At 2/5/13 06:09 PM, Painbringer wrote:
I consider SimCopter and Streets of SimCity to be original inspirations for the GTA franchise.
I hadn't heard of either of those. Good mention, will try those out..
At 2/5/13 07:51 AM, redplus wrote:
I have never played True Grime, so i dont know
No worries. You're not missing out. :/
At 2/4/13 03:56 PM, sweet21 wrote:
It is NOT GTA in any sense of the imagination. Its just an unnecessarily large hub world. The end.
No cars? No free roaming? No missions? If you say so...
Saints row 2: Run over an old lady, watch her propel 30 feet into the air and knock out an albatross.
Sounds like the game has the same rag-doll physics as the ones they implemented in GTA 4, heh. Personally I felt 4 made it a little extreme, it's almost like Flatout where you try to fly as far as possible after each crash, or make other people fly, it's just a bit ridiculous.
At 2/4/13 04:27 PM, AntiHero wrote:
Red Dead Redemption is pretty much GTA in the Wild West
Meaning, no vehicles? That doesn't sound like something I'd enjoy then. Cars are one of the main things about the GTA series. Apart from crime and stuff...
The Godfather games are pretty much GTA in the 30s, at least from my understanding. Of course there are things that make each game unique but I'm judging them at their most basic level.
No fast cars! ARGH!