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The Totem Collab - Reloaded

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CrazyRock
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Response to The Totem Collab - Reloaded 2013-05-29 21:48:06 Reply

At 5/29/13 09:46 PM, LeeIsMyName wrote:
At 5/29/13 09:41 PM, CrazyRock wrote:
At 5/29/13 09:41 PM, LeeIsMyName wrote: Finished. Lot of symbolism and stuff :P
You just made me cry, haha
How come?

Compare the picture from your post to the picture from my post. Still, great job.

Also, is it just me or are the pictures brighter on the forum ?


Thanks Chdonga for the signature. <3

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LeeIsMyName
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Response to The Totem Collab - Reloaded 2013-05-29 21:50:21 Reply

At 5/29/13 09:48 PM, CrazyRock wrote:
At 5/29/13 09:46 PM, LeeIsMyName wrote:
At 5/29/13 09:41 PM, CrazyRock wrote:
At 5/29/13 09:41 PM, LeeIsMyName wrote: Finished. Lot of symbolism and stuff :P
You just made me cry, haha
How come?
Compare the picture from your post to the picture from my post. Still, great job.

Also, is it just me or are the pictures brighter on the forum ?

Oh! Phew, I thought my picture made you laugh so hard you cried :P

And I think they only appear brighter because you see them now with a dark grey background, as opposed to, typically, white when you're making them.

Luwano
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Response to The Totem Collab - Reloaded 2013-05-30 09:03:00 Reply

At 5/29/13 09:39 PM, CrazyRock wrote: Would something like this be acceptable? I can do better but I was aiming for something simple and not hard for the eyes. It's suppoused to look like it's craved in but...

Also it's a 'tribute' to the worst game I/anyone has ever made;
http://www.newgrounds.com/portal/view/567691

Does "something like this" mean "this exactly"? Is this the finished image? Sorry it doesn't look like it's carved in. We can't accept this. There is still plenty of time to work on a drawing. In your case I'd recommend making the pole look rounder (through the magic of cylindrical shading) & look up some actual wood carvings to get a reference. I don't mind the tribute to the game at all by the way.


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Luwano
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Response to The Totem Collab - Reloaded 2013-05-30 09:09:36 Reply

At 5/29/13 09:41 PM, LeeIsMyName wrote: Finished. Lot of symbolism and stuff :P

Haha I didn't expect anybody to actually challenge the max width limit. Nice job! Welcome on board.

Can you give me a hint about the symbolism? Just curious...


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CrazyRock
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Response to The Totem Collab - Reloaded 2013-05-30 09:36:43 Reply

At 5/30/13 09:03 AM, Luwano wrote: Does "something like this" mean "this exactly"? Is this the finished image? Sorry it doesn't look like it's carved in.

Haha, definietly not exactly that. I just made that in a few minutes as a prototype.


Thanks Chdonga for the signature. <3

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LeeIsMyName
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Response to The Totem Collab - Reloaded 2013-05-30 16:55:56 Reply

At 5/30/13 09:09 AM, Luwano wrote:
At 5/29/13 09:41 PM, LeeIsMyName wrote: Finished. Lot of symbolism and stuff :P
Haha I didn't expect anybody to actually challenge the max width limit. Nice job! Welcome on board.

Can you give me a hint about the symbolism? Just curious...

Well if you only want a hint, these three animals represent different things in a certain culture.

Luwano
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Response to The Totem Collab - Reloaded 2013-05-30 19:11:53 Reply

At 5/30/13 04:55 PM, LeeIsMyName wrote: Well if you only want a hint, these three animals represent different things in a certain culture.

Ok I think I got it. Strength, wit & speed?

One more thing, after looking at it on my comp rather than mobile, I think the "pole" looks a bit flat. More like a board. You could try to add some shading to make it look more round like this. But with your shading technique instead.

Save a original copy, in case you don't like the outcome, so you can go back.

Of course, this is a "CAN" not a "MUST". It's accepted either way. There are other flat poles, it's just that it would suit your pic better, if it was less flat. :P


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LeeIsMyName
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Response to The Totem Collab - Reloaded 2013-05-30 20:44:22 Reply

At 5/30/13 07:11 PM, Luwano wrote:
At 5/30/13 04:55 PM, LeeIsMyName wrote: Well if you only want a hint, these three animals represent different things in a certain culture.
Ok I think I got it. Strength, wit & speed?

