Creating Auido/music/foley Effects
- JRBSamplez
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JRBSamplez
- Member since: Jun. 20, 2013
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In the next few months i'm going to be working on a high qaulity sample library aimed at indie game makers and anyone who'slooking to spice up there videos/ games with some interesting and unqiue sounds. There will be a 'free sample' volume so that you can listen and use them free in your material, and if you liked them you can purchaae the whole volume for a reasonable price and have it on your computer in no time. Please let me know of what kind of sounds, genres you guys would want see in it :) feedback would be muchly appreciated! If you know anyone that would like me to make muaic for whatever peixe of medium, pleaseget in touch samplez_jrb@hotmail.co.uk
- Bspendlove
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Bspendlove
- Member since: Apr. 20, 2013
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Try and be unique. Otherwise no one will buy your sample libraries.
I have been working on a couple of libraries (sound FX, Percussion Loops etc..) for around a year with a partner and we got no where because we was exactly like all the other libraries out there!
So if you this library to get around and people talking about it, go research and literally think outside the box.
My favorite sound was the transformers sound design when they dropped a piece of ice on a metal support pole and it sounded phenomenal!
I would also recommend looking at a lot of sound design for certain films on youtube! it might give you a couple of ideas from watching them!
I hope it all goes well!
CentralComposers TEMP - Cinematic, Hybrid and Soundtrack Sample libraries.
Sound Designer and Audio Engine Programmer.
- Lachi
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Lachi
- Member since: Sep. 29, 2012
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yes, do something fresh and never done before.
record strange things and actions, or build some unique effect.
record human noises, breathing, etc.
don't do: the usual things like kicks snares claps down/up filters, sweeps; these are over done and unless you have some cool idea, don't do them.
good luck, bye!
SUCK MY KICK

