At 11/2/12 06:56 PM, JoseFonz wrote:
Anybody find anatomical or proportional mistakes in any of my works?
I'll first state that overall so far, you need to work on hands and clothing folds and such. Plus figuring out how to draw hair a bit better. Also come prepare with extra sharpen pencils because I can see some lines made by eventually dull pencils (even though dull pencils can come in handy if doing value gradient shading). I'm not going to tell you to look at Andrew Loomis because I'm sure it's been said already enough, up to you whether you want improve with the advice or not.
I'll say the first sketch's jacket's folds look awkward, maybe too may lines were used or how thick the lines are for the sketch, who knows.
Second sketch has bad hands and the cheek bones drawn in like that made it appear she's dirty old (not sure if it's intentional or not).
Third sketch shows that you can do a nice side profile shot, but when it comes down to the frontal, it still need work. The woman at the bottom, I'm sure hair crown don't crease that way, keep that in mind. Hands still a problem.
4th sketch, the person at the left is done pretty wrong so I'll move on to the person on the right which appear better. The person at the right appear to have a better cheek result when put pressure on, but the hand and arm posture is wrong. The forearm twists in ways depending on the posture of the hand, so I recommend looking at a mirror and doing the same posture to get an idea how to do it right.
5th sketch, 1 hand is wrong while the other show elegance. The clothing fold around the stomach outline need a bit more work. Added note is that jacket and shirts don't magically float up on it's own unless wind has something to do with it.
6th sketch, I started notice but I think you need to work on keeping the thickness on your character's arms constant. This sketch shows how one arm is thicker then the other.
7th sketch, dunno if you carelessly add the toes or you don't know toe placements. Anywho, I can't tell whether you placed the girl's knee on the side of her leg, or the not erased circle that indicate the knee placement is making it look like you planted the knee on the side of the leg. Either way, erasing that circling would do the job.
8th sketch, it appeared that the face was implanted wrong, given as is it would of work best as a side profile shot instead of seeing the entire face. Plus her left foot is broken given the angle it's in.
9th sketch, her thumb is placed awkwardly or wrong given the posture her hand is in. Plus work on the clothing fold of the tucking. I think that overall with most of your clothing fold, I think you add too much lines to it.
10 sketch, art rage sketch, you could dress her up or ink her up, or draw in the rest of the legs. Plus cut out the rest of the empty space if you're not using it.