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There are LSDJ cartridges that let you compose music on your gameboy. It has a very user unfriendly interface much like Famitracker. It's quite a hassle to write music this way, and it takes the fun out of it for me, because it takes so much longer than I think is necessary. To others this is actual point of making music on an 8-bit console. Anyways the sound can be very good with Famitracker or LSDJ.
At 1/3/13 12:48 PM, MetalRenard wrote: Musagi.
Musagi looks really good. Much more to my liking. I didn't know it. I'll definitely give it a try.
btw this may be a little off topic, but are there programs like Musagi to make snes music? (And I mean more advanced programs than Mario Paint (Composer) and Advanced Mario Sequencer)
At 1/3/13 09:00 PM, SourJovis wrote: btw this may be a little off topic, but are there programs like Musagi to make snes music? (And I mean more advanced programs than Mario Paint (Composer) and Advanced Mario Sequencer)
your best bet is soundfonts and whatever DAW you currently use, the snes didn't have a particularly unique sound engine apart from the built-in reverb which is pretty easy to emulate.
famitracker is good! milkytracker is fantastic for making amiga/atari st style tracks. deflemask or vgm music maker will do genesis/megadrive tunes. adlib tracker 2 is the go-to for soundblaster/opl3 music (and works just fine in dosbox).
if you have money to spend then you can't go past plogue chipsounds, it's the only good chiptune VST in 2013.
p.s. i am gay
At 1/4/13 04:22 PM, sweet21 wrote: Famitracker is free. Unfortunately it has the crippling limitation of being a tracker.
it being a tracker isn't a limitation at all once you get used to working vertically
p.s. i am gay