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Video Game pet peeves

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Wegra
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Video Game pet peeves Mar. 1st, 2013 @ 07:50 AM Reply

PRobably has been asked but what are some of your biggest pet peeves in gaming?

I'd say very few opurtunities to save your game or save points. I don't know I'd rather be able to save my game whenever the hell I want.


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Mismo
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Response to Video Game pet peeves Mar. 1st, 2013 @ 12:25 PM Reply

I'd say something on similar lines as yours but more self inflicted. You've been playing for hours, leveled up, gotten new cool gear then suddenly you die. "No biggie just reloaded the latests sav- Oh shit I haven't saved any of my progress.... FUUUUUUUUUUCK!"


"Even death can be overcome"

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Response to Video Game pet peeves Mar. 1st, 2013 @ 12:57 PM Reply

When you beat a game it loads you back to the title screen, leaving you with no proof that you actually beat it.


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Response to Video Game pet peeves Mar. 1st, 2013 @ 02:51 PM Reply

Long cutscenes that you can't skip. A great example of this is Kingdom Hearts 1 when you fight the malificent dragon. A long cutscene takes place before the fight and if you die, then you have to watch the cutscene all over again. What the hell was squaresoft thinking?


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Response to Video Game pet peeves Mar. 1st, 2013 @ 03:57 PM Reply

When NPC's have like 4 lines that are repeated through the entire game forever. It won't keep me from playing the game, but it's enough to make me lose my boner.

Example.

VoidForce
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Response to Video Game pet peeves Mar. 1st, 2013 @ 08:02 PM Reply

At 3/1/13 02:51 PM, SmartyPants wrote: Long cutscenes that you can't skip. A great example of this is Kingdom Hearts 1 when you fight the malificent dragon. A long cutscene takes place before the fight and if you die, then you have to watch the cutscene all over again. What the hell was squaresoft thinking?

Square do that sort of thing an awful lot and it gets on my nerves. I don't always want to skip cutscenes, I usually sit through them quite content but there'll be times which I maybe get a game over and have to sit through it multiple times depending on the battle/boss/challenge.

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Response to Video Game pet peeves Mar. 1st, 2013 @ 08:14 PM Reply

Not being able to skip in game movies


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Response to Video Game pet peeves Mar. 1st, 2013 @ 08:17 PM Reply

Weird limitations like invisible walls in places where no invisible walls should be. I understand that there will always be invisible walls but sometimes it's just ridiculous.

Another thing that pisses me off is when a game is not modifiable, especially role playing games. I really like to mess around with the game after i finished it once. A great example of this is Mass Effect. It's not really a modder friendly game.


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HighWay
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Response to Video Game pet peeves Mar. 1st, 2013 @ 08:59 PM Reply

when there's no run button, especially if it's an open world game.

i mean like why


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Response to Video Game pet peeves Mar. 1st, 2013 @ 09:31 PM Reply

One of the problems that really gets on my nerves would include unintentionally discovering a glitch that involves moving to an unintended location and you end up getting stuck until you restart the game.

Another would include extremely long load times with the possibility of the game freezing for no reason shortly after.


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Response to Video Game pet peeves Mar. 1st, 2013 @ 09:51 PM Reply

bad story, fanservice, cod clone, rescue missions, escort missions, annoying stuff

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Response to Video Game pet peeves Mar. 2nd, 2013 @ 03:12 AM Reply

Like in Farcry two, I was hunted down by the enemy, I couldn't have five minutes of sniping Zebras, then they show up with their jeeps with machine guns. Another is bad physics. Another are games like CoD and Battle field. I mean like, everyones wearing Kevlar vests, most likely with SAPI plates inserted, but they still die from pistols. Not to some of the headshots. Most military helmets are rated for level IIIA, so they can stop .357 and .44's and all that.

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Response to Video Game pet peeves Mar. 2nd, 2013 @ 03:19 AM Reply

Sometimes I'll talk to myself. (Lol.)
I'll be playing GTA and I'll be like "WHAT THE FUCK you stupid police i'll kill you all" "hahahahahaha SPLAT hahahahahahha I killed someone else ahahah", or "fuck off you stupid cars, MOVE MOVE MOVE!"


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Auz
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Response to Video Game pet peeves Mar. 2nd, 2013 @ 11:25 AM Reply

Don't play the first Persona game then, because the last few dungeons have like three hours of separation between save points which really annoyed me. It's not that the game is overly difficult, but you're still forced to play for three hours if you wish to make any progress and usually I don't have that amount of spare time on my hands.

Anyway, escort missions for me as well. Especially if there are any penalties on failing to escort the character safely. It's not so bad if I can dash ahead and clear out the areas before the character comes in, but if not then things often get really frustrating (AI acting stupid or suicidal, etc.).


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Response to Video Game pet peeves Mar. 2nd, 2013 @ 06:26 PM Reply

At 3/2/13 11:25 AM, Auz wrote:

Anyway, escort missions for me as well. Especially if there are any penalties on failing to escort the character safely. It's not so bad if I can dash ahead and clear out the areas before the character comes in, but if not then things often get really frustrating (AI acting stupid or suicidal, etc.).

