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Action Scene Process?

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megasean3000
megasean3000
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Action Scene Process? Dec. 3rd, 2012 @ 01:44 PM Reply

I always wanted to do action scenes in 2D Flash, but the whole idea of fast-paced action really turns me off. I can hardly animate static characters without it looking uncanny. When creating animations like that, am I right in thinking this process would be right:

*Create a script to note down EVERYTHING that will happen
*From that script, create storyboards that mark down all the key moments in that animation
*Create the same key frames in flash and position it to get the timing right
*Add in-betweens to make the animation more fluid
*Fix any anomalies.
*Done

It sounds easy when I say it like that, but I wanna take it to the next level and make it more advanced. So I need some advice on how to create such advanced animations. Thanks.


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Tanadrine-Studios
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Response to Action Scene Process? Dec. 3rd, 2012 @ 01:54 PM Reply

I've found that pose-to-pose animation handles scenes that require choreography the best. You CAN achieve action scenes with straight-ahead animation techniques, just keep in mind that if something doesn't turn out right it can mean a lot of wasted work.

Straight-ahead: You can potentially animate a lot faster this way, but if you don't have the idea well fleshed out in your head you risk making mistakes and wasted work

Pose-to-Pose: Takes longer, but mistakes/changes are less work intensive to do.

I like straight-ahead better myself, but it is not a one size fits all deal.

Max-Vador
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Response to Action Scene Process? Dec. 3rd, 2012 @ 02:13 PM Reply

pose-to-pose is the way to go for correct timing and easing

HCTA
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Response to Action Scene Process? Dec. 3rd, 2012 @ 02:31 PM Reply

Since most actions are quick you should put more time into the anticipations and settle of the motions, with lots of wave actions.


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megasean3000
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Response to Action Scene Process? Dec. 3rd, 2012 @ 02:50 PM Reply

Straight-ahead: You can potentially animate a lot faster this way, but if you don't have the idea well fleshed out in your head you risk making mistakes and wasted work

Pose-to-Pose: Takes longer, but mistakes/changes are less work intensive to do.

I like straight-ahead better myself, but it is not a one size fits all deal.

Hmmm...I'll experiment with straight ahead and see what I come up with :) Thanks for the info :)


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