Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsHey, Sorry if this is in the wrong spot. I am not new to Newgrounds but I am new to the fourm. I am not new to animating but I had a problem completing cartoons because I did not like the style and many various reasons. I spent a lot of time animating, Designing and Drawing with the Line tool and fills in Flash. My girlfriend got me a Bamboo tablet for X-mas. I got familiar with the brush tool and and pressure and everything like that.
I am curious if anyone out there could help me with some animation techniques with using the brush tool. I just want to know how you do it. What makes it easier. To make objects and animate them with brush. Do you make everything into Symbols? Do you draw & erase everything frame by frame? Maybe point me in the direction of some good tutorials. Anything that could help me get going. I am just hoping to find some pointers. I have been using the line tool so long it feels like I am an old Dog trying to learn a new trick.
Again I apologize if this in the wrong spot.
Here is an example of my line animation. The only thing I ever posted on Newgrounds.
Started in 2008
Thank you.
OgillaGorilla
hey that was adding up to a nice animation/story!
sorry i didn't post yesterday but i just saw this thread today.
I'm planning to make a few weekly/monthly tutorials geared towards animation and beginners to intermediate users like yourself. i was in your same boat, i used the line tool for say 5 years then the brush tool when i still only had a mouse haha. one of the first tutorials will go over the basic styles, classic tween, shape tween, Frame by frame, frame by tween, character rigging, and even some motion guides and 3D.
for now i can tell you that if you're looking to be a FbF brush animator, you're gonna be using the F7 key a lot. Blank keyframe. you will be redrawing every frame over, no symbols
Hey thank you very much. I cant wait to see your tutorials. I have always had what I think to be a really good style (on Paper) that I want so badly to convert to the computer. I am not the best artist. But the cartoons/Scenes I start with on paper I feel will be really nice for the animations I am trying to make. But every time I traced/drew it on the computer it wouldn't be the same. Ive been working with Flash For years. Since 8th grade. I graduated high school in 09 so that's a long time. I just do not like submit crappy work. or moderate work so I never did, or finished half the projects.
I have a few good ideas right now both comic and action I am trying to start. I am just having a hard time getting started. I draw these characters with shading and style now. then try to find a way to animate them I am having problems. With the line tool it was easy just drag all the corners lol. Just looking for something that would set the light bulb off in my brain and get started.
But I can not wait for your tutorials. They sound very interesting even if its just re-learning old stuff. I am just hoping maybe someone could show me how they do it. I am not trying to steal someones style or doing something that has already been done 100 times. Just looking for maybe like a mentor someone to show/explain how there animating process works. So maybe I have a place to start. Maybe use some there tricks maybe not. The brush tool is a HUGE difference in how to use flash, then the line tool.
Maybe something like "How someone builds there own characters and how they start/ go about starting to animate them"
Thank You guys very Much
p.s - I like the story behind that short very much. I just do not want to do it half ass. I am waiting until I am ready to tackle it. Like how the movie "Avatar" was waiting for the right technology. wow I do not use forums much and did not realize how much of a monologue person I am. congrats to who ever reads my rambling on lol
"Thanks Again"
no problem.
after i establish some ground rules/basic in tutorial fashion, i'm going to go about one that will be very helpful for you, character design with animation in mind.
you don't want to go drawing a masterpiece of a character over and over and over, that's where you lose details and continuity. i'm going to show how to design and draw characters with having them animated in mind for the end result.
stick around and keep an eye open!
Alrighty Thank you very much. Keep my name in mind. If I do not see it maybe send me a message when your done Thanks Max-Vador.
To anyone else so I can get started soon if anyone could point me in any direction to get me started like AsAp I would appreciate it.
"Thanks"
At 1/8/13 01:19 PM, OgillaGorilla wrote: Alrighty Thank you very much. Keep my name in mind. If I do not see it maybe send me a message when your done Thanks Max-Vador.
To anyone else so I can get started soon if anyone could point me in any direction to get me started like AsAp I would appreciate it.
"Thanks"
i'll hit you with a friend request and let you know when it drops.
and check out youtube, lot of good tutorials out there
At 1/9/13 04:44 PM, BabySteps wrote:At 1/8/13 01:19 PM, OgillaGorilla wrote:Richard Williams Animator's Survival Kit
To anyone else so I can get started soon if anyone could point me in any direction to get me started like AsAp I would appreciate it.
"Thanks"
Wow so that looks awesome and something & someone I want to learn from. Where do I get the videos from? are they free. Are they downloadable or streamed online?
Hey man you are not alone when it comes to a seemingly archaic method, thatâEUTMs were it starts, but I think my method is archaic and convoluted to say the least, it meant going from program to program (as in one program to sketch the frames and another to clean up photoshop to be specific) which really took its toll on the end result of my work, Also the compositing stage was hell since the frames were animated by someone else which explains the inconsistency from sequence to sequence (that really screwed up the initial timing I had in my head while I was animating the sequence) I believe âEUoemaxâEU pointed that out in my thread, @ max I hope that clears up some things.