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Starting on a comic

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RayLeeWorld
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Starting on a comic 2013-12-29 21:51:40

Greetings everyone, as you may not know, I have just started on a short comic two days ago, and I hope to show it to everyone, soon. I don't know when I'll show the first page to you, maybe tomorrow or somewhere in january. Now, about the comic, it will star one of my characters, omega dog, in it. If you don't know who he is, here's the link for you to see: http://www.furaffinity.net/view/11750389/

Anyhow, I will not give any details about what the comic is gonna be because I don't wanna ruin it for all of you out there, but it will omega dog kicking some serious ass, and the ending(if not some parts of the comic) will have nod to something you know and watched during your childhood. Anyways, I'm just about to finish the second page, so i'll probably post the first page very, VERY, soon! So please, with all do respect, keep in touch with me, I mean it, because you might be pretty intrigued by my comic, it could be very special and you'll probably wanting more, i'm just saying.

So that's all for now, first page will be around the corner around sooner or later.(or even more sooner than you think.) And one last thing, feel free to view my artwork if you want, i'm not trying to force, it's your own choice.(And who knows, you might like what I draw, and you even probably want to watch me, hehe.)

So again, in the meantime, keep in touch, that's all I have to say. I rest my case.

(P.S. Have a happy new year, everyone.)

RayLeeWorld
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Response to Starting on a comic 2013-12-30 13:49:18

So, whadda you think?

Aigis
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Response to Starting on a comic 2013-12-30 15:33:39

At 12/30/13 01:49 PM, RayLeeWorld wrote: So, whadda you think?

About the comic you haven't drawn a page of and don't want to give any details about?

It sure does sound like a comic.


Aigis - Putting the 'ai' back in 'Aigis'.

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RayLeeWorld
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Response to Starting on a comic 2013-12-30 16:01:41

At 12/30/13 03:33 PM, Aigis wrote:
At 12/30/13 01:49 PM, RayLeeWorld wrote: So, whadda you think?
About the comic you haven't drawn a page of and don't want to give any details about?

It sure does sound like a comic.

Wanna a preview of it?

JackDCurleo
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Response to Starting on a comic 2013-12-30 19:34:13

At 12/30/13 04:01 PM, RayLeeWorld wrote: Wanna a preview of it?

Dude, if you want to show us your comic, just show us your comic; we will look at it and give you input on it. I don't know what you expect from us, none of us know who you are or know how good of an artist you are so we're not going to be jumping out of our seats in anticipation for this comic you've been talking about.
I mean if it's a great comic: awesome I'm happy for you and will look forward to more. If there's room for improvement: It's still great that you're making a comic and we'll give you advice on how to help improve it, but just talking about it isn't going gat anyone anywhere.
So I guess yeah, post a preview of it.

BrainworkInProgress
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Response to Starting on a comic 2013-12-30 19:45:32

Id rather hear some more mysterious mumba jumba

RayLeeWorld
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Response to Starting on a comic 2013-12-30 22:00:15

All right, hold your horses everyone, here's a preview of the first page.

Starting on a comic

RayLeeWorld
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Response to Starting on a comic 2013-12-31 16:57:17

So, anything wrong with it?

Aigis
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Response to Starting on a comic 2013-12-31 17:25:09

At 12/31/13 04:57 PM, RayLeeWorld wrote: So, anything wrong with it?

If your comic's set in a very far and distant future you don't need to tell us the city is futuristic.

We know.

It's the future.


Aigis - Putting the 'ai' back in 'Aigis'.

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RayLeeWorld
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Response to Starting on a comic 2013-12-31 17:41:50

At 12/31/13 05:25 PM, Aigis wrote:
At 12/31/13 04:57 PM, RayLeeWorld wrote: So, anything wrong with it?
If your comic's set in a very far and distant future you don't need to tell us the city is futuristic.

We know.

It's the future.

Yeah, but there's gonna be people who are dumb enough to not know whether it's a futuristic city or not, just saying. So, waht do you think of the art?

Aigis
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Response to Starting on a comic 2013-12-31 18:25:15

At 12/31/13 05:41 PM, RayLeeWorld wrote: Yeah, but there's gonna be people who are dumb enough to not know whether it's a futuristic city or not, just saying.

In that case I've made a few improvements.

Starting on a comic


Aigis - Putting the 'ai' back in 'Aigis'.

