(still a character limit on thread titles, are you serious?)
MAN!! I am tryina get into Unity right now but BOY IS IT EXHAUSTING! It's a pretty easy interface to understand, but I'm starting to wonder how I ever learned Flash in the first place!
I had some great stuff ready in 3DS Max n it wouldn't import, then I had to start making my own shaders for the first time- Animations are one long stream that you have to cut into seperate clips,
You'd think an animated sprite on a 2D plane would be pretty easy: Nope! I'm learning C# at the same time, I am ALL OVER the Unity help forums gettin nowhere. Really slowly.
Some parts are familiar to how Flash works, but really it's a completely foreign different world of makin a game. The best thing, though, is at least you can play the game right away without waiting for a progress bar to compile it. and you can change variables mid-game aswel.
Anyone figuring this out? I feel like there should be a tonne of other people.