plain scenarios with three possible options, having different impacts on different stats.

Do you happen to know about a game called "Babysitting Cream", based on Sonic characters? It sets the way of gameplay you are looking for and I'm very assured that it's at least inspiring in terms of placing events, etc. ;)


"Y'know, it's enlightening -

I see so many kids that love being writers,

More than they love writing."

Response to OverSexEd dev topic 2014-01-13 15:51:43


At 1/12/14 04:04 PM, Beakaboo wrote: "After several hard years of studying you've applied for a job as a trainee teacher at Hent High School, one of the most famous and best high schools all across the country. You seem to have made a great impression during your job interview, as the headmaster gladly offers you a chance to prove yourself.

For the next 69 days of your traineeship, you have to make sure that the trust put in you was worth it. But as it turns out, the theories you've learned from your books have nothing in common with the weird events of the daily life at Hent High..."

This would be a take on how a given frame of days would actually make sense.
Also, this would make the character someone in the mid 20s, leaving room for younger and older... targets.

This is great ! I love your writing style :D

I guess "Good or Bad" Ending doesn't really apply here, since there are - as i can see - three factors you want to include:
* Scoring with pupils [Quality as a teacher]
* Scoring with other teachers [Quality as a colleague]
* Scoring with the headmaster [Test results]

Only if one of those three scorings gets too bad, it should result in a specific bad ending. Otherwise, the mixture of these stats could result in something unique [Maybe good scorings in two factors result in threesomes or something like that?]. This would require way more balancing than in your first two games, maybe also the decision that you just can't get everything in a single try and forcing a player to his/her decisions. These decisions, on the next level, may definitely include your planed casino and whatever mods - and maybe also just plain scenarios with three possible options, having different impacts on different stats.

good idea but I think we should continue with the Futa Sexed seduction system : you will have to seduce the NPC one by one. that way the player have to hunt for find it's target. there must be more NPC than in Futa Sexed for this to be really interesting.

an example of alternative story that will be given by the futanari mod :
- in game you find a way to transform a student in futanari.
- at the end of the 69 days you get the achievement "futanari creator".
- at your next start you are given the choice to start as futanari (this is the reward).
- the story is different

for now we don't need to focus on those alternative stories : this will be the mod-developers job.

would you be interested by writing a romance mod with another teacher ?
the goal for the player would be to successfully "first kiss" a colleague.
there should be many steps such as romantic datings before.
I should work more on the dynamical text very soon so if you want to do it I will give you the good tools.

Do you happen to know about a game called "Babysitting Cream", based on Sonic characters? It sets the way of gameplay you are looking for and I'm very assured that it's at least inspiring in terms of placing events, etc. ;)

yes I know this game, I will look some more about it.
I will also search inspiration from "Corruption Of the Champion" for the dynamical texts.

Alpha 0.008
http://tenebrys.free.fr/index.php?page=links
How to use this link :
On Google Drive do "ctrl + s" and you will save the .zip (containing all the files) to your computer.
All the files are necessary.
Uncompress the .zip in a new repository, wherever you want with the name you want.
Do not rename them or change their repository (for example "background.jpg" must be in "./pictures/" repository)
Launch OverSexEd by clicking OverSexEd.swf

DONE :
- split the left container into "stats" and "equipement"
- correction of "condition" (add "targetContainer" attribut)
- add hidden stats (counters, boolean, text). use the container "hidden"
- add conditions in XML for test boolean and text
- shopping buttons calls purchase pages
- random values for "setValue" & "addToValue" elements
- random background pictures (just by adding more "path" attributs to picture element)
- bug correction : first container element react very strangely if not text element
- bug correction : click menu > click play > buttons are displayed twice.

TODO LIST :
- create animated gif as background picture + add scale parameter
- update the button element. more custom options (size, color, ...)
- create external text element
- update XML documentation
- create the "removeElement" element (modding purpose + useable equipments)
- create the credits screen with all helpers listed in it
- create a save system working with 3 slots + save volume preferences
- Events
- create the achievements screen : unlock achievements by finishing the game, unlock unique scenes and "new game" rewards
- create a documentation about mod creation (HTML and CSS usage)
- create the intro pop-up (game story + choose your gender + input name ...)
- capturing text input element (used for enter the character name for example)
- include elements values (text or counter) & conditions in text (for example : "end of day [dayCount]")
- create the external .swf element

KNOWN BUGS :
- animated gif bad display

Response to OverSexEd dev topic 2014-01-13 16:23:58


:would you be interested by writing a romance mod with another teacher ?
:the goal for the player would be to successfully "first kiss" a colleague.
:there should be many steps such as romantic datings before.

Sure thing. I guess there should be four colleagues planned to be involved in the standard version, because of the four lessons given. I'd like to have a (slightly) different plot line for each of them. This will take some effort, but I guess it will turn about very neat. I'll keep you posted on that.


"Y'know, it's enlightening -

I see so many kids that love being writers,

More than they love writing."