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RayLeeWorld
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Response to Starting on a comic 2013-12-31 18:35:19

At 12/31/13 06:25 PM, Aigis wrote:
At 12/31/13 05:41 PM, RayLeeWorld wrote: Yeah, but there's gonna be people who are dumb enough to not know whether it's a futuristic city or not, just saying.
In that case I've made a few improvements.

Umm, thanks.

JackDCurleo
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Response to Starting on a comic 2014-01-01 16:40:06

At 12/31/13 06:25 PM, Aigis wrote:
At 12/31/13 05:41 PM, RayLeeWorld wrote: Yeah, but there's gonna be people who are dumb enough to not know whether it's a futuristic city or not, just saying.
In that case I've made a few improvements.

That is hilarious.
Anyway, Ray, you've got to work on making a more interesting composition. That moon is too big and the craters are way too defined to really look good just sitting up there in the middle like that. As of right now your color choice is extremely boring (if you're going for grayscale then your values are boring). You should liven it up a bit, even modern cities are full of lights and colors that show from their horizons future cities should be no different. To help with that I'd recommend looking up city skylines from around the world (Los Angeles, Manhatten, Hong Kong etc) to get a feel for how buildings in the distance differ from those closer and how to get an interesting angle on them and how at night they tend to light up.
This is more opinion but I would think that the future would have some form of amazing public transit system (think futurama's pneumatic tubes and to a lesser extent Bioshock Infinite's sky hooks) so maybe have like a monorail line or something that snakes throughout the city. This is the future in a futuristic city after all play with the technology design architecture that takes advantage of the technology that can't exist today and work that into your comic. A good fictional universe is cohesive so everything that is established by you should work together in a logical way.
Hope that helps in some capacity. I sort of let the point I may have been making escape me but whatever fix that moon.

RayLeeWorld
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Response to Starting on a comic 2014-01-01 17:25:14

At 1/1/14 04:40 PM, JackDCurleo wrote:
At 12/31/13 06:25 PM, Aigis wrote:
At 12/31/13 05:41 PM, RayLeeWorld wrote: Yeah, but there's gonna be people who are dumb enough to not know whether it's a futuristic city or not, just saying.
In that case I've made a few improvements.
That is hilarious.
Anyway, Ray, you've got to work on making a more interesting composition. That moon is too big and the craters are way too defined to really look good just sitting up there in the middle like that. As of right now your color choice is extremely boring (if you're going for grayscale then your values are boring). You should liven it up a bit, even modern cities are full of lights and colors that show from their horizons future cities should be no different. To help with that I'd recommend looking up city skylines from around the world (Los Angeles, Manhatten, Hong Kong etc) to get a feel for how buildings in the distance differ from those closer and how to get an interesting angle on them and how at night they tend to light up.
This is more opinion but I would think that the future would have some form of amazing public transit system (think futurama's pneumatic tubes and to a lesser extent Bioshock Infinite's sky hooks) so maybe have like a monorail line or something that snakes throughout the city. This is the future in a futuristic city after all play with the technology design architecture that takes advantage of the technology that can't exist today and work that into your comic. A good fictional universe is cohesive so everything that is established by you should work together in a logical way.
Hope that helps in some capacity. I sort of let the point I may have been making escape me but whatever fix that moon.

Look, I know you're trying to help me. But what i'm trying to do here is give the comic the style of how most comics were back in the early days, you know, giving it sort of a vintage feel to the illustrations. I also wanna give the story a more a dark and edgy setting, almost like gotham city. And this is just the least of it, more will be oming soon, and perhaps more interesting.

Template88
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Response to Starting on a comic 2014-01-01 17:33:57

I'm just being honest here and not trying to be overly harsh for no reason.

In order for you to make a comic people are going to want to read ignoring the myriad of other qualities that go into a comic and its creation an attractive or stimulating visual style is required. Simple, complex, whatever, it still needs to be something people want to look at and I don't think that's something you've achieved yet with your artwork. It might be quite a bit premature to be making a full fledged comic yet as there at least a baseline you need to get at for people to want to look at it, let alone read it.


Thoughts in chaos...
Illustration thread: http://www.newgrounds.com/bbs/topic /1229930
Animation thread: http://www.newgrounds.com/bbs/topic /1332069

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RayLeeWorld
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Response to Starting on a comic 2014-01-01 18:00:59

At 1/1/14 05:33 PM, Template88 wrote: I'm just being honest here and not trying to be overly harsh for no reason.

