At 7/19/12 05:09 PM, Chronamut wrote:
ok then Johnny.
Jonny gave a pretty valid suggestion for your pieces. Just about all of your characters are looking dead forward, and with a blank expression on their face. Don't brush off perfectly valid criticism. It makes you look like a prick and you won't grow as an artist.
Unique, and complex facial expressions can really add a lot more personality to your character designs, which honestly come off as a little stiff and boring with their current blank stair look. I'm not saying work on making them anatomically accurate or anything, but I would definitely suggest working on adding more emotion to them.
You also tend to use a lot of the same pointy, triangular shapes in your designs. Nothing wrong with that if you want to stick to the whole "Well that's just my thing" argument, but it does tend to get a bit repetitive. Experiment with other forms and shapes. If your piece isn't saturated in the same shape, you can then use some of those stronger shapes (like big, pointy, swooping triangles) to help give emphasis to certain parts.
Since I've already typed a bunch I might as well mention with how you're going about rendering your drawings you should move away from pencil/colored pencils. Practice doing it with a ballpoint pen. You'll get much nicer darks, which will lead to nice, smooth gradients. You're already shading the same way you would with a ballpoint, you might as well learn to use one and gain the advantages of it.