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4.19 / 5.00 15,137 ViewsSo quite simply, tell us what your favorite item from any of pokemon games is, and describe why it is your favorite.
Personally I'd say the PokeFlute, why? Well I find it to be most useful item in the game. Because not only does it help you move Snorlax out of the freaking way, but it also severs as an unlimited awakening item and I hate spending money on those, and I hate pokemons that spam sleep attacks.
In ruby/sapphire/emerald you have to do a sort of fetch quest to get a similar item (don't remember it's name) that can take awhile, but dammit it is well worth the hassle.
So what about you?
Heads or tails?
from a competitive battling standpoint, I'd have to say it's either leftovers or one of the choice items (band / scarf / specs)
it's really hard to choose the "be all and end all" item in the game
Anyone who says anything other than EXP. share is demonstrably wrong.
"Anything could happen in the next half hour!"
"For the love of God, don't stop pretending you're a dragon!"
At 3/2/13 07:31 AM, Trambamboline wrote: Anyone who says anything other than EXP. share is demonstrably wrong.
Than I'm wrong when I say that I think that item is stupid.
Heads or tails?
At 3/2/13 07:40 AM, Mismo wrote:At 3/2/13 07:31 AM, Trambamboline wrote: Anyone who says anything other than EXP. share is demonstrably wrong.Than I'm wrong when I say that I think that item is stupid.
Super wrong, yeah. Switch training sucks fat hairy balls.
"Anything could happen in the next half hour!"
"For the love of God, don't stop pretending you're a dragon!"
At 3/2/13 07:41 AM, Trambamboline wrote:
Super wrong, yeah. Switch training sucks fat hairy balls.
It wouldn't be as aggressively grindy and mind-numbing if you didn't have to repeatedly walk between patches of grass and Pokecenters. Like if I could just go to a room in the Pokecenter where I wail on my Pokemon with a belt for a while to level them up, that would be less time consuming.
rare candy. it levels up your pokemon, nuff said.
At 3/2/13 08:22 AM, Famas wrote: It wouldn't be as aggressively grindy and mind-numbing if you didn't have to repeatedly walk between patches of grass and Pokecenters.
Exactly, but because one of your pokemon IS going to be getting smacked around like a helpless little babby, it turns it into and annoying commute.
"Anything could happen in the next half hour!"
"For the love of God, don't stop pretending you're a dragon!"
At 3/2/13 08:25 AM, OrgasmSquid wrote: rare candy. it levels up your pokemon, nuff said.
Also revives fainted Pokemon.
This One? Has Called Awakening
View Awakening Item
Playstation ID: GNS_SimpLe
Xbox Gamertag: GNS SimpLe
Poke Flute in Generation I and II.
Exp. Share for Gen II.
Lucky Egg for all gens it appears in.
doubling exp gained from battle is very useful
Leftovers and Choice Band
There is also Target Ring, not as useful as it is interesting.
At 3/2/13 09:42 AM, platform wrote: This One? Has Called Awakening
View Awakening Item
Yeah but the pokeflute has the exact same use, except it has unlimited uses which means you don't need to buy awakening.
pokeflute rules!
Heads or tails?
Frankly, I've never looked into item strategies all that much, but I don't play competitively online anyway so it's not all that necessary I reckon.
Some of my favourite items are:
Leftovers: Because they can make tanks even more difficult to take down
Exp. Share: Makes training weak Pokemon way easier than when you have to switch out all the time
Focus Sash: It's always good to know your Pokemon can take one more hit and I guess it has a great surprise factor in competitive play.
I love Lucky Egg as well, but it's so hard to get in most of the games as far as I'm aware.
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Full Restore
It is so useful for when your pokemon are seriously low on health and have a status ailment. Especially helpful when against the elite four and champion or if against a really tough trainer.
Stretch those glutes, Flitter!
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Mine has to be the Vs. Seeker just because it makes training so much easier.
Premier Ball simply because it looks good on the Pokemon status screen. I love me some aesthetics.
All the EV training items.
... anyone seen the Teachy TV?
The Full Restore item and Max Revive might be the best items in Pokemon that you can buy, considering that they can be brought back into the fight and even turn the tide of a battle, depending on the strategy.
As for held items, things like Leftovers, Focus Sash and Scope Lens are generally the best items for Pokemon to hold. They generally replace HP or status berries about halfway into the game, when your Pokemon can easily withstand most attacks from non-Gym leaders or the Elite 4.
The single best item to me is the Sacred Ash in gen 2, where that would instantly revive all Pokemon in your party one time. Anything that can get you back to the fight, even if is only to waste time/PP and chip off health of an opponent is more than worth the rarity of it.
Just stop worrying, and love the bomb.
Speaking from a meta-game standpoint, Focus Sash is my favorite item. Paired with Alakazam's Magic Guard ability, it's a guaranteed hit.
Pokeball, but collecting so many pokemons do get tiring after a while...
And EXP...oh boy, do I love leveling up !!
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X Defense.
Drop about three of those on your Pokemon while using heals to keep it alive and you should be able to fucking wreck anything that you come up against.
Girls just wanna have fun.
Rare Candy
Do I even need a reason? :P In the age of Silver and Gold it was extremely useful.
I'm a fan of the Macho Brace from Sapphire.
Also, Super Duper Repels are awesome when you are going for a secret item or mission.
Not a fan of rare candies because in the end your stats are going to be turrible if you are up against someone who leveled up legitimately.
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Premier ball. God damn I love those things. Second place, Hondew berry, only because I grew a ton of them in Emerald because the description said they were rare.
At 3/3/13 03:41 PM, Ronald-McDonald-LoL wrote: Second place, Hondew berry, only because I grew a ton of them in Emerald because the description said they were rare.
Guess that when you planted so many of them the rarity dropped vastly.
Heads or tails?
I really like the EXP share. I hate switching low leveled Pokemon at the beginning of every battle just to get the thing experience.
Great balls for most things and Ultra balls for the tougher stuff. They end up being easy to get wqith how much money you obtain from trainers and makes it far less of a hassle to catch stuff. Master balls are obvious better, but having just the 1 / annoying to get / needing to glitch makes it just a pain.
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