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Artist Needed Platform-action-r pg

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coolroy
coolroy
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Artist Needed Platform-action-r pg 2013-02-12 06:46:13 Reply

We're looking for an artist for a very ambitious open world Platform-Action-RPG programmed in ActionScript 3.0.

The game has been engineered cautiously in order to support great features with no lag at all.

Out of the box solutions:

-Non tile-based enormous and complex hand drawn stages
-Unique AI and Path Finding
-Top notch real time action
-Cached living "objects"
-Scripted dynamic body movements
-Encrypted Variables

Main Features:

-Customizable Characters
-Monsters
-Breakable Objects
-Chests
-Equipment
-Inventory
-Factions
-Parties
-Bounties
-Quests
-Skills

Content can be easily created and modified via AIR editors that require absolutely zero knowledge in code.

What are we looking for?

We are looking for an artist to work with our team on the creation of all visual content.
The artist will work with graphic-related SWCs, saving the trouble of carefully working around sensitive code.
This offer is an offer of partnership with up to 50% of the profits depending on the time and expertise available for the production.

About Us

We currently consist of a programmer and a production artist.
Both of us have years of experience in the games industry and are very passionate about making games.

We've been working on the game for a while, and due to the ambitious nature of the project we decided to expand our team and add more artists.

Screenshots

Art style is possibly temporary and can still be changed.
UI is temporary.

http://sdrv.ms/XyiAuq

Contact

If you're a hard working artist with extraordinary skills, please send us a mail: royibernthal@gmail.com

coolroy
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Response to Artist Needed Platform-action-r pg 2013-02-19 07:20:23 Reply

bump

4urentertainment
4urentertainment
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Response to Artist Needed Platform-action-r pg 2013-02-19 09:19:48 Reply

I'm just curious, how long have you been working on this for?

coolroy
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Response to Artist Needed Platform-action-r pg 2013-02-19 09:35:02 Reply

At 2/19/13 09:19 AM, 4urentertainment wrote: I'm just curious, how long have you been working on this for?

A year and a half, give or take.