Because of Brawl disappointing me after all the hype, I'm only mildly excited for this. Don't get me wrong, I'm sure the game will be FAR better than Brawl, but I don't want to be let down again.
Personally, it's not the inclusion of Mega Man that's awesome, but rather his move set. So far it looks good, but I hope they don't make his projectiles disappear 5 feet in front of him, like Fox's laser gun in Brawl, while at the same time not giving him the ability to spam certain moves from afar.
I also like the Villager as he also seems like a really unique fighter. I've always known they would eventually make him a character, or at least an assist trophy. I'm curious if they're going to add more Animal Crossing characters, particularly a Female Villager as an unlockable. Hopefully it won't be a clone if that's the case.
However, I'm not really that fond of seeing the Wii Fit Trainer included. I actually liked seeing certain joke characters like R.O.B. when they were announced, but that was because they were apart of Nintendo's history. Granted, R.O.B.s were a failure, but that's not the point. Wii Fit Trainer doesn't represent anything Nintendo to me, as it's apart of a gimmick that wasn't remotely innovative and was meant to appeal to the "casual" crowd (I'm not a gaming elitist, I just hate that mentality some companies have). She's also incredibly bland and lifeless looking for a character in the Nintendo universe, that's for sure. Hell, even her Final Smash is bland, as it's called Wii Fit. And I thought the Mario Finale was unoriginal.
That being said, her move set actually seems pretty cool. She seems to move sporadically like Mr. Game & Watch, which is also nice as it's unpredictable. I don't think she'll have any projectiles though.
I'd also like to mention that I'm not fond of how they're making it for the 3DS along with Wii U. Like Bobby said, it's probably going to affect development so the games won't be at their highest potential quality. Plus, a small nitpick, but I don't really like how they're including Smash on handhelds. I liked it better when they had a tradition of releasing one game per console.
Some of the things I'm looking in the new Smash are:
- Moves that aren't redundant or flat out useless, like Mario's F.L.U.D.D,, which is a bad alternative to the cape.
- Minimal amount of clones. Semi-Clones like Wolf and Luigi are okay as long as they don't fill up most of the Roster.
- Not removing characters that WEREN'T clones, like Mewtwo. I don't want to see Olimar, Ice Climbers, Sonic, Snake and many more get the can
- Faster load times, because Brawl's literally lasted 30 seconds sometimes. Melee (and Obviously 64) never had that issue
- A better Subspace Emissary. I liked Brawl's so much that I had completed it on Intense 100% multiple times, but I noticed the only memorable part about it were the cutscenes. The level design of it was lacking, and most of the enemies were just sort of there. There weren't even Nintendo themed enemies, besides the Mario ones of course. I hope that when/if they do this they'll base it a bit more on Melee's adventure mode and just extend and expand upon it.
- Better balancing between the Final Smashes. I don't think I even need to explain why I feel this way. Just imagine a match between Sonic and Peach. It's should be very clear who has an advantage over the other.
- BETTER ONLINE! Brawl's online was just pitiful, and I'm surprised I honestly still use it. I'm pretty sure with the Mii Verse that they will make it much better, but I'm still somewhat doubtful.
- Better balancing between the characters. Something that pissed me off about Brawl was how they destroyed Mario's recovery. They made his down special his new "d-air" and it ruined his vertical recovery.
I could go on, but I think I've made my point. To be perfectly honest, the game does look quite promising, and it's making want a Wii U really bad, even though I told myself not to get one. But it's so tempting...