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Collab: Ng Xmas Worm (work Thread)

23,234 Views | 293 Replies
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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-17 19:09:54


Finishing it tonight or tomorrow afternoon. There's a significant chunk that's on another layer that isn't visible.

it's a secret.

Collab: Ng Xmas Worm (work Thread)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-17 20:57:36


once i finish the planning part, the coloring shan't take long. :P

Collab: Ng Xmas Worm (work Thread)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-17 21:09:27


At 12/17/13 03:50 AM, TurkeyOnAStick wrote: K, nearly to the Wednesday deadline, now.

@Astranime, @Captain, @CloudEater, @Exedor, @JackDCurleo, @J-Qb, @spags and @Takopako, how far along have you guys progressed? Will it be ready soon?

if I've mucked up your username, it's because it sucks

I'll be posting an update &or finishing soon.
As well as other stuff.

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-17 22:13:22


Pizza's in. Energy drink's in. Tablet's at the ready. It's time for an all-nighter!!! :D

...or I could fap.... decisions...

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-17 22:13:46


Here's my final.
And here's what it looks like when connected to Astranime's entry!

Collab: Ng Xmas Worm (work Thread)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 04:42:38


I think we'll call this one done. :3

PNG: http://www.newgrounds.com/dump/item/0a31f890cb58a63b82540cc08f08905e

Some of the lines on the house don't quite match up as well as I'd like, but at this point, I don't want to risk messing with them without having a workable copy up first. Lemme know if anything's amiss and I'll try to fix asap.

For my first collab, this was a lotta stress and a lotta fun. :3

Collab: Ng Xmas Worm (work Thread)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 08:55:40


At 12/17/13 03:50 AM, TurkeyOnAStick wrote: K, nearly to the Wednesday deadline, now.

@Astranime, @Captain, @CloudEater, @Exedor, @JackDCurleo, @J-Qb, @spags and @Takopako, how far along have you guys progressed? Will it be ready soon?

if I've mucked up your username, it's because it sucks

How to be an idiot, by astra
First type the msg with the drawing and forget to send it
1 week later come back look at your inbox and realize you idiocy
Sorry, i guess thisone was the final one
http://www.newgrounds.com/dump/item/1e63a4f791d6a2c1fe60464ff7c2f4b4

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 09:08:37


heyo

@Spags I made sure that the left side does not change but if you want use this to make them match better

http://www.newgrounds.com/dump/item/e5d50b2578c13fb6c2ce88a6db51d1c8

also, me like your final =P

saludos

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 18:48:39


my piece can be found, here .
still having mixed feelings about the other planets in the background. let me know if i should get rid of them and i will...

i have also included mine connected to the left and right sides.

Collab: Ng Xmas Worm (work Thread)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 19:31:39


At 12/18/13 06:48 PM, takopako wrote: my piece can be found, here .
still having mixed feelings about the other planets in the background. let me know if i should get rid of them and i will...

i have also included mine connected to the left and right sides.

Don't get rid of them, but add some depth to them by playing with darkness and dimming the saturation.


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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 20:06:07


At 12/18/13 07:31 PM, test-object wrote:

Don't get rid of them, but add some depth to them by playing with darkness and dimming the saturation.

thank you!

better now?

Collab: Ng Xmas Worm (work Thread)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 20:16:19


At 12/18/13 08:06 PM, takopako wrote: better now?

Add a layer of semi-transparent background blue on top of em and I'm sure it'll be fine.


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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 20:25:40


At 12/18/13 08:16 PM, test-object wrote:
At 12/18/13 08:06 PM, takopako wrote: better now?
Add a layer of semi-transparent background blue on top of em and I'm sure it'll be fine.

okeedokee. thanks again for the advice!

Collab: Ng Xmas Worm (work Thread)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 20:26:22


At 12/18/13 09:08 AM, astranime wrote: heyo
@Spags I made sure that the left side does not change but if you want use this to make them match better

I've tweaked both of yours so that they line up together. I think also some lines appear when resizing, so I removed them.
Here's Spag's and Astranime's editted versions, if they need fixing further. I don't think they do.

Here's the SWF so far, if you want to see everything linked up. Peglay's working on a link between Captain and Vortex (and his pic gives me nightmares), so it looks like things are taking shape.


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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 21:06:15


At 12/18/13 08:26 PM, TurkeyOnAStick wrote: Here's the SWF so far, if you want to see everything linked up.

Nice.

At 12/18/13 08:51 PM, Cosmic wrote: With my username changed from CosmicRainbow to Cosmic, can you change it in the flash?

Why did you change your username?! CosmicRainbow was such a great name!

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-18 23:26:47


At 12/18/13 08:26 PM, TurkeyOnAStick wrote: Peglay's working on a link between Captain and Vortex (and his pic gives me nightmares)

Anything I could do to help? It lined up on my end, but I don't know anything about flash, so if something needs changed/fixed let me know.