One more thing, after looking at it on my comp rather than mobile, I think the "pole" looks a bit flat. More like a board. You could try to add some shading to make it look more round like this. But with your shading technique instead.

Save a original copy, in case you don't like the outcome, so you can go back.
Of course, this is a "CAN" not a "MUST". It's accepted either way. There are other flat poles, it's just that it would suit your pic better, if it was less flat. :P

Yea I can try and adjust it later tonight for ya, I'll see how it turns out.

And you were close. Boar represents courage and confrontation, while a rabbit represents fear. The Coyote is in between, because he's said to represent duality, both extremes of the spectrum coming together as one blah blah :P

Breaktroll
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Response to The Totem Collab - Reloaded 2013-05-30 22:44:01 Reply

At 5/30/13 08:44 PM, LeeIsMyName wrote:
And you were close. Boar represents courage and confrontation, while a rabbit represents fear. The Coyote is in between, because he's said to represent duality, both extremes of the spectrum coming together as one blah blah :P

Oh, I thought Truffles, Westerns and Sex Drive.


Try not being a bitch for once, huh?

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LeeIsMyName
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Response to The Totem Collab - Reloaded 2013-05-31 14:43:13 Reply

At 5/30/13 10:44 PM, Breaktroll wrote:
Oh, I thought Truffles, Westerns and Sex Drive.

Forget everything I said, this man knows his shit.

Saminat
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Response to The Totem Collab - Reloaded 2013-05-31 18:30:12 Reply

Count me in! I'd love to do something for this!


A journey of a thousand miles begins with complaining

ThePsychoSheep
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Response to The Totem Collab - Reloaded 2013-06-03 11:59:47 Reply

Haven't been in a collab for a while

the non-edited clean version

The Totem Collab - Reloaded


I think something smart has to be written in here but im too dumb to think it up
Click signature for my DeviantArt

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AustinBreed
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Response to The Totem Collab - Reloaded 2013-06-03 21:41:21 Reply

This is pretty cool, I'm going to try to do something for it.


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LegolaSS
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Response to The Totem Collab - Reloaded 2013-06-04 05:49:13 Reply

At 6/3/13 09:41 PM, AustinBreed wrote: This is pretty cool, I'm going to try to do something for it.

looking forward to what you bring to the table... I mean, totem.. :3

will start linking pieces when its closer to the deadline, so it has a much more flowing feel rather then bolting them together in chronological order.


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SScollab
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Response to The Totem Collab - Reloaded 2013-06-05 11:52:31 Reply

SScollab Totemhead Png. For the totem collab :) Hope you like it guys

The Totem Collab - Reloaded

SScollab
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Response to The Totem Collab - Reloaded 2013-06-05 11:54:42 Reply

Whoops wrong png :D

The Totem Collab - Reloaded

LegolaSS
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Response to The Totem Collab - Reloaded 2013-06-05 12:41:12 Reply

At 6/5/13 11:54 AM, SScollab wrote: Whoops wrong png :D

might want to check that first post SScollab, seems a bit small


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Luwano
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Response to The Totem Collab - Reloaded 2013-06-05 14:35:09 Reply

At 5/31/13 02:43 PM, LeeIsMyName wrote:
At 5/30/13 10:44 PM, Breaktroll wrote:
Oh, I thought Truffles, Westerns and Sex Drive.
Forget everything I said, this man knows his shit.

Lol. Thanks for the explanation... both of you. ;)

At 5/31/13 06:30 PM, Saminat wrote: Count me in! I'd love to do something for this!

Glad to hear that. Looking forward to it.

At 6/3/13 09:41 PM, AustinBreed wrote: This is pretty cool, I'm going to try to do something for it.

Can't wait to see what you come up with.

At 6/4/13 05:49 AM, LegolaSS wrote:
will start linking pieces when its closer to the deadline, so it has a much more flowing feel rather then bolting them together in chronological order.

Yeah that's a good point. Also, some pics might undergo changes in the meantime.

