At 3/7/13 08:10 PM, Arvilius wrote:
What's bothering me is how the main games making it out there now are using the same 'tried and tested' formula of gaming.
Such a newbie response. Especially when you realize that gaming for the most part has been just that ever since the Atari/NES days. I could go on explaining this, but I rather not.
I might sound like an ass, but a lot of games are lacking challenge I'd say.
Don't know if I would put that under nostalgia or not playing games on hard mode.
Having recently played Super Meat Boy and Demon/Dark Souls, I feel a lot happier about games than I have in a while. Nice to see that games can still give a bit of challenge and reward and be good fun to play too.
Clearly, either you haven't played a lot of games, or you're blinded by nostalgia. Plus, Super Meat Boy and Demon Souls are only mentioned in high regard for it's difficulty and not the rest of its aspects, and they are overrated in general, and we'll keep it at that.
Back to the question, my biggest pet peeves in gaming are those escort missions where the NPC you're supposed to protect can't even defend themselves at the slightest, which means you sometimes have to backtrack to get the person and possibly get lost or worse. Also, in open-sandbox games like GTA, there are always some dumbass pedestrian getting in the way, and generally you end up with cops chasing you if you run them over, and even capturing you if you get stuck somewhere by accident.