In order for you to make a comic people are going to want to read ignoring the myriad of other qualities that go into a comic and its creation an attractive or stimulating visual style is required. Simple, complex, whatever, it still needs to be something people want to look at and I don't think that's something you've achieved yet with your artwork. It might be quite a bit premature to be making a full fledged comic yet as there at least a baseline you need to get at for people to want to look at it, let alone read it.

Look, I had enough of everyone criticizing about it, I don't care how I draw, okay. I like my way. Because I learned that no matter how crappy your artwork is, as long you have a good story and great plot ot setting or whatever, people are gonna want to watch or read more. How do you think eddsworld or problem solverz became pretty popular. Becuse, despite the animation looking crappy(though eddsworld developed a lot in animation), its story and humor were good enough to entertain an audience. The same could be said for art, if you get a comic with crappy art but with a good story, you'll get a ton readers that'll want more. I don't care whether you think my art looks amaturish, as long as I have a good story to show, people are gonna want more. See, it's the story that matters more than the art. I don't know what the hell you're thinking, but when I showed my friends some of my pages of the comics, they loved it! And it's not just because of the art, but because of it's story! And to be honest, my art is pretty well, and that first page is nothing compared to what you're gonna see later on in the comic. So all in all, stick all info I give you into your brain, 'cause that's what you need to do, like it or not!

Template88
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Response to Starting on a comic 2014-01-01 18:24:51

your friends said they liked your comic?
what a coincidence.

must be great then


Thoughts in chaos...
Illustration thread: http://www.newgrounds.com/bbs/topic /1229930
Animation thread: http://www.newgrounds.com/bbs/topic /1332069

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Luwano
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Response to Starting on a comic 2014-01-01 18:29:35

At 1/1/14 06:00 PM, RayLeeWorld wrote:
Look, I had enough of everyone criticizing about it, I don't care how I draw, okay. I like my way. Because I learned that no matter how crappy your artwork is, as long you have a good story and great plot ot setting or whatever, people are gonna want to watch or read more. How do you think eddsworld or problem solverz became pretty popular. Becuse, despite the animation looking crappy(though eddsworld developed a lot in animation), its story and humor were good enough to entertain an audience. The same could be said for art, if you get a comic with crappy art but with a good story, you'll get a ton readers that'll want more. I don't care whether you think my art looks amaturish, as long as I have a good story to show, people are gonna want more. See, it's the story that matters more than the art. I don't know what the hell you're thinking, but when I showed my friends some of my pages of the comics, they loved it! And it's not just because of the art, but because of it's story! And to be honest, my art is pretty well, and that first page is nothing compared to what you're gonna see later on in the comic. So all in all, stick all info I give you into your brain, 'cause that's what you need to do, like it or not!

There is no need to be angry. People try to give you constructive feedback. I am glad your friends like your comic and I am looking forward to it if you have a great story. But let's be fair, you didn't show us anything of that yet. Don't blame anyone who can only judge what they have seen and read yet.


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Breaktroll
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Response to Starting on a comic 2014-01-01 18:53:59

Look man, I understand you're proud of what you've done, and I understand that you don't want to change the way you do things, I've been in situations like that often enough.
However you really need to face that what you've got at the moment won't grasp people's attention, and they're very likely to drop it after 1 or 2 pages.
And your point about Eddsworld doesn't really stand, because although the drawings weren't top-notch, the animation quality was actually fairly good (for that time), and on the flash portal anything that is funny can get popular.
Right now your opening image is very bland, hardly any detail, it doesn't show a particular style, the composition is boring. That alone will turn a lot of people off. The zooming out thing you got going on in the second panel is nice, you can stick with that, but you'll have to pick either a more interesting composition/image, or make the thing you got now more interesting. Try thinking of interesting building shapes, make the skyline fuller and less like a theater decor. Try looking up pictures of big cities to get inspired.
To branch off on that, don't be afraid to look at reference material. It will help a lot, especially if you're not that good at drawing yet.
Now the text. Seeing as you seemingly don't give a crap about making your comic visually pleasing (which is actually quite important, surpisingly), you'll have to have an amazing story if you want it to work without the support of it being pleasing to the eye. Right now, the text puts me off more than the drawings. It screams "amateurism" to me, I'm not berating you or trying to be mean.
But spelling out things that should be very obvious will make it look like you're talking to children. So unless you're making a comic for small kids, try to refrain from writing redundant texts. In my opinion, writing interesting text for a comic is much harder than making interesting pictures.
I think it'd be best if for your opening panel you either rely on an eye-catching drawing, or a text that rouses people's curiosity.
"in a far and distant future" is not interesting, unfortunately. It's cheesy, bland, generic, fit for something that's tongue-in-cheeck, parodies. But I get the feeling you're trying to make something semi-serious, so that won't fit.
Another thing, it's nice of your friends to support you, but unless they know anything about comics themselves (i.e make them themselves), you shouldn't take their opinion too serious. They're most likely trying to spare your feelings or being nice, only by showing it to strangers are you really gonna find out what people think.
Okay, by now I've probably already said too much, and I don't really expect you to read through all of this. You're more likely to brush this off as me being an asshole, and thus this will probably give birth to another KiwiSundae, and you will never improve, or atleast very slowly. But if you didn't, good on you, try to keep all critisism in mind, even if you disagree. It will make your future content richer as you may subconsciously apply their opinions in your work. You might find that it actually did improve it, if not, atleast then you know what not to do.


