The point of this topic is: How do you over come those new hurdles in animation? Specifically,
If you are not a professional that has hit every single challenge at least once, then what do you do to beat that anxious feeling and push forward anyway? Such as...
A scene you are making that you never approached in this new fashion, My personal endeavor is, I am trying to animate a 1st person walk scene with my character walking to an exit out of a forest. Example...
When you play a first person shooter and simply walk toward a door and everything just comes closer, I know cheap and easy ways of doing it such as shrinking a Vcam but that comes out a bit shabby in my opinion, no depth to the environment when done that way.
So to repeat the main question, What do you do to overcome that anxiety when heading into the realm of uncertainty?