At 12/5/12 02:22 PM, Mismo wrote:
At 12/5/12 01:18 PM, Urban-Champion wrote:
At 12/5/12 01:00 PM, Mismo wrote:
The problem today that developer don't care to improve mechanics any more. They're to content with they already have. It works and sales so why change it, right?
You just answered it, if it works, then why change it? Most gamers don't like unnecessary changes to games, especially if it affects gameplay. Tweaks are okay, but massive changes are a roll of the dice, and more times than not, it ends up badly.
They don't dare to try something new (game play wise) because it might fail horribly,
Ah yes, the classic hipster argument of accusing game developers of not trying new things, when they have no interest or knowledge of other genres in the first place. Also, game developers are a for-profit business first, so naturally they go with what works and milk it for all it's worth, it's really no different than Apple who make a new iPhone every 6 months or so.
Finally, what specifically do you want them to do? There is a reason why big game companies have different developers for different games, no sense in putting a developer who makes FPS games change course and make an RPG if they don't want to.
and most people don't care if they play the same damn game over and over again so that's why games like CoD is successfully.
Once again, if it isn't broke, don't fix it. More importantly, there are still plenty of fans who are more than willing to throw down $60 or more to play COD, and if they want to, then why deny them the opportunity to do so? I'm no fan of Team Fortress or Valve for that matter, but that doesn't mean I shouldn't let fans buy their games anymore than a COD hater deny a fan of said game.