Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 ViewsOne of the problems I always seem to have with my animations recently is importing sound, when I import a sound to the stage sometimes the sound quality takes a massive dip, the track speeds up, or (most annoyingly) I'll be streaming a sound in time with a lip sync, but when I upload that online the sound runs faster/slower than the lip movements so it's out of sync?
I've never really got to grips with what I'm doing wrong.
I'd love some sort of sound importing tutorial / any advice to help me improve if anyone can hook me up? ;) x
would be much appreciated
At 11/14/12 10:01 AM, fimanimation wrote: One of the problems I always seem to have with my animations recently is importing sound, when I import a sound to the stage sometimes the sound quality takes a massive dip, the track speeds up, or (most annoyingly) I'll be streaming a sound in time with a lip sync, but when I upload that online the sound runs faster/slower than the lip movements so it's out of sync?
I've never really got to grips with what I'm doing wrong.
I'd love some sort of sound importing tutorial / any advice to help me improve if anyone can hook me up? ;) x
would be much appreciated
First, make sure your sounds on the timeline are set to Stream and not Event. Click on a frame with audio and look for the drop down menu in the properties panel/window. Select Stream. This will keep sounds synced when exported.
Secondly, go into Publish Settings and increase the quality for Audio Stream. MP3, 64kbps, and Best quality work well. For longer movies change to ADPCM otherwise the audio will start to desync over time.