Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsI'm a completely novice animator, And I've got kind of a simple, yet interesting project I'm working on for use as an intro to my blog video posts. I've designed a VG style sprite of a goblin, and he's my author avatar. I'm trying to develop a sleeping breathing animation for him, but it's taking forever.
My tools I like to use are simply Paint XP at 600 zoom, and Scratch. I'm essentially doing old school sprite movement, and will need to do every bit by hand. My problem is that the sprite i'm working with is pretty simple, and it's harder to work with simpler designs. Heres a link to one of my blog posts with the sprite in question: http://dicerollerflicks.wordpress.com/2013/11/02/second-setback-life-is-fun/
I think you may need to change your animation program that you're using. For the goblin part, I mean.
I know it is possible to animate in MS Paint, but .. ha-ha, the end result looks pathetic, because it's same as animating blind-folded.
What pixel-animation programs with onion skinning are out there?
At 11/19/13 09:17 AM, kkots wrote: I think you may need to change your animation program that you're using. For the goblin part, I mean.
I know it is possible to animate in MS Paint, but .. ha-ha, the end result looks pathetic, because it's same as animating blind-folded.
What pixel-animation programs with onion skinning are out there?
No, see, I use paint to make the sprites, and then I sequence them in Scratch. I spent a few hours testing things out last night. This is my result: http://imgur.com/U0JkXhr
I feel like it needs some pretty big tweaks, and if you can offer any advice, I'd really appreciate it.
At 11/19/13 01:38 PM, GoblinGilmartin wrote:At 11/19/13 09:17 AM, kkots wrote: I think you may need to change your animation program that you're using. For the goblin part, I mean.
I know it is possible to animate in MS Paint, but .. ha-ha, the end result looks pathetic, because it's same as animating blind-folded.
What pixel-animation programs with onion skinning are out there?
No, see, I use paint to make the sprites, and then I sequence them in Scratch. I spent a few hours testing things out last night. This is my result: http://imgur.com/U0JkXhr
I feel like it needs some pretty big tweaks, and if you can offer any advice, I'd really appreciate it.
As for full animation program, I downloaded Vectorian Giotto last night, but I have zero knowledge of how to use it.
I think the issue here is neither animation nor program used, but the characters resolution. His pixel count is too low for a non-exaggerated breathing animation.
At 11/20/13 11:41 AM, kmau wrote: I think the issue here is neither animation nor program used, but the characters resolution. His pixel count is too low for a non-exaggerated breathing animation.
That could very well be. But that isn't a BAD thing, right?
At 11/20/13 02:09 PM, GoblinGilmartin wrote: That could very well be. But that isn't a BAD thing, right?
No no, just an observation.
At 11/20/13 05:10 PM, kmau wrote:At 11/20/13 02:09 PM, GoblinGilmartin wrote: That could very well be. But that isn't a BAD thing, right?No no, just an observation.
This is what I threw together http://imgur.com/U0JkXhr
At 11/21/13 09:11 PM, GoblinGilmartin wrote: This is what I threw together http://imgur.com/U0JkXhr
Maybe you could animate his mouth too so that it becomes more obvious he's breathing. The way you have it now doesn't imply sleeping right away,
At 11/21/13 09:11 PM, GoblinGilmartin wrote:
This is what I threw together http://imgur.com/U0JkXhr
The belly is being thrown around the room way too fast.
Make it raise and lower at a slower tempo.
At 11/23/13 11:49 AM, kkots wrote:At 11/21/13 09:11 PM, GoblinGilmartin wrote:The belly is being thrown around the room way too fast.
This is what I threw together http://imgur.com/U0JkXhr
Make it raise and lower at a slower tempo.
changing the speed is easy. I'll try that out.
At 11/24/13 01:22 PM, Celshaded wrote: http://gas13.ru/v3/tutorials/sywtbapa_breathing_life_into_sprites.php
very cool. I'll look this over a little closer.
At 11/26/13 01:09 AM, Billi58354 wrote: Thanks for sharing.
______________________________________
[url=http://www.nutribulletrecipebook.com/]http://www.nutribulletrecipebook.com/[/url]
the sleep effect looks pretty good right now. but maybe add a frame or two of stillness after each exhale. I think it would make him look way more chilled out before he wakes up.