Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
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Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsI picked up Toon Boom Animate 3 during a sale and am attempting to make a full jump over to it from Flash. I'm working on drawing and rigging my first character in it, and was wondering if anyone knows of any particularly helpful tutorials for the application as a whole, either written or visual.
Also, is there a way to enable anti-aliasing for your drawn lines, both while creating and in the final published work? Even my smoothest lines so far have slight jagged edges to them.
At 12/7/13 07:54 PM, Behonkiss wrote: I picked up Toon Boom Animate 3 during a sale and am attempting to make a full jump over to it from Flash. I'm working on drawing and rigging my first character in it, and was wondering if anyone knows of any particularly helpful tutorials for the application as a whole, either written or visual.
Also, is there a way to enable anti-aliasing for your drawn lines, both while creating and in the final published work? Even my smoothest lines so far have slight jagged edges to them.
I use Animate 2 but I watched these tutorials by this youtube user here: http://www.youtube.com/user/etrnspktr/videos. As for Anti-aliasing, you can right click your drawing layer->go to layer properties->go to drawing tab->set your Anti-aliasing to high. Keep in mind when you do a quality check, make sure you go to render view(full effect mode but more uses CPU). Usually opengl view(effects off but uses less CPU and this includes Anti-aliasing being off) is set on default. When you export your film, it should automatically export in render mode.
You can also have your Anti-aliasing while in opengl by going to edit->preference->opengl tab->enable real time Anti-aliasing.
Currently doing short rough animations here http://khanhcpham.deviantart.com/
At 12/7/13 07:54 PM, Behonkiss wrote: I picked up Toon Boom Animate 3 during a sale and am attempting to make a full jump over to it from Flash. I'm working on drawing and rigging my first character in it, and was wondering if anyone knows of any particularly helpful tutorials for the application as a whole, either written or visual.
Also, is there a way to enable anti-aliasing for your drawn lines, both while creating and in the final published work? Even my smoothest lines so far have slight jagged edges to them.
In Toon Boom it smooths out after rendering the animation; if it bugs you that much you can try going to Edit> Preferences> OpenGL> and select the 'enable' box under 'Full Scene Anti-Aliasing' (this might slow down the program though).