Im trying to set up responsive quality controls in my game (so that when it gets laggy the quality automatically steps down for a bit)
I tested the frame rate, and it stays where its supposed to be the whole time, so Im wondering if there's a way to trace the time it takes for flash to render each frame?
(sorry if thats a stupid question, if it is, just ignore it and point me in a better direction!)
Thanks!
(this should be the last question I have to ask for awhile :o)