Ah yes, when the AI is insanely slow and you can't run at your usual pace. It makes sense, sure, but it's not very entertaining.

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Response to Video Game pet peeves Mar. 3rd, 2013 @ 01:18 AM Reply

Water levels in platforming games that make the controls floaty. If there is a water level, your character should shape-shift into a dolphin. It would allow the controls to be more precise.

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Response to Video Game pet peeves Mar. 3rd, 2013 @ 03:38 AM Reply

When the game freezes and I have to start all over again I hate doing shit all over again


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Response to Video Game pet peeves Mar. 7th, 2013 @ 03:31 PM Reply

I have a few peeves. But the one that stick out right now would be the fact that, in most RPGs, you spend ALL your time beefing up your chara.. Then you take this god-from-a-newbie to the end, beat the game, then that's it. So what are you suppose to do with this chara. you've practically RAISED to be a champ, fight one or two epic conclusional battles at the end, then have to leave behind as if those hours were nothing?

Why can't they make more RPG's like .hack GU that let's you transfer your chara. from one installment to the next? Imagine, the idea of actually KEEPING a chara. with you from game to game, maybe even from console to console!

TracyJacksonTAW
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Response to Video Game pet peeves Mar. 7th, 2013 @ 04:52 PM Reply

I hate when people headshot you multiple times...got hs'ed like 9 times by the same player in CS:GO, lol !!


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Response to Video Game pet peeves Mar. 7th, 2013 @ 06:07 PM Reply

At 3/1/13 12:25 PM, Mismo wrote: I'd say something on similar lines as yours but more self inflicted. You've been playing for hours, leveled up, gotten new cool gear then suddenly you die. "No biggie just reloaded the latests sav- Oh shit I haven't saved any of my progress.... FUUUUUUUUUUCK!"

Every Final Fantasy game EVER!


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Kanon
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Response to Video Game pet peeves Mar. 7th, 2013 @ 06:12 PM Reply

Games the revolve around one protagonist specifically, then reboots that have the same title, new character and make no references toward the person who did so much for everyone. Metal Gear Rising is probably the biggest offender as of now.


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queensberryrules
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Response to Video Game pet peeves Mar. 7th, 2013 @ 08:01 PM Reply

quick time scenes

idiot main characters

Arvilius
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Response to Video Game pet peeves Mar. 7th, 2013 @ 08:10 PM Reply

What's bothering me is how the main games making it out there now are using the same 'tried and tested' formula of gaming. I might sound like an ass, but a lot of games are lacking challenge I'd say. Having recently played Super Meat Boy and Demon/Dark Souls, I feel a lot happier about games than I have in a while. Nice to see that games can still give a bit of challenge and reward and be good fun to play too.
So, more challenge. And originality.

orangebomb
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Response to Video Game pet peeves Mar. 7th, 2013 @ 10:55 PM Reply

At 3/7/13 08:10 PM, Arvilius wrote: What's bothering me is how the main games making it out there now are using the same 'tried and tested' formula of gaming.

Such a newbie response. Especially when you realize that gaming for the most part has been just that ever since the Atari/NES days. I could go on explaining this, but I rather not.

I might sound like an ass, but a lot of games are lacking challenge I'd say.

Don't know if I would put that under nostalgia or not playing games on hard mode.

Having recently played Super Meat Boy and Demon/Dark Souls, I feel a lot happier about games than I have in a while. Nice to see that games can still give a bit of challenge and reward and be good fun to play too.

Clearly, either you haven't played a lot of games, or you're blinded by nostalgia. Plus, Super Meat Boy and Demon Souls are only mentioned in high regard for it's difficulty and not the rest of its aspects, and they are overrated in general, and we'll keep it at that.

Back to the question, my biggest pet peeves in gaming are those escort missions where the NPC you're supposed to protect can't even defend themselves at the slightest, which means you sometimes have to backtrack to get the person and possibly get lost or worse. Also, in open-sandbox games like GTA, there are always some dumbass pedestrian getting in the way, and generally you end up with cops chasing you if you run them over, and even capturing you if you get stuck somewhere by accident.


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Response to Video Game pet peeves Mar. 10th, 2013 @ 11:54 AM Reply

At 3/1/13 07:50 AM, Wegra wrote: PRobably has been asked but what are some of your biggest pet peeves in gaming?

I'd say very few opurtunities to save your game or save points. I don't know I'd rather be able to save my game whenever the hell I want.

Video games where a character with superhuman strength or speed has to complete some bullshit puzzle.

Kratos, the man who uses his own swords as rappel gear and can stab them into solid earth/Olympian stone/metal/the hides of giant Titans... the man who can leap twenty something feet in the air, the man who has grapple-hook swords, still has those gameplay pauses where he has to push a giant slab/block and use it as a platform.

In all fairness, he does mix it up by using his enemies for transportation, but there's still a lot of puzzle-solving crap with him. If we're going to force these characters to do a puzzle, at least make it a puzzle that couldn't be solved if the character just remembered what powers they have.

Non-creative/plausible puzzles I guess.


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