Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.21 / 5.00 14,708 ViewsPost your finished games for the Game Jam 7 here!
Please post them in the following format:
Your Team Name
Your team's core mechanic
The link to your submission.
Also, don't forget to tag your game with "nggamejam7" and place a link to the Game Jam 7 collection in your game. You should also include your core mechanic diagram somewhere in your game, it'll be fun for us to see what you're line of thinking was.
Thanks and good luck! Even if you finish late, go ahead and tag your game and post it here so we can play them.
We didn't sign up, so we didn't pick a team name. :P
Core mechanic: Burn/Freeze (They are basically the same mechanic)
Ice has invaded Fire Kingdom! The Fire shall fight back!
Team Diarrhea
'Triple'
Members:
Programming: MikeyS9607
Art: MihaP
Art: CrazyRock
Escape from the Island!
: our musician bailed on us so we used music from the portal.
Thanks Chdonga for the signature. <3
All is fixed.
Escape from the Island!
MUSICIAN:
IllinFoAKillin
ARTISTS:
MihaP
CrazyRock
PROGRAMMER:
MikeyS9607 (Me)
Sorry about the inconvenience. My penis broke.
Team TheInternetIsForPorn
Programmer: TharosTheDragon
Artist: Sirhenrystudios
Artist: FlowersCheers
Composer: TroisNyxEtienne
Voice actor: Saminat
Core mechanic: lighten
Drop your loads and fulfill your dreams, or crash and burn!
I got Flash CS4 in case you need something converted to CS3.
Core Mechanic: Hide
Play as secret agent bovine Agent Udders as you attempt to save your leather!
This was a great experience, and I definitely plan to sign up for the next Jam. Hopefully I'll make it in again, haha.
I'll be checking out the other games shortly!
Oh snap! Format?!
Well, we're Team Jones Edward.
Woops.
Programmer: MintPaw
Artist: PSVils
Audio: Tyler
Help Slime get to the center of the Earth for cake!
Theme: [Eating] or Pilot
It was all great fun, thank you to everyone, we all did awesome!
Team ExtraCreativity
Mechanic 'Spin'
Members:
Programmer: ZeroCreativity1
Artist: IzzyA
SFX/VA: ForNoReason
Music: Kirbyfemur
Wtf, how could I mix my people up.
Artist: Tyler
Audio: PSVils
Awesome Espresso
Calibration
Game Jam 7 Submission
good luck, everyone!
Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P
Team: I-slept-in
Mechanic: Condense
Vaporize and condense water droplets in this cute puzzle game!
Core Mechanic: Raising
Help Gerry collect his seeds!
Making this game was not easy to it was so worth it! I think I'm going to sleep for 4-5 days now.
Thanks so much to my team for making this happen!!
"I've been dead for years... but being dead has never stopped me."
PHEW
Wow, I can't believe I named the game "GameJam7" if anyone here's a mod please change it to "Slime's Cake Quest"
At 7/1/12 11:56 PM, mr-johnson22 wrote: http://www.newgrounds.com/portal/view/598329
PHEW
and also
Team: Working Title
Core Mechanic: Initiate
good job guys!
Game jam has been officially over for almost a minute. Rejoice! It's over!
Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P
At 7/1/12 11:29 PM, Himynameisjacob wrote: Core Mechanic: Hide
http://www.newgrounds.com/portal/view/598320
This was a great experience, and I definitely plan to sign up for the next Jam. Hopefully I'll make it in again, haha.
I'll be checking out the other games shortly!
Good game. It might be the winner :).
You can solve pretty much any problem you may have with AS3 by consulting the AS3 Language reference.
At 7/1/12 11:55 PM, Spudzy wrote: Core Mechanic: Raising
http://www.newgrounds.com/portal/view/598323
was not easy to it was so worth it!
Wow, I'm so tired I'm not even making sense anymore?!
Team luiscastanonwearsasombrero
core mechanic dive
http://www.newgrounds.com/portal/view/598333?updated=1
Great job guys! I will make the deadline next time!
Team Toucans!
Weld
Adrenaline rush, baby!
GOGO TOUCANS
Team Handclaps
Map
Join the cartographer on a quest to discover the Lost City of Gold!
At 7/2/12 12:38 AM, MonoFlauta wrote: http://www.newgrounds.com/portal/view/598336
for the life of me, I can't seem to figure out how to play your game :/
sorry! I'm probably just being an idiot.
Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P
At 7/2/12 01:00 AM, egg82 wrote:At 7/2/12 12:38 AM, MonoFlauta wrote: http://www.newgrounds.com/portal/view/598336for the life of me, I can't seem to figure out how to play your game :/
sorry! I'm probably just being an idiot.
Eeeeeveryone is having that problem, don't worry.
The issue is that you have to click the correct tool, then after you click in the proper white area, you have to WAIT there until it eventually registers. It's very confusing, because we're used to an immediate reaction.
This is going to hurt the game a lot. I really liked the art and concept, but... Well, you're going to get a number of 0's from ragers.
At 7/2/12 01:17 AM, Himynameisjacob wrote: The issue is that you have to click the correct tool, then after you click in the proper white area, you have to WAIT there until it eventually registers. It's very confusing, because we're used to an immediate reaction.
No you don't, you just have to click below the differently coloured light and then guide the mouse around the white line.
Check out my webcomic: The Amazing and Remarkably True Adventures of Kim and Amy
Aigis - Putting the 'ai' back in 'Aigis'.
Team Monkey Barrel Reporting...
Play this icy puzzle-platformer starring Caveman!
Sadly we... weren't able to finish but here is what we got.
At 7/2/12 01:17 AM, Himynameisjacob wrote: Eeeeeveryone is having that problem, don't worry.
The issue is that you have to click the correct tool, then after you click in the proper white area, you have to WAIT there until it eventually registers. It's very confusing, because we're used to an immediate reaction.
This is going to hurt the game a lot. I really liked the art and concept, but... Well, you're going to get a number of 0's from ragers.
ohh, I see. It's okay, we changed tactics halfway through, so ours isn't great, either ;)
but we all had fun! That's the point! (I hope :P)
anyway, is the whole tool thing pixel-based? Or is it just one big blob (or smaller blobs even), etc?
Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P
Reposting.
TEAM: MONKEY BARREL!
CORE MECHANIC: FREEZE!
Play this icy puzzle-platformer starring Caveman!