Try not being a bitch for once, huh?

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RayLeeWorld
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Response to Starting on a comic 2014-01-01 18:54:11

There is no need to be angry. People try to give you constructive feedback. I am glad your friends like your comic and I am looking forward to it if you have a great story. But let's be fair, you didn't show us anything of that yet. Don't blame anyone who can only judge what they have seen and read yet.

True. Besides I'm hoping to release today or tommorow at least.

RayLeeWorld
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Response to Starting on a comic 2014-01-01 19:00:09

But if you didn't, good on you, try to keep all critisism in mind, even if you disagree. It will make your future content richer as you may subconsciously apply their opinions in your work. You might find that it actually did improve it, if not, atleast then you know what not to do.

I have two words for you...fuck off.

RayLeeWorld
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Response to Starting on a comic 2014-01-01 19:01:50

Okay, by now I've probably already said too much, and I don't really expect you to read through all of this. You're more likely to brush this off as me being an asshole, and thus this will probably give birth to another KiwiSundae, and you will never improve, or atleast very slowly.

I got two words for you...fuck off.

TurkeyOnAStick
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Response to Starting on a comic 2014-01-01 19:03:26

I have no idea what's going on.

Template88
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Response to Starting on a comic 2014-01-01 19:04:11

0/10

would kiwisundae again


Thoughts in chaos...
Illustration thread: http://www.newgrounds.com/bbs/topic /1229930
Animation thread: http://www.newgrounds.com/bbs/topic /1332069

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RayLeeWorld
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Response to Starting on a comic 2014-01-01 19:22:21

At 1/1/14 07:04 PM, Template88 wrote: 0/10

would kiwisundae again

What's a kiwisundae?

JackDCurleo
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Response to Starting on a comic 2014-01-01 19:36:42

You know man I was hoping you wouldn't turn out to be like this, but I had a feeling you would be. You need to understand your audience here. We are ARTISTS we at here to critique your ART, you can talk about how good your story is and how good the writing is or whatever, but the fact of the matter is is that this is an art forum and your art leaves a lot to be desired and we are trying to help you with that primarily. If you don't want critique then you are in the wrong place, hombre. Also watch your mouth young lady.

Daverom
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Response to Starting on a comic 2014-01-01 20:10:02

Assuming the people who are going to be reading your comics are idiots who can't understand basic context clues is not a good habit, and isn't a good writing practice.

Belittling the people you want to read your work and support you is not a good practice either.

RayLeeWorld
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Response to Starting on a comic 2014-01-01 21:38:46

If you don't want critique then you are in the wrong place, hombre. Also watch your mouth young lady.

Thanks, I'll take that as a compliment. Cunt.

Template88
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Response to Starting on a comic 2014-01-01 21:38:49

best thread this year

Starting on a comic


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Illustration thread: http://www.newgrounds.com/bbs/topic /1229930
Animation thread: http://www.newgrounds.com/bbs/topic /1332069

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RayLeeWorld
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Response to Starting on a comic 2014-01-01 21:40:36

At 1/1/14 07:36 PM, JackDCurleo wrote: If you don't want critique then you are in the wrong place, hombre. Also watch your mouth young lady.

Thanks, i'll take it as a compliment. Cunt.