Response to OverSexEd dev topic 2014-01-14 14:09:23


Well

I had managed to create a piece of music for the love aspect to the game, then I managed to adapt it for sexy, I got carried away and ended up with this.

I'll be able to take elements out of this as loops for those parts, I got carried away in creating it and wanted to see how fart I could take it, what do you reckon?


Audio Artists required for Charity Album: Read further information here The charity is Jambange

BBS Signature

Response to OverSexEd dev topic 2014-01-14 14:58:04


At 1/13/14 04:23 PM, Beakaboo wrote: Sure thing. I guess there should be four colleagues planned to be involved in the standard version, because of the four lessons given. I'd like to have a (slightly) different plot line for each of them. This will take some effort, but I guess it will turn about very neat. I'll keep you posted on that.

Ok, thank's a lot !
I agree with you, there should be 4 teachers in the base game. do you want to create them ? I don't want to use the teachers from "SexEd Remake". The one from "Futa SexEd" is ok I think, if you like her.

At 1/14/14 02:09 PM, Stealth-Emergence wrote: I had managed to create a piece of music for the love aspect to the game, then I managed to adapt it for sexy, I got carried away and ended up with this.
I'll be able to take elements out of this as loops for those parts, I got carried away in creating it and wanted to see how fart I could take it, what do you reckon?

I think this will be very nice for the romantic moments. it got an innocence aspect. I like it. If you work more on it, I suggest to keep in mind a "innocent and romantic first kiss" atmosphere :D
this will goes very well with the "romance" mod started by Beakaboo

Alpha 0.009
http://tenebrys.free.fr/index.php?page=links
done :
- bug correction : animated gif bad display
- create external text element
- include text, counter & boolean elements values in text element (for example : "end of day [dayCount]")

Response to OverSexEd dev topic 2014-01-14 15:04:11


At 1/14/14 02:58 PM, Tenebrys wrote: I think this will be very nice for the romantic moments. it got an innocence aspect. I like it. If you work more on it, I suggest to keep in mind a "innocent and romantic first kiss" atmosphere :D
this will goes very well with the "romance" mod started by Beakaboo

Due to how this piece evolved.

One variation of this piece will be a stripped back version, moreso an acoustic piece


Audio Artists required for Charity Album: Read further information here The charity is Jambange

BBS Signature

Response to OverSexEd dev topic 2014-01-15 07:26:37



Audio Artists required for Charity Album: Read further information here The charity is Jambange

BBS Signature

Response to OverSexEd dev topic 2014-01-15 12:43:22


very good work !
I will include the loops in the next release (tomorrow because I wasn't home today).
this is a good occasion to create the credits screen :D

Regular game play loop

I think it is perfect

Not so regular, chase/boss music ?!

It should be nice for strategical choices.
If you want/agrea another version more "oh my god I'm going to die if I don't run faster", more heavy would be a great add.

Romantic, love music

very nice indeed for romantic events. I think we could use it also for light events or funny events.

I think a last loop would be great for finalize the game musics : the one that will be listen during the adult themed sex scenes. something slow and hot. maybe with some woman moans ?

thank you again for your great and very quick job :D

Response to OverSexEd dev topic 2014-01-15 13:34:12


I'll take those points on and will work on those, I'll try and see if I can source some samples that I can use legally without any copyright issues and whatnot


Audio Artists required for Charity Album: Read further information here The charity is Jambange

BBS Signature

Response to OverSexEd dev topic 2014-01-18 01:28:15


Sorry that I have nothing to contribute nothing but maybe a few ideas.. but anyways I was wondering if you could add an unlimited day mode like in the second one but after you beat the game once?

Response to OverSexEd dev topic 2014-01-22 12:42:02


since it's my birthday today, I have offerd myself a new website !
http://www.tenebrys.com/ng1

please, tell me how you like it !

Response to OverSexEd dev topic 2014-01-24 23:32:40


So how goes the game? I'm just asking since I haven't seen much about it for awhile.

Response to OverSexEd dev topic 2014-01-25 12:57:39


At 1/24/14 11:32 PM, ailen86 wrote:

yes, I plan to do an unlimited sand box after you end the game, don't worry :D
players are welcomed too because we will need beta testers.

Back to work !

Alpha 0.010 release
http://www.tenebrys.com/ng4
done :
- create the credits screen where all helpers are going to be listed
- add the music loops made by Stealth-Emergence
- add animated gif scale parameter
- imbricated conditions in text. example : [if (actions = 3) :Welcome[if (dayCount = 1) :, it's your first day]!!!]
- create the “Mod me !” screen
- create a documentation about text creation (HTML, CSS and dynamical balises usage)
- bug correction : when clicking “back” button, after a long text display, the starting focus is not good

Response to OverSexEd dev topic 2014-01-26 02:33:00


At 1/25/14 12:57 PM, Tenebrys wrote:
At 1/24/14 11:32 PM, ailen86 wrote:
yes, I plan to do an unlimited sand box after you end the game, don't worry :D
players are welcomed too because we will need beta testers.

Awesome! I hope I could be a beta tester look forward to the game.

