At 1/13/13 02:21 PM, Ragnarokia wrote:
At 1/13/13 01:18 PM, orangebomb wrote:
This has been one of my biggest pet peeves about Valve, they only believe in 1 sequel per franchise
Yes because it is a terrible thing for game companies not to milk every little bit of story from their games!
So in other words, you're okay with leaving fans hanging for more and not delivering? You can tell me that the episodes were supposed to be a sequel or whatever, but I'm not buying that. They left episode 2 on a cliffhanger, naturally I would think that they would finish it, but this is Valve we're talking about.
It is good that Valve still remains to show that you don't need to make 10 Halo or Call of Duty games which haven't changed since day 1 to make money.
You think so, but no. Halo and COD sell a whole hell of a lot more than Half-Life did, not to say that sales=excellence, but to say that Halo and COD haven't changed is virtually disingenuous. Plus, it's called finishing what they started, a concept that Valve can't seem to understand because they can't count to 3 in their games.
More companies need to stop making useless sequels.
That's subjective. Most sequels usually end up on par, if not better than the original game for a multitude of reasons, also if a lot of fans like a game, then most likely, a sequel will be made, and so on. That's marketing 101.