This goes to everyone: If you make last minute changes, additionally to PMing Chameneon, inform LegolaSS, too. He is the master of linking and flowing in town.

At 6/5/13 11:54 AM, SScollab wrote: Whoops wrong png :D

It looks as if the dimensions are not correct. It should be 500px high in total and 200px wide on the bottom and top edges. There is a rough guide here. If you still have trouble adjusting your totem, send me a PM.

At 6/3/13 11:59 AM, ThePsychoSheep wrote: Haven't been in a collab for a while

the non-edited clean version

It's great to have you on board. Awesome entry, as usual. :)


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SScollab
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Response to The Totem Collab - Reloaded 2013-06-05 14:40:41 Reply

200 px width or less. It's small because it contain a lot things and a human face if i change the size. It will be to slim :/ So that's all folks

PigeonOnAStick
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Response to The Totem Collab - Reloaded 2013-06-05 14:52:06 Reply

At 6/5/13 02:40 PM, SScollab wrote: 200 px width or less. It's small because it contain a lot things and a human face if i change the size. It will be to slim :/ So that's all folks

This pic shows the dimensions you're working to. Your pic has to be 200px at the top and bottom so that the totem can continue from the top and the bottom. The pic also should be 500px high for conformity.

This is your pic in the forums. At its base it is 128px wide, and its height is 178px. I don't see how it can link up to a section above it, either.

How do you make your 3D stuff, btw? Are they prefab models from Daz3D?

The Totem Collab - Reloaded


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SScollab
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Response to The Totem Collab - Reloaded 2013-06-05 15:01:09 Reply

It's Own modells and made in 3ds max I will make something to solve this problem :)

SScollab
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Response to The Totem Collab - Reloaded 2013-06-05 15:16:24 Reply

Is it okay now? :D

The Totem Collab - Reloaded

Luwano
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Response to The Totem Collab - Reloaded 2013-06-05 17:05:44 Reply

At 6/5/13 03:16 PM, SScollab wrote: Is it okay now? :D

While it fits the dimensions now, that grey stuff you added doesn't fit the rest of the image. The simplest (although not extraordinary) solution would be to make the head a bit bigger if possible and add a pole of some sort with the correct dimensions behind it. I have sent you an example via PM.


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Saminat
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Response to The Totem Collab - Reloaded 2013-06-07 00:59:33 Reply

Gah, I just finished mine, but I'm really unsatisfied with it, I'm going to start over


A journey of a thousand miles begins with complaining

YomToxic
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Response to The Totem Collab - Reloaded 2013-06-11 03:08:32 Reply

How's everything going? When will this collab be released? Will there be any music to go along with it?

Chameneon
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Response to The Totem Collab - Reloaded 2013-06-11 09:55:01 Reply

We are aiming for a release early next month but theres no definite release date though, however, I will inform everyone before we upload.
Liking what we have so far but I hope that there will be some more submissions incoming.

test-object
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Response to The Totem Collab - Reloaded 2013-06-14 15:32:17 Reply

Working on it

The Totem Collab - Reloaded


A rather disgusting-looking git that should have been disposed of ages ago.

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Luwano
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Response to The Totem Collab - Reloaded 2013-06-14 18:59:47 Reply

At 6/14/13 03:32 PM, test-object wrote: Working on it

Hooray! *dances*


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LegolaSS
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Response to The Totem Collab - Reloaded 2013-06-16 11:14:28 Reply

question - while joining these pieces together. do you want me to just keep them all together and send the whole picture rather then cut them back up into single pieces, i dont know how your flash is going to work, like does it go up piece by piece or does it just scroll?


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Luwano
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Response to The Totem Collab - Reloaded 2013-06-16 14:54:22 Reply

At 6/16/13 11:14 AM, LegolaSS wrote: question - while joining these pieces together. do you want me to just keep them all together and send the whole picture rather then cut them back up into single pieces, i dont know how your flash is going to work, like does it go up piece by piece or does it just scroll?

At the moment, the code loads a pic every 500px. So they'd have to be cut in half. I was thinking, I could prepare some longer parts for Cham so there is a little less to code for him manually (determining the order of the pics) while leaving you more creative freedom when linking them up. I am however a total noob on the technical side and just thinking out loud, what could be done.


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