At 7/10/12 03:35 PM, Gillespie wrote:
A friend and I are looking to use these two programs together, but it's our first time collaborating, so we've been looking for info and tutorials on how to make this technique effective and make sense. We're looking to add special fx to flash animations, and import to video (avi or quicktime), things that Flash can't do on its own.
If anyone has any pointers that would help, it would be very much appreciated.
I do that sometimes, from my experience exporting a png sequence from flash works a lot better for me than doing a quicktime movie from flash. The image quality is a lot better to me. The only issue with a png sequence is that embedded movie clips won't be rendered out. The same way the movie clips don't animate in the flash timeline they won't animate in the png sequence. So if you're going with that route would be best to stick to graphic symbols all around.
The next issue is rendering out from after effects. Getting a nice high-quality rendered format is still something i'm trying to figure out. But then again i'm missing some codecs since certain render-ers aren't available on my computer.
What about audio? Audio is a pain to do with after effects. The timeline doesn't scrub the audio as quickly as flash would and doing ram previews take time and depending on how heavy the effect or how strong your computer that might not be useful at all. In my case I use premiere to do the audio. The timeline is a bit annoying the way it handles audio clips but its a lot more friendly than after effects. Then exporting an entire audio sequence matched to a shitty render in aftereffects, re-import said audio into after effects for the final render.
A lot of back and forth action and trial and error at the start, tho once you get your pipeline figured out it'll get easier.