You got a great game. You have played through it all the way to the end. Now you want a way to possibly challenge yourself. Video games have a few ways of doing this. One is the difficulty setting, changing it from Easy, to Normal, to Hard. There are times however that would go above Hard Mode and get different names to them such as Very Hard, Extreme, or Insane.
Another way games would challenge you is through a second playthrough. Like a second quest or a New Game+. These would challenge you to go through the game again, but at a fraction of a higher difficulty or by rearranging other aspects of the game to make it challenging.
Then there is also the 100% Completion. In other words beating it 100% or getting the Best Ending or highest ranking you can get in the game. This can take a lot of time to do and at times there is usually a nice reward at the end of the game for you, but other times not.
However this doesn't stop players from finding new ways to challenge themselves. There are different challenges that are pretty known such as the Swordless Link Challenge in the NES The Legend of Zelda. As well as the 3-Heart Challenge in many different Zelda games. There is also the Nuzlocke Challenges for the Pokemon series.
I find it interesting though what other players can come up with as challenges. I want to share some I have come up with as well as some I may find hidden in the realms of the video game community. I would also like everybody here to share there's as well. So without further or do, let's begin.
1. List the name of the challenge
2. List the name of the game and version it is for
3. List the description of the challenge
4. List the source of said challenge
Banjo-Kazooie is a game about adventuring and exploring. It is also a collection game, making you go after music notes and jiggies to get through the game. You don't have to get all of them in each world to progress. You do need enough to get through it though. However what if you got just the minimum amount and nothing more to get through the game? In other words if you need 5 Jiggies to get to the next part of the game you could only collect 5 Jiggies. If you only needed a total of 260 Notes to go through the next Note Door, then you would have to look at how many notes you have collected so far and total how many you would require from the next world or worlds. That sounds about easy doesn't it? Well here are the rules.
- You can only collect what you need. No More and No Less.
- You have to collect at least 1 Jiggy and at least 1 Note from each world. No Exceptions
- You must collect the Jinjo Jiggy from each world. In other words rescue all five Jinjos.
- You must activate the Gruntilda Switch in each world and collect it's Jiggy.
- You must collect both Honeycomb Pieces from each world.
- You must learn all of Bottles' moves.
- You may only return to previous worlds only if the current world does not have what you need.
- Cheat Codes are okay -- In Game Only
The Gruntilda Switch Jiggies will count towards what you need as well, so don't be in a world and collect too many Jiggies. Because if you break the rules then you lose the challenge.
- If at any time you collect more than what you need, you are disqualified.
- If you do not collect any Jiggies or Notes from a world and skip said world, you are disqualified.
- If you do not collect the Jinjo Jiggy from a world, you are disqualified.
- If you do not activate the Gruntilda Switch and collect it's Jiggy, you are disqualified.
- If you do not collect both Honeycomb Pieces from each world, you are disqualified.
- If you skip one of Bottles' moves you are disqualified.
At one point you're going to have to do some backtracking to get some Jiggies due to some pictures requiring more. If so that is when you have to go back to the past worlds to get what you need starting with Mumbo's Mountatin and working your way up.
Mumbo's Mountain painting = 1 Jiggy
Treasure Trove Cove painting = 2 Jiggies
Clanker's Cavern painting = 5 Jiggies
Bubblegloop Swamp painting = 7 Jiggies
Freezeezy Peak painting = 8 Jiggies
Gobi's Valley painting = 9 Jiggies
Mad Monster Mansion painting = 10 Jiggies
Rusty Bucket Bay painting = 12 Jiggies
Click Clock Wood painting = 15 Jiggies
Top of the Tower painting = 25 Jiggies
1st Note Door = 50 Notes
2nd Note Door = 180 Notes
3rd Note Door = 260 Notes
4th Note Door = 350 Notes
5th Note Door = 450 Notes
6th Note Door = 640 Notes
7th Note Door = 765 Notes
8th Note Door = 810 Notes
The other Note Doors are not required since all they do is give out bonuses and nothing more.
So that's one of my challenges. Let's hear yours.