Hello anybody reading this! Me and a talented programmer (Ian) have been working on a flash game for the past several months called "Encore". Ian has recently started university however, and we have decided that the best thing to do is to get another programmer to finish the game.
It is a fixed shooter game where you control a planet in the middle of the screen and shoot incoming enemies and fight bosses and all that good stuff. You grow tumors all over your body that you use to shoot the enemies with, and you can also buy planets that orbit you and provide extra aid (the planet can shoot, exude an aura that poisons or slows oncoming enemies, shoot bombs, reflect enemy bullets, shield you from bullets, and like 2 others that i'm forgetting).
These are purchased at the end of every level like upgrades
The game is structured with 30 levels, seperated into 3 sections, 8 regular levels, 1 mini-boss at a 5 level interval, and one big level boss at 10 level intervals. There are 19ish different types of enemies, and 6 bosses.
Here is the current main demo of our game. WARNING: what we want the gameplay to be has taken a different direction to what we originally intended. We originally were making it a really slow paced shooter, but we found that as too slow, so one of the most recent changes we decided on doing was to make the entire game faster. This was while Ian was just starting University, so we never got the chance to implement that change. These gameplay demos are the current version of the game, but we want to make the game much faster
Current version of the game: Encore
And this is our most current demo the 2nd level boss: Encore 2nd Boss
The game is about 85-90% done. The art is about 98% done.
You would need to know how to navigate Ian's code
Here are some sections of code that Ian selected so you can see if you would be able to work with this type of code.
1. code 1
2. code 2
3. code 3
4. code 4
We would need you to implement these things among others:
- Speed increase to the game
- The final boss
- Tumor upgrading
- Revamped upgrade screen
- A cutscene
- and various art change-ups and balancing
- and a few other minor things that I'm forgetting
Once the game is finished we will attempt to get the game sponsored and you would get a percentage of the profits (whatever that may be). Currently we are offering a 10% cut but we are not completely opposed to offering more if necessary ( this percentage may seem small, but we have been working on this game for the past 7-9 months and you would be completing the last month of production and again if the work is worth more than that we will offer more).
This might seem really to the point and professional, but that's just to get all the points across. I'm really not a serious guy at all.
Hope you will consider working with us soon :)
P.S. We are also working with a super talented musician/sound designer, and if you run into any problems understanding the code Ian can help anytime.