Response to OverSexEd dev topic 2014-01-28 12:18:34


Alpha 0.011 release
http://www.tenebrys.com/fp6

It may look a small update but since it corrects many bugs, it’s an important release.

I think now the conditions and variables in text are working perfectly. If you test it and note bugs, tell it to me pretty please !
The novelties are the multiple conditions ! the engine allow you to test as many conditions as you want with “and” or “or” statements ! (but do not mix “and” and “or”)
With the “external text”, “imbricated conditions” and “variables in text” we have a very powerful dynamic text element now !
I don’t see anything else to do here so if you think I should do another stuff on the text element, tell it to me please !

Response to OverSexEd dev topic 2014-02-05 14:24:04


OverSexEd – Alpha 0.012 release !

Hy guys ! Big update today !

The game now load the external resources in a preloader ! The game is much faster now and it should work online now, not only local ! I will test it in a next release.

I have done the “remove” and “removeFromPage” elements ! It’s a very important feature for moding, Events and useable items.

If you don’t know how to edit the XML files you should try THIS ! It’s really easy to use XML with it !

Now the buttons have many options for Alignment, Color And Size ! Nice isn’t it ?

When you launch a new game you start with an introduction pop-up ! This pop-up is useable for almost anything you want :)

I have also done the input text element so now you can ask the player some elements such as a character name.

Now that the game engine is almost finished, I’m going to create the game ! While doing so I will update the documentations and correct the bugs I will find.

Response to OverSexEd dev topic 2014-02-08 16:42:34


OverSexEd - Alpha 0.013 release !
http://www.tenebrys.com/fp8

It is starting to look to a game finally !!! your apartment where you sleep, the streets, the shop and the teaching lessons in school areas. Do you like the way it goes ?

In a next release you will be able to change your apartment for another home.
I also plan to add a step in the transport process : you will have to choose how you travel ! train, bus, walk, bike, car, …
Please, use the poll (in my website) for telling me what you want me to do next.

Response to OverSexEd dev topic 2014-02-09 11:13:58


My website was not accessible during last hours. The cause was a massive attack from hackers on my host provider. It is back now, there are no injury.

Response to OverSexEd dev topic 2014-02-19 19:55:00


So how goes the making of this amazing game?

Response to OverSexEd dev topic 2014-02-21 14:04:38


How's progress going?

I'm tied up on developing a website lately, I probably won't have much time spare to create any new music for a little while longer, but it depends on how much longer this build is gonna take.

Just remind me again what's left regarding music for this project!


Audio Artists required for Charity Album: Read further information here The charity is Jambange

BBS Signature

Response to OverSexEd dev topic 2014-03-03 12:03:25


At 2/21/14 02:04 PM, Stealth-Emergence wrote: How's progress going?

I'm tied up on developing a website lately, I probably won't have much time spare to create any new music for a little while longer, but it depends on how much longer this build is gonna take.

Just remind me again what's left regarding music for this project!

it's ok, it is still far from the final release.

I'm back with a new release : alpha 0.014http://www.tenebrys.com/ng7

Some bugs and typo corrections and the EVENTS SYSTEM !!!
Yep ! From now it will be easy to add events to the game !
I have tested it with a very basic event and it is working nicely.

I have bad news : it looks like Flash can’t load files from your local drive + from online.
It means I will have to do 2 versions of the game : a basic online one AND a mod-friendly local one

Response to OverSexEd dev topic 2014-03-04 16:43:58


I have done some content : the beggar encounter should be 100% done now
for testing purpose I have made it "probability = 100%" and "delay = 1 day"
if you want to test it, download the files :
https://drive.google.com/uc?export=download&id=0B_u1ayj9U9tnNGQzeld6aThSNVE
and unzip in the same directory as the last release (it is just an update, not the full game)

Response to OverSexEd dev topic 2014-03-10 18:42:01


Hello everyone!

I loved Futa SexEd and I think the community really needs more games like this one, so I've decided to offer myself in anything I can do. I think the best way I could help is providing Spanish (I'm from Spain :P ) as a second languaje so more and more people can enjoy this game. I'm finishing my studies in Computer Engineering so any tool I'd need to get use to wont be a problem at all.

Some other aspects where I think I could help, would be the Storyboard, testing the future versions and reporting the bugs finded, and maybe in the future some programmin in Flash, but I'm not experienced with it yet.

So, I hope you all are doing great work atm, and count with me axe for this battle :D

Response to OverSexEd dev topic 2014-03-12 13:19:38


At 3/10/14 06:42 PM, Exedras wrote: Hello everyone!

Hi Exedras ! I have wrote you an e-mail, did you received it ?

OverSexEd Alpha 0.015 release is there :
http://www.patreon.com/tenebrys?ty=a

It is the last public release.

Response to OverSexEd dev topic 2014-08-06 07:48:23


Hi guys !

OverSexEd demo is out!
This is the final Alpha release, SFW version.

please visit : http://www.patreon.com/tenebrys
If you want news about Beta version, for free !
or If you want to support my work, download and play early NSFW Beta releases !