At 5/6/12 03:34 PM, retrobox2 wrote:
Well all those feeling are created by two things: chords and scales.
But is the emotion tied exclusively on chords and scales (my musical deviant rises it's ugly head). Aside from that, stereotypical solutions are the best for you OP, just like Rampant first suggested.
I also suggest that you listen to game OSTs with clear themes (Portal - Very Scifi, Prince of Persia - Middle East, Monkey Island - Piratey 'arr, just to name a few). Depending also on your game setting, the mood is either more about the location or the plot advancement (Arcade game - depict the mood of the level overall, Storybased game - depict what's happening, example: character dying, danger approaching etc.
Damn, I made that sound very confusing, I hope you get something out of it :D