Look at my art!

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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 05:11:31


At 12/18/13 11:26 PM, Captain wrote: Anything I could do to help? It lined up on my end, but I don't know anything about flash, so if something needs changed/fixed let me know.

The lining up in Flash should be perfect, since it is automated to spawn the pictures 600 pixels away at the same height.
This is how it looks if I connect them up in PS:

Collab: Ng Xmas Worm (work Thread)


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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 05:49:04


At 12/18/13 08:26 PM, TurkeyOnAStick wrote: Here's the SWF so far, if you want to see everything linked up.

Looks great so far. There's some distortion in the version of my pic that's currently in the swf, that is not showing in my post above in this thread; phantom pixels around some of the objects and stuff. Is there anything that I can do, or can be done, about that? Is it something I did with settings or format? :\

Peglay's working on a link between Captain and Vortex (and his pic gives me nightmares), so it looks like things are taking shape.

What kinda of timeframe are we looking at before this is 100% ready to post?

As it is, it could easily be modified to have Santa's drinking arm coming out of her ass. ...not to give anyone any ideas. :3

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 05:52:17


At 12/19/13 05:11 AM, TurkeyOnAStick wrote: The lining up in Flash should be perfect, since it is automated to spawn the pictures 600 pixels away at the same height.
This is how it looks if I connect them up in PS:

It will appear exactly like that in Flash too.

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 06:13:36


At 12/19/13 05:52 AM, CloudEater wrote: It will appear exactly like that in Flash too.

.... yeah, I know.


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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 06:38:32


Whoo. I finally have Internet again. I'm not exactly happy with it, but I think I'm calling it done.

Collab: Ng Xmas Worm (work Thread)


.

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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 11:50:02


At 12/19/13 05:11 AM, TurkeyOnAStick wrote: The lining up in Flash should be perfect, since it is automated to spawn the pictures 600 pixels away at the same height.
This is how it looks if I connect them up in PS:

Weird, it lined up before, but I think I know what I did to fuck it up.

Anyways, here's one that should line up better:

http://www.newgrounds.com/dump/item/6352215fd1da08f79a444ce33606e026

Also @LoboF can suck a weiner for making something so hard to connect to.


Look at my art!

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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 12:34:57


At 12/19/13 11:50 AM, Captain wrote:
At 12/19/13 05:11 AM, TurkeyOnAStick wrote: The lining up in Flash should be perfect, since it is automated to spawn the pictures 600 pixels away at the same height.
This is how it looks if I connect them up in PS:
Weird, it lined up before, but I think I know what I did to fuck it up.

Anyways, here's one that should line up better:

http://www.newgrounds.com/dump/item/6352215fd1da08f79a444ce33606e026

Also @LoboF can suck a weiner for making something so hard to connect to.

I finished my part away from the deadline, I said "maybe I'll create other background", if someone told me to change the background because it was difficult to connect I would change it, no one pointed out, so I thought it was ok.

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 15:12:58


Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 19:25:49


Only a lot of hours past when I said I'd be done, couldn't stay up sorry about that.
Also to continue being a pain in the ass, my programs completely destroy the image quality when I try to resize it so maybe you can use your superior programs and yield better results.
Also if you want me to desaturate the colors more so it fits better with the two it's between I'll do it.
DUMP

Collab: Ng Xmas Worm (work Thread)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-19 20:16:50


At 12/19/13 07:25 PM, JackDCurleo wrote: Only a lot of hours past when I said I'd be done, couldn't stay up sorry about that.

Thankies, it fits fine. I think my only problem is with the reds in Psycho's pic, but if I still notice it tomorrow I can modify them.

I think it's getting there, now. The 3 big ones are the gaps, one I know @Peglay is on, the other with @J-Qb. I think Test is working on the final one, but hopefully that can all be done by saturday.

Need to get some sound effects sorted, fix a couple of bugs aaaaannnd try to make it land on a random entry, and I think I'll call it done.


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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-20 05:25:37


At 12/18/13 08:26 PM, TurkeyOnAStick wrote: Here's the SWF so far, if you want to see everything linked up. Peglay's working on a link between Captain and Vortex (and his pic gives me nightmares), so it looks like things are taking shape.

Looking good so far!

does not know what to say about being in the naughty list

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-20 13:52:46



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Response to Collab: Ng Xmas Worm (work Thread) 2013-12-20 16:38:01


At 12/20/13 01:52 PM, test-object wrote: Choo choo!

Nice one, Test. :)

Response to Collab: Ng Xmas Worm (work Thread) 2013-12-21 10:50:07


Think I'm done now, sorted out the preloader and the API issues.

Now waiting on @j-qb and @peglay :( aaaaaarrrrggghhh going down to the wirrreee


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