Now that I have a decent understanding of how to create and control bullets, I seem to be having trouble having them interact with enemies that are loaded onto an array. The bullets are also loaded onto an array, so is it best to create a function that uses an array to check for hittests?
When I trace my bullet move clip when I fire it, it shows [object Bullet]. Is that a normal/good thing? It's tracing the name of the actual movie clip instead of the name I gave it. Should I, then, reference the name of the movie clip rather than the custom name?
Now that I've moved from AS2 to AS3 I am beginning to value efficiency and dynamic control a lot more, so I just want to be sure I'm doing this right.